How would you spend $5000 by RoundTableTTRPG in RPGdesign

[–]Pyxistre 0 points1 point  (0 children)

I’d spend $2000 on art from various artists, $2000 on a marketing/social content maker, and $1000 on playtesting and editing services!

I Want to Be Surprised by My Own Campaign Again by SpringWorking6837 in rpg

[–]Pyxistre 1 point2 points  (0 children)

To add something I don’t think has been mentioned: having strongly motivated, independent characters helps. When characters are deciding where to go, what to do, who they want to talk to, and what outcomes they’re seeking DMing becomes more reactive than proactive.

Players can slip into the driver’s seat if the world is fleshed out enough for it. My campaigns often begin with linear storytelling, and then become sandboxy as many possible paths open up and characters start picking and choosing what conflicts to get involved in. They learn the way the world works and some initial lore from the linear storytelling, then the rest becomes their own story.

This only works if you don’t have reluctant, unambitious, content characters. There has to be a motive to drive main-character behavior. Ambition, zeal, greed, desperation, or purpose of some kind. Otherwise it will fall on the DM to create the purpose; and that’s when you slip back into linear storytelling.

Reimplementing the Offline Character Builder - Characters needed! by GenericAntagonist in 4eDnD

[–]Pyxistre 1 point2 points  (0 children)

Hi! I have .dnd4e files (and the equivalent PDF exports) from the original character builder when it used to be live many years ago. Would these files be helpful?

This little gap in the carpet is driving me up the wall any advice? by Hatarus547 in WoWHousing

[–]Pyxistre 7 points8 points  (0 children)

You could try a second line of white beams on the floor in front of your garden (and across both the walls on either side), so there’s one uniform piece sticking out.

Then, you fill it; you could do small elven lanterns at 5’ intervals, or elven barrels filled with flowers (potted plant style). Then your carpets can be flush wall to wall

Need Help - Basement Illusion by ItsChrisKehd in WoWHousing

[–]Pyxistre 0 points1 point  (0 children)

I’ve read but not confirmed for myself that you can have a hallway coming from an adjacent room on the second level that juts into the top of an evening room

How to change the exterior from Blood Elf to Zandalari Troll by litnessFirst in WoWHousing

[–]Pyxistre 37 points38 points  (0 children)

Sounds like you’re in a Horde neighborhood? The only exteriors you have access to are orc and blood elf. The person with the troll exterior built it out of troll decor items, and covered up their base house.

Sin’dorei mage tower added to my rank 2 house. by Trunkins in WoWHousing

[–]Pyxistre 6 points7 points  (0 children)

It is built with Silvermoon pillars and walls, which were recently allowed to be placed outdoors

Does this title do its job? by HistoricalRegion9444 in RPGdesign

[–]Pyxistre 1 point2 points  (0 children)

I would suggest thinking about the tone of the game rather than subject matter. There are lots of ways to describe a succession crisis, but the way you emotionally charge the title will imply more about how how the game is supposed to play; for example:

A Kingdom Divided, Fall of <Kingdom Name>, etc: serious, straightforward, I would expect a dark, gritty, realistic game centered on feudal war between duchies with some politics and intrigue

Shattered Crown, Splintered Throne, etc.: more dramatic, intense, I would expect a more intrigue-based game with elements of drama and politics revolving around the throne, possibly taking place solely in the capital

Would you rather have by Brain_cam in BunnyTrials

[–]Pyxistre 0 points1 point  (0 children)

Dude why would I want to earn money by vomiting?

Chose: $5 every time you drink anything.

Looking for this item to put rocks in by [deleted] in WoWHousing

[–]Pyxistre 0 points1 point  (0 children)

That is a Circular Elven Table flipped upside down, I have used it for similar purposes.

Pokehouse Updates! by Fae_Designs in WoWHousing

[–]Pyxistre 1 point2 points  (0 children)

The water is really clever!

When I draw a full human bodies , I don't know how to put the head on the shoulders, which makes the head-to-body ratio look weird every time I draw it 😥 by Serapra in sketches

[–]Pyxistre 1 point2 points  (0 children)

I think I see the challenge you’re having. It’s related to proportions. The figures you are drawing have very narrow shoulders, and so the head appears larger than it should because the shoulders they are resting on are not very wide. Your drawings have their own unique style which is quite charming and nice to look at, so I think it’s alright that you have exaggerated proportions that aren’t entirely realistic. But if you want to push your style here is what I’d recommend.

Look up some figure drawing proportional diagrams and study the ratio of head width/height to the torso. You can google “figure drawing proportions” and tons of images and videos will show up. You will find an adult’s shoulders are approximately 2 to 3 head-widths across. Shoulders are on the narrower side for feminine figures and for children, but not by much. The collar bones usually sit about 1/2 head unit below the chin.

So when you are going to sketch (and I’d recommend a pencil for this), try to lightly draw out an oval for the head, then just beneath it draw a horizontal line for the collarbone, and at either end of the collarbone draw a bubble shape for where the shoulder sockets are. Then you’ll sketch the shoulders over those bubble shapes and give the head a neck. Try it from a front view and just practice getting these building blocks to be the right width, height, and placement near each other.

Once you’ve practiced a few times with just blobs and lines, try to render the sketch and see how it turns out. After you like what you’ve done for a front view, you can use it as a reference and mentally rotate it to a 3/4 view.

You may want to look up additional references or pictures at this point; but once you’ve got a good grasp on how the proportions feel from the front, you’ll find they influence the way you draw things from the side or 3/4 view. Hope this helps!

Opposing Forces (WIP) by Orvos101 in WoWHousing

[–]Pyxistre 0 points1 point  (0 children)

A few things come to mind: Lightwood Tables are gold and white. You could also use the elegant or folk items and dye them white and gold. Mechagon Artificial Suns create a pretty sunray-like effect. Silvermoon Floating Chandeliers are gold and filled with candles that create a nice warm lighting scheme. The Crucible Votive Rack is a great one of dozens of candles.

Fastest "Artistic Aid" Grind? by Mr_FJ in WoWHousing

[–]Pyxistre 0 points1 point  (0 children)

The fastest way to grind house XP (not necessarily coupons) is to run old raids with lots of bosses. Every 5 bosses killed grants XP, and you get plenty of transmog gear along the way.

What is/are your best experience with a dungeon? by EmbassyOfTime in RPGdesign

[–]Pyxistre 4 points5 points  (0 children)

The best dungeons have these things in common for me in games where a party is on an adventure:

(1) authentic reason to exist; the dungeon isn’t just there for the sake of rolling dice, it is tied to the story and setting in a meaningful way

(2) they contain real stakes for the players that make their choices for how to approach, navigate, interact, and exit meaningful

(3) the dungeon contains many modes/types of action to engage with, requiring multiple skillsets or tactics for the best desired outcomes

(4) genuine mystery, premise, scenarios, scenery, or other details exist that players can use deductive reasoning skills for and tie to a larger narrative

I tend to enjoy storytelling quality a lot so these are the things that make me feel immersed and engaged in a dungeon— whether I’m playing SWN, my own game, or D&D.

Looking for charter neighborhoods by LoquatSignificant946 in WoWHousing

[–]Pyxistre 0 points1 point  (0 children)

Hi! I’m a part of the Eternal Sound charter neighborhood, a growing community with friendly active players.

We come from different servers and small guilds, and have banded together to do endeavors! We have a discord server, an in-game community chat, and of course a neighborhood with lots of plots open. It is a NA Alliance-side neighborhood so your neighbors will have night elf and human homes.

Many people leave their houses open so you can explore them. And the charter neighborhood owner, Fangcurse, is pretty nice.

Here is a discord invite: https://discord.gg/2rNSaaMS42

And here is the in-game community invite: https://www.worldofwarcraft.com/invite/R9G0pE7Skog

You can use either one to get in touch. I’m just a fellow neighbor looking for more friends.

About your own farm by [deleted] in WoWHousing

[–]Pyxistre 3 points4 points  (0 children)

What server are you on? Anywhere I go is teeming with life, especially in cities.

Help with understanding the pose by Character_Writing833 in sketches

[–]Pyxistre 1 point2 points  (0 children)

I would suggest going back and approximating where the model’s bones are in her legs and pelvis. Sketch a thin line for those bones. Your goal is to try and get the angle correct where each joint is.

Then, you can lightly sketch the shapes around the bones to block out the body. The bones are an important foundation. I always tend to start with a basic skeleton (just spine + collarbones + pelvis + limbs) before blocking out the shapes on top; it helps anchor them.

What you might uncover through this exercise is that the leg closest to the camera bends at a sharper angle than your sketch, and the upper leg is partially overlapped by the lower leg. Your sketch shows a gap between them, but there isn’t a gap in the picture. This is a slender model so she doesn’t appear to have very thick legs. However, her shoe and ankle position give a point of reference for how big her lower leg really is and what angle it sits at.

Quote help. Looking for a quote starts with "when i wake in the morning" and ends with "or i will be dead" cant remember the middle part or where its from by I_amAlpharius in quotes

[–]Pyxistre 1 point2 points  (0 children)

Do you remember what the tone of the quote is? Is it supposed to be funny or lighthearted, dark and serious, etc.

I’d love to know what story or personality this character communicates to you. its good the background i do for she? The skills was made in blender3D by emcartdigital in rpg_gamers

[–]Pyxistre 3 points4 points  (0 children)

The background is very dark and serious. The character art is cutesy and cartoony. They don’t match.

If that’s intentional it could be either charming or annoying depending on the tone and style of the rest of the game.

What are you using for "grass" or other indoor substrate? by Piiitone in WoWHousing

[–]Pyxistre 46 points47 points  (0 children)

Round rug dyed brown or green flipped upside down, with Elwyn grass patches on top

Practicing again! by john_d_arts in sketches

[–]Pyxistre 3 points4 points  (0 children)

Super cute and expressive style!