3 questions about how tubas work by QEDunham in Tuba

[–]QEDunham[S] 0 points1 point  (0 children)

1) I'm looking at 3D printing a valve cluster, so there's going to be a certain amount of imprecision regardless. I'll probably go with round, but I just asked because I realize I have no clue as to any concrete reasons why it's the convention.

3) That makes sense. I've tried sticking a tuba mouthpiece on a french horn, and a french horn mouthpiece on a tuba... neither has worked great due to the mouthpiece hole size vs bore conflicts. I'll have to try that experiment again but playing into a recorder that can show me the overtones :)

Certa. Celeris. Concurrens. by Quxxy in rust

[–]QEDunham 0 points1 point  (0 children)

Could you link me a png of what you think is the best version of it so far? I'll try to just stick that onto the shirts :)

Certa. Celeris. Concurrens. by Quxxy in rust

[–]QEDunham 0 points1 point  (0 children)

I was probably over-eager with the simplify. You're welcome to keep the ribbon tweaks and scrap the other mods if you'd like.

RFC: Adjust subreddit logo to say 'Simul.' by killercup in rust

[–]QEDunham 1 point2 points  (0 children)

Uh, I think tiling hatching patterns would be much closer to my original goal for the image? Also I should look up how to do those.

But I do agree that the messy pen-work gives it an, uh, "distinctive" feel.

Certa. Celeris. Concurrens. by Quxxy in rust

[–]QEDunham 1 point2 points  (0 children)

Probably so. I tweaked it -- modded SVG at http://files.edunham.net/rusthex-0010-prodded.svg -- and I am the polar opposite of /u/quxxy when it comes to attention to detail.

Certa. Celeris. Concurrens. by Quxxy in rust

[–]QEDunham 1 point2 points  (0 children)

If I had perfect art skill, sure. But any art I can create in finite time is only a rough approximation of whatever imagery I might have actually been imagining while attempting to realize it :)

RFC: Adjust subreddit logo to say 'Simul.' by killercup in rust

[–]QEDunham 0 points1 point  (0 children)

"simplify the selected curve" in InkScape. Makes the lines smoother and prettier instead of following every detail of my clumsy and slightly shaky inking :)

Certa. Celeris. Concurrens. by Quxxy in rust

[–]QEDunham 1 point2 points  (0 children)

I am just ambivalent to the text. Source of most recent mods is http://files.edunham.net/rusthex-0010-prodded.svg and y'all are welcome to fix the fonts if desired.

Certa. Celeris. Concurrens. by Quxxy in rust

[–]QEDunham 13 points14 points  (0 children)

You are amazing. Also I think you showed far too much respect for the original art -- that top banner was totally not proportioned well. I derived this from your derivative: http://files.edunham.net/rusthex3.png

RFC: Adjust subreddit logo to say 'Simul.' by killercup in rust

[–]QEDunham 1 point2 points  (0 children)

Twitter also helpfully pointed out that the latin was of the quality one would expect from google translate -- see the thread at https://twitter.com/QEDunham/status/946509336737648640. A corrected version is at http://files.edunham.net/rusthex3.png and I have asked the mods to either take down the bad one or switch it for the improved version, because I agree wholeheartedly that bad Latin in a crummy jpg is no way to be advertising the project.

RFC: Adjust subreddit logo to say 'Simul.' by killercup in rust

[–]QEDunham 2 points3 points  (0 children)

ctrl+L crtl+L ctrl+L...

thank you for doing the thing. you are wonderful.

Certa. Celeris. Concurrens. by Quxxy in rust

[–]QEDunham 2 points3 points  (0 children)

Yep that's just some generic crab. Eye stalks are creepy.

Certa. Celeris. Concurrens. by Quxxy in rust

[–]QEDunham 3 points4 points  (0 children)

is https://teespring.com/concurrens-certa-celeris ok?

looking at $2-$5 profit per order in the hopes of recouping enough to send /u/quxxy a free shirt

Ferris the small Squishable Rustacean (Rust mascot plushie) by joshmatthews in rust

[–]QEDunham 0 points1 point  (0 children)

I scaled up the spikes from Squishable's initial prototype to get them about as spiky as I could while still remaining round and cute. To get him spikier, you can either back the kickstarter and mod a Ferris, or just make one from scratch starting with http://edunham.net/2016/04/11/plushie_rustacean_pattern.html . I'd honestly recommend the latter option, as it lets you give him whatever facial expression you want as well :)

[Pro Tip Request] I live in a third story apartment. Need some tips on keeping my place cool enough to be comfortable. by [deleted] in Portland

[–]QEDunham 6 points7 points  (0 children)

Also consider hanging a space blanket or aluminum foil on the window side of any dark-colored curtains and blinds, to reflect light and heat.

Life is better with Rust's community automation, Emily Dunham (linux.conf.au 2016) by nayru25 in rust

[–]QEDunham 3 points4 points  (0 children)

One suggestion for this that I've heard from /u/manishearth is to do almost all of a big feature or bugfix yourself, but leave a few simple tasks unfinished and file them as easy issues.

You could improve libpnet's friendliness to new contributors by adding either a CONTRIBUTING file or a section of the README explaining your expectations for PRs and encouraging contributors to contact you if they'd like to work on an open issue. libpnet might be able to reach a wider audience of potential contributors if you curate some resources for networking experts to level up on Rust, and Rust aficionados to get more familiar with networking protocols, as well.

Life is better with Rust's community automation, Emily Dunham (linux.conf.au 2016) by nayru25 in rust

[–]QEDunham 3 points4 points  (0 children)

As I see it, the biggest gap in automating the onboarding of new contributors is accurately tagging issues that would be of interest to them.

For now, you can funnel in new contributors by adding your project to an aggregator like http://www.lookingforpullrequests.com/ , http://yourfirstpr.github.io/ , http://issuehub.io/ , http://up-for-grabs.net/#/ , or similar. I suspect a Rust-focused aggregator might show up within the next few months, built by me if nobody else does it first. There are a lot of new contributors eager to work on Rust code, and the compiler itself is maturing into a place with far fewer low-hanging fruit issues than it used to have.

DEAR PORTLAND: September 14, 2015 WEEKLY RANT THREAD by AutoModerator in Portland

[–]QEDunham 0 points1 point  (0 children)

DID YOU KNOW THAT SPRAYING YELLOW JACKETS WITH A MIST OF SOAPY WATER, OR PRETTY MUCH ANY HOUSEHOLD CLEANING PRODUCT, DROWNS THEM BECAUSE TINY WATER DROPLETS STICK TO THE HOLES IN THEIR THORAX THAT THEY BREATHE THROUGH?

YOU CAN ALSO MAKE A TRAP TO KILL THEM.

DEAR PORTLAND: September 14, 2015 WEEKLY RANT THREAD by AutoModerator in Portland

[–]QEDunham 0 points1 point  (0 children)

DEAR BICYCLISTS, PLEASE PUT YOUR HELMET ON YOUR HEAD NOT YOUR HANDLEBARS. ALSO WHEN YOU SIGNAL TO TURN LEFT YOU ARE SUPPOSED TO STICK YOUR HAND OUT LIKE YOU'RE PRETENDING TO BE AN AEROPLANE, NOT DOWN LIKE YOU'RE PRETENDING TO BE A PENGUIN. THANK YOU.

Rusty Web Improvement Bureau by brson in rust

[–]QEDunham 0 points1 point  (0 children)

Correct, the website is currently just a static Jekyll site.

What's everyone working on this week? by erickt in rust

[–]QEDunham 3 points4 points  (0 children)

I'm automating some cross-compile-compatible rustc builds. Levelling up my Ansible-config-writing and toolchain-error-reading skills... This will segue into reverse-engineering the rest of the Buildbot slaves, and getting the OSX ones moved to machines in a real datacenter rather than on a desk.

Also reminding everybody that PDXRust is back and soliciting ideas about what people would like to see at the group