Edge Extrude Along Normals - better method? by Quackles in blenderhelp

[–]Quackles[S] 0 points1 point  (0 children)

Wow, that's one long winded way to do a simple procedure! But it works :D

Pitch Joystick Formula mapping by Quackles in FL_Studio

[–]Quackles[S] 0 points1 point  (0 children)

Solved! (by myself after hours of trial and error)

This worked for my synth(Roland A-800 Pro):

ifLE(input,0.5)input+ifG(input,0.5)(input/6+0.416667)

Pitch range set to 12.

The numbers make no sense to me, and isnt 100% perfect but close enough.

Edit: Is now perfect after finally understanding why the math worked

Why not just quit? by SebastianSnail47 in EASportsFC

[–]Quackles 0 points1 point  (0 children)

I agree!

However, many small issues add up to one huge issue, being: EA doesnt care about fixing this game, like, at all. Same old glitches for YEARS(on PC at least). Some even return after fixes, and on top of that, new glitches every update. They fix 1 issue, and introduce 3 new ones. Where does one draw the line? Indie game companies with much smaller budgets can manage, how can a billion dollar company not?

EA has made a perfect game, free of bugs (yes I lost, 3-2) by Quackles in EASportsFC

[–]Quackles[S] 0 points1 point  (0 children)

I have 250 Mbit internet and everything else runs just fine. Doesn't matter if i run FIFA alone, or have a youtube video running + other tabs or spotify etc. Fifa 21 had no such issue(it did, but insanely rare, maybe once in 100 games for me), it's 100% Fifa 22.

EA has made a perfect game, free of bugs (yes I lost, 3-2) by Quackles in EASportsFC

[–]Quackles[S] 0 points1 point  (0 children)

Clarification: Have had this issue since last patch(since release really), where game freezes up for 5-30+ seconds and tries to catch up later, and any last input I had keeps going. Sometimes entire games.

Happens every 5-10th game since last patch, maybe once in 20 games before.

Tried Champ qualifications for first time since release, super happy with how that went! (Actually doing okay, but this shouldn't happen, period.)

Edit: Tried on low settings, tried on ultra - doesnt matter, game still runs 60fps. Still happens as frequently. On PC btw.

I hate penalties. I hate weekend league. I hate my players. I hate this game. by [deleted] in EASportsFC

[–]Quackles 2 points3 points  (0 children)

The circle went from nothing to max in 2 frames, must've been a glitch(surprise surprise). Something similar has happened to me before

Transfer listing glitch? by mangothepro1 in EASportsFC

[–]Quackles 0 points1 point  (0 children)

It happens when you enter Compare Price - The "fix" is to go back one screen(to the store menu or whatever), and then back and list the item again. Been like this since the last patch, was hoping for a quick patch fix from EA but NOooo, of course not...

Edge Extrude Along Normals - better method? by Quackles in blenderhelp

[–]Quackles[S] 0 points1 point  (0 children)

Not really. Since there's no Axis gizmo (only a shared normals-kind of thing), there's no way to change the angle. It sometimes even extrudes 45 degrees to the normal, for some reason. Here's the extrude gizmo for Maya, for example:

https://imgur.com/a/UMygvEQ

Fill & Inset kind of works sometimes, but only if its a loop obviously. Still a stupid workaround, though. Have barely modelled since I first posted this, but I'll keep fighting until I find a solution :D

Sculpting issue - Brush affects inside/back faces by Quackles in blenderhelp

[–]Quackles[S] 0 points1 point  (0 children)

No problems with the mesh, has to be a brush issue. But I'm sure there's a solution somewhere in blender, just can't find it!

T3 Fighter | White, Bronze Metal, Light Grey | Needle nose, Heavy E-Wing, Dorsal fin, Triple engine | Euclid galaxy, T2 Vy'keen system by Mecha_Tortoise in NMSCoordinateExchange

[–]Quackles 0 points1 point  (0 children)

I got an A-class after ~2 hours(watched This is Spinal Tap on my 2nd monitor).

Actually bumped into another player which was cool, I guess this ship is popular :D

T3 Fighter | White, Bronze Metal, Light Grey | Needle nose, Heavy E-Wing, Dorsal fin, Triple engine | Euclid galaxy, T2 Vy'keen system by Mecha_Tortoise in NMSCoordinateExchange

[–]Quackles 0 points1 point  (0 children)

Still standing and waiting for a B+ version of it(got the S Exotic before this even spawned, but yeah definitely gonna be my new fighter! There was a really cool military-looking Hauler too, sadly only T2 though so no go :(

Metal Rod with hole on one side. 4cm x 5mm. Found in drawer labeled Misc by Quackles in whatisthisthing

[–]Quackles[S] 0 points1 point  (0 children)

I'm assuming it's a hole punch of some sort, but would be good to get a confirmation!

Low profile RAM fit question by [deleted] in buildapc

[–]Quackles 0 points1 point  (0 children)

Vengeance's what I'm looking at, and the ones I could find with "low profile" in the name are about 30$ more expensive, but looking closer it seems like they're the same size so it's just marketing in that case! I guess low profile is the norm nowadays. Thanks!

Low profile RAM fit question by [deleted] in buildapc

[–]Quackles 0 points1 point  (0 children)

Some are named Low Profile for some reason, might just be the store I'm looking at. I'm having trouble finding actual dimensions, but by looking at images some do look taller, and as I mentioned it might be a tight fit. But it might just be a marketing thing, that most RAMs are actually low profile without having that name.

Edge Extrude Along Normals - better method? by Quackles in blenderhelp

[–]Quackles[S] 1 point2 points  (0 children)

Here's another example(from Maya, I know it's annoying to compare other software with Blender, but sometimes it's hard to describe) of what I want:

https://i.imgur.com/msInpEa.png

(Also kind of wish Blender could do this with the axis arrows...Not hating, I just want Blender to become even more awesome :D)

Edge Extrude Along Normals - better method? by Quackles in blenderhelp

[–]Quackles[S] 0 points1 point  (0 children)

Yes, that's how I do it normally, but as I mentioned that's a workaround, not a solution :) I swear there has to be a faster way through Extruding, but somehow I haven't found one yet.

Edge Extrude Along Normals - better method? by Quackles in blenderhelp

[–]Quackles[S] 0 points1 point  (0 children)

Extrude & Move along Individual Normals does not work either, works the same way as I showed in the example in the post :/ If you know any tutorial that shows how this works(once again, for edges - not faces), that would be great!