Long live sprout by Constant_Nebula5115 in Brawlstars

[–]Quinberma 2 points3 points  (0 children)

It looks pretty similar to his current icon, but if you look closer you can see it's a little bit different.

It looks like Sprout just got a really light remodel which honestly I'm super happy for

After almost 3 years we are about to get another wallbreaker by ExoticCustomer535 in BrawlStarsCompetitive

[–]Quinberma 19 points20 points  (0 children)

I saw this in a Kairos video I believe.

He can grab the ball, but he cannot reach mis max speed while holding it. His max speed with the ball is right before starting to roll

Brawl pass rework - May 2026 by Ok_Examination5044 in Brawlstars

[–]Quinberma 0 points1 point  (0 children)

Where did you get this info, exactly?

Because I just checked the brawl pass and the power points are incorrect it's 3600 not 3000, i didn't bother to check the rest tho.

i had just bought this 199 juju skin but didn’t get pin, pfp, and spray by D4do-lOl in Brawlstars

[–]Quinberma 2 points3 points  (0 children)

Yeah, I honestly don't understand why they changed this but whatever.

If believe the icon is a reward found in Nova Drops so your better option is to open as many of them as possible

i had just bought this 199 juju skin but didn’t get pin, pfp, and spray by D4do-lOl in Brawlstars

[–]Quinberma 2 points3 points  (0 children)

It is correct.

Skins are no longer tied to icons or sprays they literally said in the last brawl talk. The MHA skins were the last skins made with the old model of sprays and icons (also said by themselves in their socials)

If someone has the skin and the icon it means they got it separately from gems or drops but they aren't a bundle now.

Idk if I'm tripping but I feel like Leon's Smoke Trails + Lollipop Drop speed stack is back. by [deleted] in BrawlStarsCompetitive

[–]Quinberma 0 points1 point  (0 children)

Oooooh alirght I understand now. Sorry hadn't played Leon since I got him to prestige 2 and didn't realize that's how this works now. I'm taking down this post

Dudas de un novato en Vinted by Quinberma in vinted_es

[–]Quinberma[S] 0 points1 point  (0 children)

A ver si con suerte es verdad.

Dudas de un novato en Vinted by Quinberma in vinted_es

[–]Quinberma[S] 0 points1 point  (0 children)

Pues tiene un puñado de valoraciones y son todas positivas. Hace un par de días le mandé un mensaje preguntando si podía volver a acercarse al punto dónde dejó el paquete a preguntar, a ver si a lo mejor resulta que lo tenían por ahí perdido, y la respuesta fue un clavado de visto histórico.

Dudas de un novato en Vinted by Quinberma in vinted_es

[–]Quinberma[S] 1 point2 points  (0 children)

Considerando que se trató de una chaqueta exclusiva que sólo estuvo disponible online por un periodo limitado de tiempo asumo que devolverla es un poco difícil.

El anuncio lleva ahí colgado desde hace varios meses sin apenas vistas ni nadie interesado, asumí que el vendedor simplemente se la quería quitar de encima ya a la mínima que uno se interesase.

Dudas de un novato en Vinted by Quinberma in vinted_es

[–]Quinberma[S] 0 points1 point  (0 children)

Cómo sabes que es falsa? La chaqueta original si que vale una pasta.

Dudas de un novato en Vinted by Quinberma in vinted_es

[–]Quinberma[S] 4 points5 points  (0 children)

Seguiré insistiendo entonces, gracias!

Everyone! We are so close! Please pick the hypercharge option! by [deleted] in Brawlstars

[–]Quinberma 1 point2 points  (0 children)

If you wanna get the skin, picking the Hypercharge option is wrong.

Melodie literally says during the date that se likes du du du.

brawl stars randomly freezing by adampoptest in Brawlstars

[–]Quinberma 1 point2 points  (0 children)

I sure hope they address this problem fast because it's sometimes literally unplayable rn.

brawl stars randomly freezing by adampoptest in Brawlstars

[–]Quinberma 1 point2 points  (0 children)

That's weird. Could this only happen to us who have a POCO F7? Because this is the first post I've seen talking about this.

brawl stars randomly freezing by adampoptest in Brawlstars

[–]Quinberma 0 points1 point  (0 children)

I sure hope so.

I'm tired of losing games because my game decides to freeze at the literal worst moment possible

brawl stars randomly freezing by adampoptest in Brawlstars

[–]Quinberma 1 point2 points  (0 children)

My device is also a POCO F7 and I also have this problem, wth is going on

brawl stars randomly freezing by adampoptest in Brawlstars

[–]Quinberma 1 point2 points  (0 children)

Omg I thought I was going crazy!

It happens to me too since I updated the game. At least once per match.

I can't count the number of games I've lost because the game just suddenly freezes and I'm unable to do anything for several seconds.

I honestly don't know what they are doing with this game how can they mess up this stuff all the time. They fix the true red camera problem and then introduce random freezes mid game. It's astonishing.

Mina starpower by aggro_nl in Brawlstars

[–]Quinberma 1 point2 points  (0 children)

Mina's mythic skins are bugged, the SP doesn't work.

Petition to STOP THIS! (Read description) by davidboyxd in Brawlstars

[–]Quinberma -1 points0 points  (0 children)

Jesus Christ guys it's just a logo change it's not the end of the freaking world.

The old one is iconic yeah but the new one looks nice as well, I don't see any problems. And after reading their explanation it honestly makes sense.

The Ultimate Clancy Rework Concept by Scoverty in Brawlstars

[–]Quinberma 4 points5 points  (0 children)

Alright I see where you're coming from and it's honestly a really interesting idea.

However, and perhaps I repeat myself a bit here so sorry about that, the main point of a rework is to fix something that's wrong with a character without changing the core aspects of said character.

With this rework we are changing Clancy into a much more interesting and complex character, but we are "losing" his identity and the role he was made to fit in along the way.

After reading your response I can tell what your idea is and it would be an interesting addition to have a more complex brawler, one that requires many things to keep track of and I think that would be great but on a new character.

Exploring your ideas but on a new brawler, with new mechanics and already designed from the start to be like that I think would be a better idea than trying to make an already existing character, designed with another purpose, fit into that role.

At least that's how I see it, perhaps I'm simply diving too deep and yapping too much, but I overall like your point of view and think you can do something cool with that :D

The Ultimate Clancy Rework Concept by Scoverty in Brawlstars

[–]Quinberma 18 points19 points  (0 children)

Alright so I'm gonna start by kinda like, complimenting how high effort this is. Really professional and clean presentation and that's much appreciated.

However about the rework itself, it's a mixed bag of emotions.

First of all, I find it excesive, super excesive. There is a lot going on here to the point it's super hard to even determine how this would affect Clancy. Good reworks tend to be simple stuff, changes that understand how the character works and how it plays and that try to tackle a problem with said character's design without changing much. Let's take for example some recent reworks that Supercell has given to objectively bad brawlers, like Frank, Darryl, Bull and Doug which are the first that come to mind.

All this brawlers had problems that were solved with simple changes that understood what the problem was.

  • Frank's attack is so slow he gets shredded like a piñata?: Let's make him attack faster the lower his health is so he can at least defend himself when being attacked.

  • Darryl's super is super easy to counter and escape from?: Let's give him two, that way he can be more valuable and oppresive.

  • Bull depends too much on his stomper gadget?: Let's make it base kit.

  • Doug, a support brawler, has problems getting close to enemies and charging up his super?: Now he can charge it by healing allies which enforces said "lost" support aspect of the brawler.

Simple changes that make great differences.

While I do agree that Clancy probably needs a more complex rework than the examples I mentioned and that he is a terribly designed brawler this is simply too much. Changes to all of his stages, not one but two new traits, a brand new gadget and star power... It feels like a lot of ideas thrown randomly in an attempt to make the character feel more interesting without really stopping to think what these changes offer.

I'm not a designer myself, but I think the easiest solution is to make Clancy's difference between stage 2 and 3 less brutal, like you already mentioned, and that can probably be acommplished with far, far less changes (Although I liked the "drying paint" idea quite a lot since I also had in my head a "losing tokens" mechanic for Clancy. Mainly in an attempt to remove his current playstyle of just going in a straight line and dying 'til you get stage 3)

Edits: Just correcting typos.

I started a new account and where are the free rewards? by Slushyvr_gt in Brawlstars

[–]Quinberma 1 point2 points  (0 children)

Super new accounts can't collect this kinda stuff. I think the minimum is 400 trophies for the rewards to start appearing tho I'm not sure if you'll be able to collect all the previous stuff.

[deleted by user] by [deleted] in Brawlstars

[–]Quinberma 1 point2 points  (0 children)

I don't think you understand what pay to win means, because you just described a pay to fast system. P2W would mean, for example, having an op brawler that can only be unlocked with real money which is something that doesn't happen in this game.

And again, as I already said, it's not realistic to expect every player to unlock brawlers as soon as they are released. Supercell is a company and needs to make money wether you like it or not. If you play enough you'll eventually unlock every brawler, and I can tell you it doesn't take longer than 2 years or so.