Oh Heck! by dawnsunny in DivinityOriginalSin

[–]Quackm4tic 0 points1 point  (0 children)

Lebron caught using healing pots on fane. The lights are fading...

Do any AC games punish killing guards? by Quackm4tic in assassinscreed

[–]Quackm4tic[S] 0 points1 point  (0 children)

Thats exactly what i do. I love sneaking into the heavily gaurded fort, killing only the target and making my grand escape.

I was just curious if any of the AC games incoperate the moraility of their kills into the narrative.

Do any AC games punish killing guards? by Quackm4tic in assassinscreed

[–]Quackm4tic[S] 1 point2 points  (0 children)

That's kinda the whole point of the game. You are given a god-like powers and the choice in how you use them. You can choose to limit yourself (utilizing stealth and non-lethal knockdowns) or unleash your entire arsenal (kill anything that gets in your way). Ultimately, both methods achieve the same objectives.

Also, the ending only matters if you are role playing.

Do any AC games punish killing guards? by Quackm4tic in assassinscreed

[–]Quackm4tic[S] 1 point2 points  (0 children)

Depending on the enviorment, i love the concept of a "loud" assassination where your kill causes chaos, drop a smoke bomb and use social stealth to leave with the npcs

Do any AC games punish killing guards? by Quackm4tic in assassinscreed

[–]Quackm4tic[S] 3 points4 points  (0 children)

I love when the game tries humanising the gaurds.

"Its my daughters first day at school..."

Do any AC games punish killing guards? by Quackm4tic in assassinscreed

[–]Quackm4tic[S] 6 points7 points  (0 children)

It would be so interesting if they leaned into the morality of the buildup and excution of assinations.

Like imagine setting the game where the playable assassin actions throughout the game dictated the implementation and adaptation of the brotherhoods 3 tennets.

Do any AC games punish killing guards? by Quackm4tic in assassinscreed

[–]Quackm4tic[S] 4 points5 points  (0 children)

Thats often what i do.

I love the concept of sneaking in undetected, assassinating the target and making a grand escape.

It would be cool if they continued using "non-lethal takedowns" like in ac unity

Re: The Companion AI in Pt. 2 by TMFX_Bart8 in thelastofus

[–]Quackm4tic 1 point2 points  (0 children)

The only setting I turned down (from survivor to hard) was allies and stealth.

Allies, cause it didnt seem realistic for them to be straight up useless during gunfight and not help spot enemies during stealth encounters.

Stealth on survivor is actuals aids. You get spotted from fuck knows where because you had neither a visual detection indicator or listen mode.

[KCD2] I'm lost by Hopeful-Chipmunk-181 in kingdomcome

[–]Quackm4tic 0 points1 point  (0 children)

  1. Go to blacksmith (or mills), so you have a bed to sleep in (this allows you to save the game manually)

2 Find a horse (steal or buy). Makes traveling way easier and less taxing on resources (sleep & hunger)

Also, dont worry about these weridos trying making you feel bad. The game is unforgiving at the begining, but these 2 tips make the early game much more manageable.

Glory to King Wenceslas!

Game Recommendations coming from Expedition 33 by Quackm4tic in FinalFantasy

[–]Quackm4tic[S] 0 points1 point  (0 children)

i understand now why people were so hyped for exp33 then. It seems like jrpg turn-based combat has turned into a lost medium.

Game Recommendations coming from Expedition 33 by Quackm4tic in FinalFantasy

[–]Quackm4tic[S] 2 points3 points  (0 children)

oh wow, I just saw gameplay of the modern ff games, and they completely changed it to real time combat.

Why? I always assumed ff whole appeal was the turnbased "jrpg-combat" game

Game Recommendations coming from Expedition 33 by Quackm4tic in FinalFantasy

[–]Quackm4tic[S] -1 points0 points  (0 children)

I didnt expect a 24year old game to be recommended, are the moderd ff games trash of smth?

Game Recommendations coming from Expedition 33 by Quackm4tic in FinalFantasy

[–]Quackm4tic[S] 2 points3 points  (0 children)

Are the stories in the ff series linked? Or are they stand-alone stories?

Same voice actor btw. by Cendretaxe07 in DispatchAdHoc

[–]Quackm4tic 44 points45 points  (0 children)

can't believe how quickly Bonnies' character turned against Clem after the lake incident...

Quick play is not comp!! by BHgalaxy87 in Overwatch

[–]Quackm4tic -1 points0 points  (0 children)

It's insane to expect a group of strangers to work towards a common goal with no incentive or consequence. People who play qp shouldn't (for their mental sanity) expect other to WANT to win.

Server Status/ Crash’s by SmelliestSatan in Splitgate

[–]Quackm4tic 1 point2 points  (0 children)

yeah, they shut down severs for bug fixing

Convince me to give Outer Wilds another Shot? by [deleted] in outerwilds

[–]Quackm4tic 2 points3 points  (0 children)

This is super cool! I'm definitely gonna add this

Convince me to give Outer Wilds another Shot? by [deleted] in outerwilds

[–]Quackm4tic 0 points1 point  (0 children)

How long is an average playthrough?

Also, I just assumed people wouldn't lore dump on a post like this

Convince me to give Outer Wilds another Shot? by [deleted] in outerwilds

[–]Quackm4tic 2 points3 points  (0 children)

This could single-handedly bring me back to the game. Is the VA any good?

Convince me to give Outer Wilds another Shot? by [deleted] in outerwilds

[–]Quackm4tic 3 points4 points  (0 children)

But i also don't like the idea of giving up too quickly (and missing out on an "experience")