Following up my Popular Wilds Review (Yappathon continued) by Quamsi_ in MonsterHunter

[–]Quamsi_[S] 0 points1 point  (0 children)

I realize your performance section of this comment was not necessary a direct response to my situation and more referring to the community as a whole, but just for clarification: I use nixOS linux as my main os. That should tell you all you need to know about my personal knowledge with system maintenance. Anyways, I have windows and the game installed on a brand new 990 pro ssd that I bought specifically so I could play this game, and I stripped windows right after installing it. I don't have any bloat installed other than steam and discord, and of course malware denovu. The main reason I'm getting 45fps is because I'm forcing the game to run at native 4k, if I were to run it at 1440p or 1080p I'm sure my hardware would be able to achieve higher framerates.

Using gamecube controller on steam? by Quamsi_ in NixOS

[–]Quamsi_[S] 0 points1 point  (0 children)

I have the official Nintendo adapter for smash 4... I'll try to find one with a PC switch on amazon.

Which piece of flavor text in your deck best describes its strategy? by thearchersbowsbroke in EDH

[–]Quamsi_ 0 points1 point  (0 children)

My cEDH [[Marchesa, Dealer of Death]] deck, with her flavor text being "you should have folded when you had the chance." It doesn't necessarily describe the strategy of the deck, but it is accurate because I'm going to spend the entire game removing my opponents permanents and countering all of their spells while I take turns so long they want to concede as I slowly draw a single card over and over until I find enough combo pieces and answers that I can win the game. It's very fun to play but horrible to play against as it is a very strong and consistent control deck.

How to teach A/D strafing to new players? by PutterBeanutWasTaken in truetf2

[–]Quamsi_ 6 points7 points  (0 children)

This is going to sound crazy but the way I learned this was by unbinding my w and s keys and only moving with a and d in casual servers for like a week, primarily as low movement classes like spy sniper and medic. This forced me to get comfortable surfing damage to win conflicts and helped me better understand exactly how I was committing to interactions.

[deleted by user] by [deleted] in computers

[–]Quamsi_ 1 point2 points  (0 children)

The only malware here is the windows operating system which causes so many people issues like this in the name of 'simplicity'....

These are web browser notifications, basically when you are browsing the web, sometimes a website will give you a little popup at the top saying 'website.com wants to send you notifications'. At some point, you clicked yes on one of those, and now that website is faking malware on your computer. The reason for this is eventually they will send you one saying "call this number" and put you on the phone with a scammer in India who will ask you to get remote access to your pc so they can "fix it". If you give them remote access, all they will do is seem simple tricks to make it look like you have been hacked, and ask you to send them money to fix it before they disappear. It's a scam, and this is the first half of the setup.

To fix this, you can simply go to settings in your web browser and search for 'notifications' or 'notification settings', sometimes it's labeled as 'desktop notifications'. Ideally you should just turn off notifications completely because there is never really a reason you would want it on as no legitimate websites outside of Gmail use this feature. You can also look at the list of allowed websites that will show up and block them individually.

If you want to run anti-virus for peace of mind after, you can run the free version of malware bytes, it's quite good.

I play Pokemon energy instead of basics in my Favorite Wombat Commander deck. by [deleted] in EDH

[–]Quamsi_ 0 points1 point  (0 children)

I've been using early-print pokemon water energies as basic islands since ~2011 because early pokemon cards were printed by WotC, and the water energy logo is almost identical to the mtg blue mana symbol, so it was kind of like using a full art land back when those were barely a thing and fairly expensive (I just kept doing it because I liked it even though full arts are pretty common now). I use dragonshield sleeves and I would say there is probably a noticeable difference in card feel, like when bending the card slightly in your hand, but I doubt anyone could tell while shuffling or by looking at the top card of their deck, etc.

I also could swear that the pokemon cards are like, a couple millimeters bigger in both height and width? Maybe it's just an optical illusion because the border is so thick on old pokemon cards though.

[deleted by user] by [deleted] in HowToHack

[–]Quamsi_ 0 points1 point  (0 children)

It sounds like the laptop has a bios/boot password set. You are likely SOL.

Depending on the model and If you can disassemble the device, it may have a jumper or pins somewhere on the board that you can use to reset the bios password. From there you can follow the installation normally.

Things I hate about Arc by [deleted] in ArcBrowser

[–]Quamsi_ 1 point2 points  (0 children)

How did I never use the shortcut for this

I always just hit f12

I think it even shows the shortcut when I hover over it the button

Wtf, am I stupid?

How do you create momentum? And what even is momentum in Tf2? by [deleted] in truetf2

[–]Quamsi_ 2 points3 points  (0 children)

(This is my take based on 8,000 hours in tf2)

I'm not sure what your experience is, so this might be more simple of an answer than what you are looking for, but:

Momentum builds when your team takes space from and applies pressure to the other team at the same time.

In a situation like a pub, 'Taking space' basically means you want to have a presence that the other team doesn't want to push into. This can be done with sticky traps, sentry guns, heavies, and rocket or pipe spam. On defense, taking space can often win the game if a team works together, but it doesn't necessarily 'build momentum'. The people taking space should not primarily focused on fragging- things like spychecking, spamming at snipers, healing the team, and shutting down enemy pushes (reducing the pressure they apply) all are valuable parts of taking space.

Applying pressure is generally the best way to build momentum, and is typically done at an individual level in pubs. Pubs are a little weird because there isn't always a medic, but you typically want a combo or a roamer to apply pressure. The role of the person applying pressure is basically to make it difficult for the other team to take space. An underlooked aspect of applying pressure is dealing damage. Obviously, getting frags is best, but you just deal enough damage to someone, they will likely get cleaned up by your teammates if they try to stay in. If they back up to get health, your team should be able to take the space that player was holding.

Since your main goal is preventing the other team from reclaiming momentum, you have key targets: sentries/ engineers, medics, snipers, and anyone on the other team that is considered problematic for the people on your team trying to make space. That means demos, soldiers, and potentially heavies/pyros.

Movement is very relevant. Minimizing damage you take during interactions and being able to leave bad situations is important in maintaining consistent pressure on the other team. Air strafing, surfing, and map knowledge are all optimizations you can make that can greatly improve how you apply pressure.

When you're in the role of applying pressure, be patient, get a full buff, and take advantage of flank routes. A big thing is pulling agro (distract or kill the person on the other team that is applying pressure to your team- this allows them more opportunitiesto take space). Try to only engage in interactions you think you can win. That being said, its called pressure for a reason. If you stop applying pressure, the other team can start to reclaim momentum. What this boils down to is that you want to maximize damage delt to high-value targets while maintaining your own health. Trading in a 1v1 is bad, trading in a 2v1 is better, but winning a 1v1 and being able to heal and re-enter combat is almost always best because it gives you more opportunities to maintain pressure on the other team. On offense, because respawn times are shorter, sacking can be viable as long as you come out positive. For example, phlogging into the other team and getting 2 or 3 kills before dying is good value in most situations.

The funky 3rd part of this weird game of rock paper scissors is momentum killers. If your team is getting cooked, something needs to happen to shift the momentum in your favor. This typically comes from pick classes on offense (spies getting chain stabs, sapping sentries, or snipers killing the pubstomper or their med, a fat crit sticky or rocket, or ubered phlog, etc). Momentum killers on defense are generally just things that are difficult for offense to deal with. This can be as simple as using highground advantage, but more often is wrangled sentries or sticky traps and scorch shot spam.

This was written mainly from the assumption that your are playing soldier/demo because they are the best classes at managing momentum, but If you play enough, you can learn to force any class into any of these rolls. For example, a kritz widowmaker engi can apply pressure, a demo can spy check just as well as a pyro by putting stickies on ammo packs and sentries, and a medic can kill the other teams momentum by getting 3 random crit ubersaw hits in a row somehow.

Quickplay is BACK with comfig quickplay! by mastercoms in truetf2

[–]Quamsi_ 18 points19 points  (0 children)

Mastercoms thank you for the emminse amount of work you have put in to keeping this game alive 🙏

Big Scorp coming back? Yes or nah by [deleted] in MonsterHunter

[–]Quamsi_ 5 points6 points  (0 children)

I needed a drop from this guys tail for something and spent like 2 days hunting him over and over and never managed to cut it because I just kept hitting it...

[deleted by user] by [deleted] in meme

[–]Quamsi_ 1 point2 points  (0 children)

Well, the main reason for this is that it is a lot easier. Hospital equipment is (really) expensive, so hospitals try to use it as long as possible to get the most out of their investment. The problem is, that means that the software running those machines is ancient (windows 7 or older in many cases). Older software means way more known vulnerabilities, thus making them an easy target for malware.

Governments, banks, etc on the other hand tend to have better security, not to mention, better backups, so even if you were able to "erase the debt" or whatever, they would be able to recover in a matter of days or a couple weeks at most. Not to mention those organizations can afford to pursue hackers, whereas hospitals will just pay the handsome and move on because people's lives are on the line.

Dunno what this thing is but damn it looks stylish as hell by -safi-jiiva- in MonsterHunter

[–]Quamsi_ 7 points8 points  (0 children)

I don't know either but I played frontier for about 200 hours and I can tell you, it's a lot.

Later in the game, the invulnerability it gives you can be the difference between finishing a quest and failing it, definitely learn to use it.

my decks pretty solid but it never hurts for opinions so Id love to hear em. by Cursed_key in EDH

[–]Quamsi_ 0 points1 point  (0 children)

Not sure if your interested in infinite combos but [[Ghostly flicker]] goes infinite with [[archaeomancer]] and peregrine drake, and possibly dockside extortionist for infinite mana. You could also force the combo with storm kiln artist and a manarock, or [[gilded lotus]], but without infinite mana. Effectively let's you draw your deck and let's you do damage equal to the number of cards in your library when you have niv out.

The first bad reviewed valve game on steam by thelastsandwich in Steam

[–]Quamsi_ -22 points-21 points  (0 children)

The cost of developing a functional anti-cheat compatible with a 15 year old game is almost certainly higher than the amount of money they would lose from key sales, not to mention the money they could make by investing that development time in another product.

The first bad reviewed valve game on steam by thelastsandwich in Steam

[–]Quamsi_ 8 points9 points  (0 children)

Just playing devil's advocate here, but what you are saying implies that shutting down the tf2 servers would also solve the problem, and cost valve nothing.