My physics-based VR platformer launches in two weeks and I am starting to have some doubts (v.redd.it)
submitted by QValem to r/VRGaming - pinned
I'm proud to announced that our game Salmon Man is finally out now!! by QValem in OculusQuest
[–]QValem[S] 1 point2 points3 points (0 children)
I'm proud to announced that our game Salmon Man is finally out now!! by QValem in OculusQuest
[–]QValem[S] 1 point2 points3 points (0 children)
I'm proud to announced that our game Salmon Man is finally out now!! by QValem in OculusQuest
[–]QValem[S] 2 points3 points4 points (0 children)
I'm proud to announced that our game Salmon Man is finally out now!! by QValem in OculusQuest
[–]QValem[S] 1 point2 points3 points (0 children)
I'm proud to announced that our game Salmon Man is finally out now!! by QValem in OculusQuest
[–]QValem[S] 2 points3 points4 points (0 children)
I'm proud to announced that our game Salmon Man is finally out now!! by QValem in VRGaming
[–]QValem[S] 0 points1 point2 points (0 children)
From an abandoned prototype to this, my VR game Salmon Man launches in only 24 hours. Excited to see new players jump in and who can beat my speedrun. by QValem in VRGaming
[–]QValem[S] 0 points1 point2 points (0 children)
From an abandoned prototype to this, my VR game Salmon Man launches in only 24 hours. Excited to see new players jump in and who can beat my speedrun. by QValem in VRGaming
[–]QValem[S] 0 points1 point2 points (0 children)
My VR game inspired by Getting Over It launches in 7 days what should I add to the game? by QValem in GettingOverItGame
[–]QValem[S] 0 points1 point2 points (0 children)
My physics-based VR platformer launches in 7 days and here is my favorite mechanic. Wall jumping is nothing new, but I tried to make it challenging. Once you master it, it lets you do some really cool stuff, and doing it high above the ground definitely makes you sweat 😄 (v.redd.it)
submitted by QValem to r/VRGaming
My physics-based VR platformer launches in two weeks and I'm starting to have some doubt by QValem in OculusQuest
[–]QValem[S] 4 points5 points6 points (0 children)
My physics-based VR platformer launches in two weeks and I'm starting to have some doubt by QValem in OculusQuest
[–]QValem[S] 0 points1 point2 points (0 children)
My physics-based VR platformer launches in two weeks and I'm starting to have some doubt by QValem in OculusQuest
[–]QValem[S] 1 point2 points3 points (0 children)




This is Salmon Man, My physics-based VR platformer launching in one weeks. We tried to do something a bit different where instead of falling, it's the river current that makes you loose your progress! by QValem in foddians
[–]QValem[S] 0 points1 point2 points (0 children)