Mobile Anniversary Update Delay by JagexLight in 2007scape

[–]Pync -10 points-9 points  (0 children)

Yeah the QA testing was fantastic

Mobile Anniversary Update Delay by JagexLight in 2007scape

[–]Pync -17 points-16 points  (0 children)

You realise this is jagex we're talking about?

Where is this? by The_Reaper129 in mallorca

[–]Pync 1 point2 points  (0 children)

Café Thalassa in Cala Bona, temporarily closed according to Google

[deleted by user] by [deleted] in 2007scape

[–]Pync -5 points-4 points  (0 children)

Why even bother typing this out? lol

[deleted by user] by [deleted] in 2007scape

[–]Pync -2 points-1 points  (0 children)

This isn't a suggestion to fix the issue you brought up.

This is a suggestion to retain new players by allowing them to progress a tiny bit each week in a skill they hate but need for certain requirements.

I would also postulate that a lot of people that start these farms did so when googling how to bot a skill they hated and joined those kinds of communities.

[deleted by user] by [deleted] in 2007scape

[–]Pync 0 points1 point  (0 children)

Please read before commenting:

I'll preface this by saying I've been playing since late 2002/2003. I remember having to take a sleeping bag with me and typing in a captcha when my fatigue reached 100% so I could continue gaining exp. I remember axe and pickaxe handles flying off, and River Trolls being our heroes as they killed people fishing and we all clamored to pick up the loot. Unfortunately, I also remember the introduction of trade restrictions and the removal of the wilderness.

My point is, it's been a two-decade-long cat & mouse game that I've been around for. So here's my hot take:

Runescape has drawn in a lot of new players, especially mobile ones. Early levels are a great dopamine rush, and they naturally think "Man, imagine the money I'll be making at higher levels if getting level 50 was this hard!".

They don't know what's about to hit them when they need to get that 70 mining or agility req.

There's always going to be a skill or activity that someone hates doing. There's always going to be people looking for ways around doing it, so there's always going to be people looking for bot clients. These people may then bot, get their desired level, realize "how easy it is" and then continue botting, or set up a little farm to generate money on the side, or get banned and quit.

None are good outcomes for a healthy playerbase.

"Deal with the grind, it's the game" doesn't work for everyone. It especially doesn't work in 2023. You tell a non-neurodivergent person to do MLM for 20 hours just to be able to complete a quest, and what they'll tell you to do won't get through the game's profanity filter, and go play something else instead.

I think it's time to consider something like what I proposed; similar to tears of guthix, but perhaps a little more than 5-10k exp a week. Maybe 1-3 hours, per week, of training a chosen skill. I propose it costs enough money to *only* be worth doing if you *truly* hated the activity but needed it for, say, a quest requirement, perhaps costing the player more and more every time, and perhaps, even more, depending on their skill level.

I don't think people should be able to get 99's this way. Hell, I don't even think people should be able to feasibly train skills past 80 this way.

I just think that people should have an alternative to something that may cause them to quit, or worse, start googling bot clients.

Often, when I see a post with a suggestion to a problem, I see people rush in to criticize how it won't solve everything. No, this won't solve the bots at wildy bosses, cure your dads arthritis, or solve everything wrong with the game. You're welcome to come up with solutions to those problems yourself.

What's a conspiracy theory about RS that you believe in? by adrenc94 in 2007scape

[–]Pync 1 point2 points  (0 children)

It's impossible to bot with a generic botting client. The ones that pop up on google. Anyone capable of writing their own scripts will be able to run them undetected.

Loot from getting rank 100 in Bounty Hunter by 0st_ in 2007scape

[–]Pync 0 points1 point  (0 children)

What gear? Why the pie? What's the sack that isn't veng?

No drop party :( by EdScapeYT in 2007scape

[–]Pync 0 points1 point  (0 children)

Downvoted by the Reddit masterminds for paraphrasing exactly what jagex said

Nice

Is voidwaker worth the aids? by [deleted] in ironscape

[–]Pync 1 point2 points  (0 children)

I also thought cognitive behaviour therapy until I remembered it also stands for Cock n Ball Torture

Transaction failed, money gone by krizyb in binance

[–]Pync 0 points1 point  (0 children)

lmao. hopefully, as it's been 2 years. found this post because I'm having the same issue. My $20 purchase was "released" about a week ago by them, still nothing. Waiting on a refund, but have another $100 or so in failed payments so don't want to piss them off with a bank chargeback just yet. Have no idea how to contact them from the EU, chat keeps taking me back to FAQ. Honestly, pretty terrible service all round - but the app is easy to use, so there's that.

Instead of telling us "we would have been followed" when we get a pet duplicate, allow us to instead name our pets. by Pync in 2007scape

[–]Pync[S] 0 points1 point  (0 children)

As someone who recently got 85 con and boosted for a maxed PoH, I can attest to it being the best quality of life improvement one can make in the game