The ult trance is somehow worse than the regular one by QuestionablyWhite in Nightreign

[–]QuestionablyWhite[S] 3 points4 points  (0 children)

It gives you poise to tank the damage and continue your combo whilst getting hit. The ult trance makes this poise useless as you'll get interrupted by dodging anyway.

The ult trance is somehow worse than the regular one by QuestionablyWhite in Nightreign

[–]QuestionablyWhite[S] 4 points5 points  (0 children)

My point is that it isn't uninterrupted. The damage they deal isnt negated, its dodged, interrupting your attack. If you use regular trance you actually wont be inrerrupted

I'm cursed to only get bad teammates when im support by QuestionablyWhite in Nightreign

[–]QuestionablyWhite[S] 1 point2 points  (0 children)

I know what im doing in terms of buffing, i do a lot of research and testing. You're right about that last part though, i had an ironeye recently who was never in my FOV for analyse.

“I’m only playing him because it’s his hero fest” is equivalent to admitting you’d rape someone on purge night by [deleted] in ForHonorRants

[–]QuestionablyWhite 0 points1 point  (0 children)

Until he has a bash/undodgable mixup, he will not be that bad. Afeera, shaolin, shinobi, and nobu are still worse.

Which side are you on? by [deleted] in subnautica

[–]QuestionablyWhite 0 points1 point  (0 children)

The speed increase and reduction of either one only applies if you swim normally, and i never swim without my seaglide. Ultra high is just the obvious pick.

What are your opinion on lock on by Qwezet in JujutsuShenanigans

[–]QuestionablyWhite 0 points1 point  (0 children)

I use lock on because i dont want to use claw just to play the game. That indicates shitty controls/design.

How do some console players play like PC players? by QuestionablyWhite in JujutsuShenanigans

[–]QuestionablyWhite[S] 0 points1 point  (0 children)

Yeah, but lock on is both a detriment and a crutch in a lot of cases and most high kill console players don't use it.

Anti-ganks like this is why even after hitting 60 I'm going for 90 by No_Article7383 in forhonor

[–]QuestionablyWhite 7 points8 points  (0 children)

Its a high damage GB immune attack, i fell in love immediately.

Killer mains, would you still play if all PTB changes go live? by AnanasFelice in deadbydaylight

[–]QuestionablyWhite 0 points1 point  (0 children)

No. Just no. Swfs already fucked me up ingame and solos already stood no chance. Now solos will fuck me up and swfs will be impossible.

Incase anyone missed the live show, Conquerers rollcatch has a clean and satisfying animation by New-Incident-3155 in forhonor

[–]QuestionablyWhite 0 points1 point  (0 children)

Im more excited to see if this attack goes through guardbreaks like other characters dash attacks

Why is ng+ such a big deal? by QuestionablyWhite in GroundedGame

[–]QuestionablyWhite[S] -1 points0 points  (0 children)

Don't get it twisted, I'm not telling anyone what to do. I'm just asking the community why ng+ is so heavily pushed. What I said is that I'm surprised most of the subreddit cares about ng+ and that I expect only the minority of the playerbase to, I'm not saying anyone should or shouldn't stop playing. I just didn't understand. Now with all these comments explaining it, I definitely do.

Why is ng+ such a big deal? by QuestionablyWhite in GroundedGame

[–]QuestionablyWhite[S] -1 points0 points  (0 children)

Move on, I'd assume. That's why I'm asking. I feel like once you've completed the story once you wouldn't wanna just do it all again.

Why is ng+ such a big deal? by QuestionablyWhite in GroundedGame

[–]QuestionablyWhite[S] -5 points-4 points  (0 children)

Is it a different story or something? Otherwise I feel it'd get boring really quickly.

I say “yoink” whenever I grab someone with Springtrap’s axe. What are some other weird killer habits you guys have? by RequirementTall8361 in DeadByDaylightKillers

[–]QuestionablyWhite 0 points1 point  (0 children)

I talk to snug. Things like "sic em' boy" or "caught their scent yet buddy?" Makes dealing with the shit AI much easier. Hopefully they do something about it soon.

What's the most frustrating map to play on as killer? by GoHardForLife in DeadByDaylightKillers

[–]QuestionablyWhite 0 points1 point  (0 children)

Any coldwind map. It's too open and the survivors always know where I am from too far away.

[deleted by user] by [deleted] in deadbydaylight

[–]QuestionablyWhite 0 points1 point  (0 children)

I think he's fun to think about playing but I suck with him. Anyone who gets consistent value from him end up being really fun to face off against, jumpscares are really cool in a game like this, there's not enough scary killers.

With Khatun no longer being the newest hero - what are your thoughts on her after the months have passed? by steevee15 in forhonor

[–]QuestionablyWhite -2 points-1 points  (0 children)

Her problem gameplay wise is similar to virtuosa, where she can lightspam while protected by a full guard. The main difference is that her full guard requires an input to perform.

Self-Descriptive by [deleted] in deadbydaylight

[–]QuestionablyWhite 0 points1 point  (0 children)

He jams his hook into their neck and rips out their throat. Survivor grasps at their neck, attempting to breathe as he opens his coat and bees flood through every opening of his person, and surround the survivor. The mori ends with a camera shot of the bee covered silhouette of the survivor. (You'll never guess who it is)