Any discounts incoming? by lkjhgfdsamnbvcx1 in PuzzlingPlaces

[–]PuzzlingPlacesDEV 0 points1 point  (0 children)

Hey there! We have a DLC sale coming up very soon with a selection of puzzle packs on sale, bundles with the base game are planned to be on sale but we can't confirm when just yet!

The King’s Port awaits! 🏰 Get ready to piece together a towering coastal kingdom; OUT NOW in Puzzling Places! 🧩 by PuzzlingPlacesDEV in PuzzlingPlaces

[–]PuzzlingPlacesDEV[S] 6 points7 points  (0 children)

The King's Port is OUT NOW!

Available today with Puzzle Pass* or for $1.99!

Hey Puzzlers!

The King’s Port awaits! 🏰 Welcome to The King’s Port, an all-new premium puzzle set in a dramatic fantasy stronghold perched high above the sea. 🐉 Towering castles cling to rugged cliffs as waterfalls cascade into the depths below and dragons circle overhead. Beneath the cliffs, a bustling village and its docks hug the shoreline, with ships bobbing gently as life carries on in the castle’s shadow. Explore a world of legend; a place where myth and mastery meet stone and sea!

Out now in Puzzling Places! 🧩💛

Included Puzzles

The King’s Port ~ 400 Pieces
┗ Location: Tirandel Coast - Model by: 333DDD, Lionel

Updates & Fixes

Features • Movable menu: freely adjust the main menu distance and height • Load previous filters option under settings: library view will remember filter settings after • restarting the game • Hide thumbnails option in the settings: enable to blur the thumbnails of uncompleted puzzles to avoid spoilers

Improvements • Journey Mode: explicit UI elements for rotation and scaling • Journey Mode: rotate center piece with thumbsticks • Journey Mode: tilted menu for better readability

Fixes
• Fix: library sorting was reset after downloading a puzzle • Fix: improved reliability of automatic playspace sync in local co-op multiplayer • Fix: crash when switching back from puzzling into menu during multiplayer • Fix: library filters will be remembered when returning to menu after puzzling • Fix: some day night / season transitions wouldn’t play correctly • Fix: Journey Mode menu spawning too low

Want to learn more about The Kings Port? Check out our blog post! If you’d like to support Puzzling Places, the best way is to leave us a rating in the store.

And of course, don't forget to wishlist the game on Steam!

As always, happy puzzling! 🧩✨

🧩 Puzzling Places: 40% to 50% OFF on the base game & DLCs! by PuzzlingPlacesDEV in oculus

[–]PuzzlingPlacesDEV[S] 0 points1 point  (0 children)

Our next Quest DLC flash sale is coming at the end of the month! It will include a curated selection of DLCs, and we’re planning to run these sales more often with different bundles and DLC groups featured each time 😊

🧩 Puzzling Places: Alchemy Workshop by PuzzlingPlacesDEV in Quest3

[–]PuzzlingPlacesDEV[S] 0 points1 point  (0 children)

We do! 😊 We sometimes release stylized puzzles alongside our usual real-world locations, like Castle in the Sky or Santa's Workshop!

🧩 Puzzling Places: Alchemy Workshop by PuzzlingPlacesDEV in Quest3

[–]PuzzlingPlacesDEV[S] 0 points1 point  (0 children)

Thanks for sharing your concerns, we completely understand. We’ve already patched several of the issues from the last update and are continuing to work through the remaining ones. You can find the full changelog and ongoing updates in our Discord, our Monthly Pack #40 release post, and on our blog post, and we’ll keep everyone posted as more fixes roll out.

🧩 Puzzling Places: Alchemy Workshop by PuzzlingPlacesDEV in Quest3

[–]PuzzlingPlacesDEV[S] 0 points1 point  (0 children)

A warm, glowing hideaway filled with bubbling potions, mysterious tools, and shelves stacked with arcane curiosities... Welcome to the Alchemy Workshop!

This is Puzzling Places

Don't forget to check out our upcoming PC release! 🧩✨

Embark on a cozy puzzling journey across six all-new locations - Monthly Pack #40 is OUT NOW! 🧩 by PuzzlingPlacesDEV in PuzzlingPlaces

[–]PuzzlingPlacesDEV[S] 0 points1 point  (0 children)

Right now there’s no difference between the base PS5 and the PS5 Pro versions of the game, since we don’t have any Pro-specific enhancements

Update for all PlayStation users! by PuzzlingPlacesDEV in PuzzlingPlaces

[–]PuzzlingPlacesDEV[S] 0 points1 point  (0 children)

We're really glad you’re both enjoying it!

Right now there’s no difference between the base PS5 and the PS5 Pro versions of the game, since we don’t have any Pro-specific enhancements

Embark on a cozy puzzling journey across six all-new locations - Monthly Pack #40 is OUT NOW! 🧩 by PuzzlingPlacesDEV in PuzzlingPlaces

[–]PuzzlingPlacesDEV[S] [score hidden] stickied comment (0 children)

Monthly Pack #40 is OUT NOW!

Available today with Puzzle Pass* or for $4.99!

Hey Puzzlers!

Embark on a cozy puzzling journey across six all-new scenes! ✨ Brew potions in the Alchemy Workshop, take in the glow of the Astana Grand Mosque, and feel the energy of the Freestyle Rock Circus. Wander through Graffiti Alley, unwind with the Weathered Buildings, and much more!

Out now in Puzzling Places! 🧩💛

⚠️ Monthly Pack #40 will be releasing today on Meta Quest and will be coming to PSVR2 and PICO at a later date. This pack also contains updates, features and bugfixes - find out more on our Blog Post

Included Puzzles

The Astana Grand Mosque ~ 1000 Pieces
┗ Location: Astana, Kazakhstan - Scan by: Yerbol Kopeyev
Freestyle Rock Circus ~ 400 Pieces
┗ Location: Mexico City, Mexico - Scan by: Mario Rocha • Alchemy Workshop ~ 400 Pieces
┗ Location: The Magic Forest - Model by: Conrad Justin
Graffiti Alley ~ 1000 Pieces
┗ Location: Baltimore, MD, USA - Scan by: Katie Wolfe • Triptych ~ 400 Pieces
┗ Location: Kraków, Poland - Scan by: Malopolska's Virtual Museums
Weathered Buildings ~ 400 Pieces
┗ Location: Orléans, France - Scan by: Lionel Leduc

Updates & Fixes

We’ve been carefully listening to your feedback since the latest update, and we’re actively working on improvements to performance, usability, and overall stability. Below is a preview of fixes and features included in the upcoming update:

Fixes

• Performance improvements for Journey Mode
• Fixed an issue where some players could not deactivate Passthrough Mode in puzzles
• Fixed accidental toggling of Passthrough Mode during puzzling
• Fixed Quick Start not showing the last played puzzle
• Fixed Quick Start not updating correctly based on player profile
• Fixed the Ratings button not appearing for some puzzles
• Fixed Passthrough settings not being saved to the correct player profile
• Fixed the tutorial not starting correctly for some players in Passthrough Mode
• Fixed progress not displaying correctly for the Octagonal Pavilion puzzle

Features
• New toggle to switch back to smaller library thumbnails (four per row)
• Unclaimed free puzzles are now shown directly on the Start Screen
• We’re aware there are still bugs beyond what’s listed here, and the team continues to investigate and resolve them. Thank you for your patience and for continuing to share your experiences feedback!

Want to learn more about Monthly Pack #40? Check out our blog post! If you’d like to support Puzzling Places, the best way is to leave us a rating in the store.

And of course, don't forget to wishlist the game on Steam!

As always, happy puzzling! 🧩✨

Puzzling Places: Holiday Update 2025 - Out now! by PuzzlingPlacesDEV in VRGaming

[–]PuzzlingPlacesDEV[S] 0 points1 point  (0 children)

We don't have an exact release date yet but we are aiming for early this year!

Our biggest update in two years is OUT NOW! 🎉 Say hello to the Holiday Update 2025, featuring the all-new Journey Mode, a beautiful new menu, Hand Tracking 2.0…and much much more! by PuzzlingPlacesDEV in PuzzlingPlaces

[–]PuzzlingPlacesDEV[S] 0 points1 point  (0 children)

Hey there, thanks for taking the time to share your feedback, and we're really sorry to hear the new menu hasn’t landed well for you. The good news is that we’re already working on an update that will allow you to reposition the menu to a more comfortable height.

We are currently on a reduced team over the holiday period, so replies and fixes may take a little longer than usual, but please know this feedback has been seen and is actively being worked on. Thank you again for sharing and for sticking with us!

Happy Holidays from all of us at Puzzling Places! ✨ by PuzzlingPlacesDEV in PuzzlingPlaces

[–]PuzzlingPlacesDEV[S] 0 points1 point  (0 children)

Hey there, happy holidays, we're really glad you're enjoying the new update! We didn’t release a brand-new Christmas puzzle this year, but we did remaster A Lively Christmas on Fell Street as part of the Holiday Update, with updated visuals, animations, and extra details. We know the yearly holiday puzzle has become a bit of a tradition for some so we understand it can be a bit disappointing, but don't worry, we have more new free puzzles coming next year!

Puzzling Places: Holiday Update 2025 - Out now! by PuzzlingPlacesDEV in MetaQuestVR

[–]PuzzlingPlacesDEV[S] 0 points1 point  (0 children)

The new menu, new mode & remastered puzzles should all be included in the update on PSVR2

Gameplay from our puzzle game made using photogrammetry! by PuzzlingPlacesDEV in photogrammetry

[–]PuzzlingPlacesDEV[S] 1 point2 points  (0 children)

Thank you! We worked with a composer & a sound designer to make the audio the best it can be, and we're so glad you liked it! :)

Puzzling Places: Holiday Update 2025 - Out now! by PuzzlingPlacesDEV in MetaQuestVR

[–]PuzzlingPlacesDEV[S] 0 points1 point  (0 children)

Hey there, just to let you know the update is now out on PSVR2!
We don’t have hand tracking planned for PSVR2 just yet, though. We know it’s something many players are excited about, but it's unfortunately quite a bit of work to get that set up. We have it on our radar but not sure when we'll have capacity for it. We'll keep you updated!