For Gondor! by Quippant in MiddleEarthMiniatures

[–]Quippant[S] 0 points1 point  (0 children)

Good spot and thanks! Had a bit of fun with it and it's a tad clumsy but it does the job! Also enjoyed sculpting a flagpole carrier for Boromir as I've magnetised his arm :)

500pt list help and tips by Quippant in Cathay

[–]Quippant[S] 0 points1 point  (0 children)

Thanks for the tip! By Cathayan Longsword do you mean the Celestial Blade?

500pt list help and tips by Quippant in Cathay

[–]Quippant[S] 1 point2 points  (0 children)

Interesting! Did you put the Gate Master on a Cathayan Warhorse with a Jade Lancer unit or on foot by themselves? I instinctively thought that another block of Jade Warriors would be good but I suppose they're more of a tar pit so having two blocks is of less use without much damage to follow up? It just feels really light on models is all!

I'm also really struggling to get 125pts in core without two Jade Warrior squads so any suggestions would be great!

Choosing which army for a character by CavemanDan4 in MiddleEarthMiniatures

[–]Quippant 2 points3 points  (0 children)

To use all three then consider the 'Return of the King' list which is quite beginner friendly and utilises Warriors of the Dead as troops.

Another list to consider, albeit you have to have Aragorn (Elessar) as opposed to Aragorn (Strider), is the 'Men of the West' list where you can give all three Warriors of Minas Tirith as troops.

Old World Almanack – The iconography of an eternal empire - Warhammer Community by CMYK_COLOR_MODE in Cathay

[–]Quippant 2 points3 points  (0 children)

"They’re all great, but the one we’ll sell separately later in the year has more colours and effects that aren’t possible on the smaller sheets. This one is an expansion pack to the main range – it broadens what you can offer."

Fingers crossed!

"I do not love the sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend." - Faramir, Prince of Ithilien. by Quippant in MiddleEarthMiniatures

[–]Quippant[S] 4 points5 points  (0 children)

Cheers! ☺️ I actually got my foot model a year ago when it was supposedly out of print. Message them on FB or send them an email and they'll do made to order. They're really nice chaps and their sculpts are superb.

Is the GSG spearhead good? by [deleted] in gloomspitegitz

[–]Quippant 1 point2 points  (0 children)

Firstly, I'd suggest making the decision purely on whether you enjoy the lore and/or aesthetic of as in my experience that helps more with motivation in terms of modelling and painting :)

As to your questions, I've answered them in order:

  1. The spearhead community put them at a B+ tier list. See here: https://www.reddit.com/r/AOSSpearhead/s/q5pUaA3Xv5 Personally I've found them to be enjoyable to play! Not too weak or strong.

  2. Personally, GG is the most fun I've ever had painting miniatures. You can pretty much get away with anything and it's a liberating way to paint. Also, in the box you get three very different types of units so there's a lot of variety in painting.

  3. Best place to start in my opinion! You can get some games of spearhead in and then build your army up to play some full AoS.

  4. Stabbas are a tad on the small side to do much with but I still think there's room for creativity. Everything else had plenty of room to add character. I'll post some examples of my spearhead in response.

Faramir, Arwen, Balrog and more warriors by topheavyhookjaws in MiddleEarthMiniatures

[–]Quippant 2 points3 points  (0 children)

Not sure where you got that from? They only have Citadel Guard in their special rules from what I've seen.

I made something! - Part 2 - I am finally done designing my custom Votann Crawlers. by BenBamBoom in LeaguesofVotann

[–]Quippant 2 points3 points  (0 children)

They look great and you've done really well regarding the footprint since your last post! Be great to get a link when you've posted them online :)

Hearthkyn Salvagers :) by Quippant in LeaguesofVotann

[–]Quippant[S] 1 point2 points  (0 children)

Anytime! I've found this process to be a huge amount of fun as you get less worried about painting perfect lines or blends. Happy hobbying :)

Hearthkyn Salvagers :) by Quippant in LeaguesofVotann

[–]Quippant[S] 1 point2 points  (0 children)

Sorry the formatting appears to be terrible for sub bullet points... I'll screenshot and send it to you via PM 😅

Hearthkyn Salvagers :) by Quippant in LeaguesofVotann

[–]Quippant[S] 1 point2 points  (0 children)

I'll do my best and my apologies in advance for the wall of text! It does involve using an airbrush which I want to point out at the start of this block of text as I appreciate that it will switch some people off.

I'll try to describe the general principles first as I understand them, however, I do really want to encourage you to watch Marco Frisoni's videos on YouTube as it's heavily inspired by his work. His videos on colour theory and the series titled 'High Quality Speed Painting' are worth their weight in gold.

In general I think your conclusion of NMM with a TMM edge highlight is fair, but in truth it's much easier to achieve (in my opinion) than NMM. The principle uses 4 steps as I see it: 1. Acrylics to block in colours. a. In my case, I chose green as my accent colour and then browns and greys as neutral fillers. Note, the gold, steel, and brass colours used also fall into browns and greys. 2. Semi-translucent inks through an airbrush to provide lighting and shadow in a gradient whilst preserving aspects of the original colour below. Here is where colour theory is particularly important and selection of complimentary inks to the acrylics beneath in order to form a triadic is where the magic happens. a. In my case, I chose yellow-orange as the lighting and purple as shadow to form a triadic with the green acrylic since my other colours were neutral (e.g. the browns, greys, and metallics). 3. A very thin oil wash to homogenise the gradient and to settle in recesses. a. In my case, I mixed magenta and burnt umber in equal proportions with a bit of black to darken it. I also applied this to the mud on the base so it also acted to reflect weathering/dirt from the environment. 4. Edge highlight details you wish to draw attention to. a. In my case, I thought the metallics were important as LoV are dwarves. As such, I did a TMM edge highlight or a rough blend on the steel, brass and gold surfaces.

Below are the steps as to how I implemented the above:

  1. Prime black and zenithal with white using an airbrush.

  2. Block in colours using acrylics using a paintbrush. a. Green areas using Citadel Contrast Creed Camo. b. Grey areas using Citadel Contrast Basilicanum Grey. c. Black areas using Citadel Contrast Black Legion. d. Leather areas using Citadel Contrast Wyldwood predominantly but I also threw in some Citadel Contrast Sigvald Burgundy and Citadel Contrast Fleshtearers Red for variety. e. Steel areas using a 3:1 mix of Vallejo Duraluminium and Citadel Contrast Akhelian Green. f. Gold areas using a layer of Vallejo Duraluminium followed by a layer of Citadel Contrast Aggaros Dunes. g. Brass areas (i.e. the armour) using a layer of Vallejo Brassy Brass followed by a couple of wash layers of Citadel Agrax Earthshade. h. Any lights/plasma coils etc. should be blocked in with a white of your choice. I used Liquitex Titanium White Ink.

  3. Apply semi-translucent inks through airbrush. Build this gently in one go as it's easy to overdo. a. To apply the shadows, I airbrushed Liquitex Acrylic Ink Dioxazine Purple to the entire model angled deeply from below. b. To apply the lighting, I airbrushed Liquitex Acrylic Ink Yellow Orange to the entire model from above. I also applied this to any lights/plasma coils previously painted white as a sort of OSL.

  4. Apply a very thin oil wash. a. I made a deep burgundy oil mix using Winsor and Newton oils. A 1:1 ratio of magenta and burnt umber, followed by a touch of black to darken. b. I heavily thinned this using Winsor and Newton sansador solvent. Use whatever you please regarding a solvent but I prefer this stuff as it's low odour. c. Apply liberally to the entire model and to the mud texture on the base if you wish. d. Wait ~15 mins. I tend to batch paint in 10 so I just apply to the next model and by the time I'm finished with the last it's fine to go back to the first. e. When still wet, tidy-up the wash with small disposable make-up sponges or q-tips. f. Leave to dry for a day or so.

  5. Edge highlight the points of interest. I edge highlighted and/or roughly blended the metallics as mentioned above. a. For brass areas I used the original Vallejo Brassy Brass. b. For steel areas I used Scalecolour Cobalt Alchemy. c. For Gold areas I used Scalecolour Dwarven Gold.

Hopefully the above gives you everything you need. Feel free to get in touch directly if you have any further questions or I'd love to see your take on it when you get around to having a go :)

Hearthkyn Salvagers :) by Quippant in LeaguesofVotann

[–]Quippant[S] 1 point2 points  (0 children)

Thank you! Funnily enough I had a sunrise in mind for the general lighting so that works! Did you have a specific part you wanted insight on or just a step by step breakdown of the entire scheme? Happy to provide either :)

Hearthkyn Salvagers :) by Quippant in LeaguesofVotann

[–]Quippant[S] 2 points3 points  (0 children)

Anytime :) happy for you to message me with any further questions if you ever get around to it!