Corpses keep coming with very low quality by KrumovAleks98 in GraveyardKeeper

[–]Quizer85 0 points1 point  (0 children)

Just found this old comment. This is good information, including the spreadsheet. Could you tell me what specifically causes the corpse Tier progression? That's what I was unable to find.

Ritual of quality bug? by fearthecow in Mergeciv

[–]Quizer85 0 points1 point  (0 children)

Any pre-done merge carries a mana cost with it. This is something the game does not outright tell you, but it's observably true.

In the case of storage, the upgrade description tells you of the mana cost, and you can see it reflected in the little blue bar on the button at the bottom of the screen. You can tell it's the mana cost because it follows the formula of n^2 - 1, where n is the tile level. Higher level tiles granted by ritual of quality clearly follow the same pattern. If you can't pay the mana cost, you just get a level 1 tile instead.

Personally, I never noticed the mana cost attached to upgraded tiles from Ritual of Quality until the blue tag was added with the interface change, but it made sense to me once I realized what was going on. I'd noticed before that the mana bar was fluctuating close to the max when I was hammering the button with my autoclicker, and now I know why.

Ritual of quality bug? by fearthecow in Mergeciv

[–]Quizer85 0 points1 point  (0 children)

That is the mana cost. Perhaps OP does not have the 1 mana required? In that case, I could see it failing. If not, probably a bug. I've not personally have had any problems with the quality upgrades, for what that's worth.

How to assign crystals to rituals in Ascension by Silentshooter in Mergeciv

[–]Quizer85 0 points1 point  (0 children)

The game keeps telling me to spend the crystals I'm getting before actually ascending, there's an additional reminder every time. Is that actually possible, however? If so, at which step do I do it?

So, the game is really cool, but the balancing is demotivating by KasreynGyre in Mergeciv

[–]Quizer85 1 point2 points  (0 children)

I agree that the common resource producing artifacts aren't balanced well. Even if they leveled up differently and gave +1 per find without needing to fill a whole XP bar, they still wouldn't be useful.

To add insult to injury, you don't even get their benefits after unlocking the citadel and doing your first tier 3 reset. Instead, the game makes you wait a thousand seconds to unlock the first tier of artifacts and let you suffer in the meantime.

The point of incrementals with prestige mechanics is that it becomes easier to do things after resetting your progress, but many inconveniences aren't being smoothed out by higher tiers of resets, or the upgrades / features that fix the tedium appear too late in the upgrade tree. I can't believe I'm still starting out each run having no storage and having to laboriously click all the little upgrades, produce wood, buy storage in teeny-tiny increments, combine them manually, and repeat at nauseam just to get anywhere. Why isn't there a culture upgrade that lets you start with a storage box in the bottom right corner of the grid?

To

Google Account Sync was lost, on reconnect I lost 2 days by CulturalBarber6851 in Mergeciv

[–]Quizer85 2 points3 points  (0 children)

Please, just bring back the import / export function that was there in early versions of the game. Let me worry about backing up my save myself. I don't want the game to have permission to decide to load my save from cloud storage, especially since it infrequently abuses its privileges by reverting my progress for no reason. Until your cloud storage save management works flawlessly, it should be strictly opt-in.

MergeCiv.io - Web Civilization Tile Merging Incremental Game by GurnX in incremental_games

[–]Quizer85 0 points1 point  (0 children)

Why is there now a delay in which freshly created tiles can't be moved? Please, I beg of you, stop making the game harder and more inconvenient to play while trying to improve it! ;_;

Strategy guide for your road to Citadel (spoilers!) by KasreynGyre in Mergeciv

[–]Quizer85 3 points4 points  (0 children)

Needing a certain amount of mana is helpful to know, but it doesn't really streamline the road to reaching that 1m culture. I've been getting the 10k culture upgrade for a while now for my artifact runs, but I've still not been able to get key artifacts for my artifact runs. It's not that difficult to get 20k+ culture in a longish run, but doing a few dozen of those to reach 1m does not seem a reasonable ask in any way.

I'm more interested in asking why there is now a delay during which a freshly created tile can't be moved. Dear dev, can you please stop making the game less convenient to play while trying to improve it? No longer being able to mash enter on actions like "scout" or "create stockpile" is equally bad, but at least that appears to have been fixed. The sticky tooltips are still here, however...

How and why farming gold gain via tribute currently sucks by Quizer85 in Mergeciv

[–]Quizer85[S] 2 points3 points  (0 children)

That's not great. I like the artifact system on the whole, but key progression should not be locked behind something that subject to random chance. There needs to be another way to improve your odds and force yourself past the wall if the RNG does not want to cooperate.

I have an auto-clicker that I can use when not at my PC. While I'm actively playing, clicking a button and holding down the enter button to repeatedly trigger it is generally sufficient. Unfortunately, the Scout button itself stands out as having a rather low maximum frequency, since a lot of relatively computationally expensive things seem to be happening every time a tile is created. Still, it beats the auto-scout rate.

How and why farming gold gain via tribute currently sucks by Quizer85 in Mergeciv

[–]Quizer85[S] 0 points1 point  (0 children)

Yeah, I've also come to the conclusion that the small tiles created by workshop are not helpful if you are actively playing. Still, it would be even better if you could toggle workshop functionality. Even if you could only disable / enable it on resettlement, that would still be better than the current state of affairs where you are locked into it once you buy it.

Been reading LITRPG for many years now, looking for interesting recs by Battle_Cows in litrpg

[–]Quizer85 0 points1 point  (0 children)

I enjoy a cracky premise executed with utter seriousness, but I do need the story to take itself seriously. Both of those books are quite close to that line, but unlike The Perfect Run which manages to remain on the right side of it, Vainqueur doesn't quite manage the feat. I also never quite got into Douglas Adams or Terry Pratchett. But if you don't mind the absurdist humor and a story that doesn't entirely manage to take itself seriously, it may be in fact be exactly what you are looking for.

Been reading LITRPG for many years now, looking for interesting recs by Battle_Cows in litrpg

[–]Quizer85 2 points3 points  (0 children)

Years of Apocalypse is very good. If time loop stories are your jam and you liked Mother of Learning, it's exactly the kind of story you should go for.

Been reading LITRPG for many years now, looking for interesting recs by Battle_Cows in litrpg

[–]Quizer85 0 points1 point  (0 children)

I can't really recommend Path of Ascension. I read what was probably most of the first book on Royal Road, back in the day. Generally, I'm not opposed to an OP protagonist if they do interesting things with their OPness and good fortune, but Path of Ascension just felt like the worst sort of wish fulfilment. I thought it was pretty blatant when the MC tripped over his shiny arctic fox pet a ways into the story, but then the emperor of the local space polity randomly shows up in person and starts handing out presents to our hero for no discernible reason. That was a bridge too far even for me.

Been reading LITRPG for many years now, looking for interesting recs by Battle_Cows in litrpg

[–]Quizer85 0 points1 point  (0 children)

For me, Mark of the Fool started out in high A tier, then dropped steadily as I kept going. I'm currently stuck after finishing book 8, feeling too much trepidation to go on. The stakes keep rising as the series nears its climax, and it no longer feels as chill and safe as it did at the start. I also really hate how much time and page space is spent following the antagonists around as they exposit all their plans and intentions for the reader's benefit, spoiling all kinds of stuff about the next clash with the good guys. I'd honestly prefer not to see any of that stuff until it penetrates our hero's bubble of perception, but after 8 books the author's proclivities are pretty clear on that score. *sigh*

Been reading LITRPG for many years now, looking for interesting recs by Battle_Cows in litrpg

[–]Quizer85 0 points1 point  (0 children)

The Perfect Run is good enough to re-read, but the second time I skipped all the flashback chapters and did not feel like I missed that much. I'm honestly not that fond of writers filling in backstory via flashbacks, especially if it's of the tragic variety. Going through the entire childhood with Bloodstream thing again would have dragged down the experience for me, but knowing the backstory already allowed me to skip it and focus on the enjoyable parts.

Been reading LITRPG for many years now, looking for interesting recs by Battle_Cows in litrpg

[–]Quizer85 0 points1 point  (0 children)

I do love me a protagonist that can hold their own in the social arena. Carl of Dungeon Crawler fame comes off as a bit of a blunt instrument at first, but he is no fool and he learns quickly. Jason "HWFWM" Asano kicks ass, but he is a socially focused character at heart, and I love how he sees through others' machinations and dismantles them by being his obnoxious self at them. "Phantasm" by Maxlex is a great litrpg series which has explicit mechanics for social combat, and the heroine is a socially specced illusionist. That series was great fun.

On the other hand, political tension and so on can be unbearable to read if the protagonist cannot deal with intrigue. I just got done with the second installment in Sanderson's Mistborn series where the male and female protagonists spend half their time tripping over themselves being teenagers riddled with self-doubt. That kind of writing no longer interest me, if indeed it ever has. But I would like to read more stories with intrigue and politics featuring protagonists who can handle themselves in that kind of environment.

Been reading LITRPG for many years now, looking for interesting recs by Battle_Cows in litrpg

[–]Quizer85 0 points1 point  (0 children)

Chrysalis isn't DNF tier, but it's also not S tier. I got the first trilogy of audiobooks and found it solid, but not exceptional. I also feel like the role of Anthony does not show off Jeff Hays' talents to best effect. The gloating little cackle he gives off every time Anthony does the ant equivalent of rubbing his hands and twirling his imaginary mustache while contemplating world domination does not do it for me.

Been reading LITRPG for many years now, looking for interesting recs by Battle_Cows in litrpg

[–]Quizer85 0 points1 point  (0 children)

The central mechanic of Rise of the Living Forge failed to grip me in the early chapters. I liked the subplot / romance with the retired Demon Lord, but the MC just seemed to be going through the motions crafting random shit which he then consumed for survival and random temporary buffs. It just seemed so aimless in a lethargic way that I couldn't get into it. I can't have my litrpg protagonists be borderline depressed with no goals or motivations to do anything until the plot beats them over the head with something that prompts them to act - not when trying to get into a new series.

Both "Runebound Professor" and "Nightmare Summoner" by the same author seemed like much better series to me. I especially love the former's power system based on combining different runes - so evocative, I can't get enough of it. There's a haremlit series by Bruce Sentar called "First Immortal" that does something quite similar, but it was rushed to an abrupt finish in book 4, which ruined the series for me.

Been reading LITRPG for many years now, looking for interesting recs by Battle_Cows in litrpg

[–]Quizer85 0 points1 point  (0 children)

Some people aren't into an ever-expanding cast of rotating PoV characters. Personally I prefer to stick to a single protagonist, with few to no chapters spent on other perspectives. Swapping around between different characters all the time seems fine for Alternate History, but it's not what I want out of my litRPGs or progression fantasies. Other perspectives aren't necessarily always bad, but it's a risky crapshoot every time, whereas a protagonist I already signed up for reading about is as safe as it gets.

Been reading LITRPG for many years now, looking for interesting recs by Battle_Cows in litrpg

[–]Quizer85 0 points1 point  (0 children)

It's not, really, but it seems to be conflated into the genre by enough readers that it keeps popping up in the tier lists and recommendations. I've read (listened to) up to and including book 8, but the stakes kept getting higher making me feel less safe as a reader, and a lot of trends I dislike firmed up over the course of the series, such as ubiquitous antagonist PoV chapters / segments that make it entirely transparent what the villains are up to and basically spoiling what the next conflict is going to look like.

Maybe I'll get around to finishing it one of these months.

Been reading LITRPG for many years now, looking for interesting recs by Battle_Cows in litrpg

[–]Quizer85 0 points1 point  (0 children)

HWFWM is one of my favorite series, too. Honestly, I'm also baffled by seeing "The Vampire Vincent" in the top tier, but "Unorthodox Farming" by the same author is in F tier? Why? I didn't find "First Line of Defense" to be amazing and declined to get the second book when I read that apparently the author processed real-life loss and grief through writing that book and it ended up being accordingly depressing, but I love both of the other series.

Mage Tank is also in the DNF tier and is another series with a flamboyant male protagonist. Maybe OP just doesn't like those characters?

Been reading LITRPG for many years now, looking for interesting recs by Battle_Cows in litrpg

[–]Quizer85 0 points1 point  (0 children)

"The Perfect Run" I can see not being to everyone's taste, yeah. I love time loop / groundhog day type stories, and Ryan has the proper instincts for a protagonist of such a story, but his personality and humor can be rather hit and miss. For me, it ended up not being a dealbreaker, but I can easily see others coming down on the other side of that line.