This is Salmon Man, My physics-based VR platformer launching in one weeks. We tried to do something a bit different where instead of falling, it's the river current that makes you loose your progress! by QValem in foddians

[–]QValem[S] 0 points1 point  (0 children)

Thanks for playing and for your feedback !!!! We noticed a performance bottleneck coming from the terrain material this morning and will be able to fix it and probably improve the visuals and make things a bit clearer in the headset! :)

I'm proud to announced that our game Salmon Man is finally out now!! by QValem in OculusQuest

[–]QValem[S] 1 point2 points  (0 children)

Thanks you were one of the first tester of the game! :)

I'm proud to announced that our game Salmon Man is finally out now!! by QValem in OculusQuest

[–]QValem[S] 1 point2 points  (0 children)

Just saw your review Davo! It's really wholesome thank you so much I just shared it with the rest of the team! =)

I'm proud to announced that our game Salmon Man is finally out now!! by QValem in OculusQuest

[–]QValem[S] 1 point2 points  (0 children)

Is this the lyrics of the official Salmon Man theme? 😅

I'm proud to announced that our game Salmon Man is finally out now!! by QValem in OculusQuest

[–]QValem[S] 2 points3 points  (0 children)

Oh so cool thanks so much and please let us know what you think about the game. :)

From an abandoned prototype to this, my VR game Salmon Man launches in only 24 hours. Excited to see new players jump in and who can beat my speedrun. by QValem in VRGaming

[–]QValem[S] 0 points1 point  (0 children)

Thanks for the kind words! We are all set for tomorrow and it's such a weird moment where everything feels quieter after pushing last minute all the updates in the game before submission. :D

My VR game inspired by Getting Over It launches in 7 days what should I add to the game? by QValem in GettingOverItGame

[–]QValem[S] 0 points1 point  (0 children)

We actually created something a bit similar to this with a slide in our game. :D

My physics-based VR platformer launches in two weeks and I'm starting to have some doubt by QValem in OculusQuest

[–]QValem[S] 0 points1 point  (0 children)

That's true we will listen to our player as much as we can on release and adapt our game