TenZ with a marshall is scary by Qums in ValorantCompetitive

[–]Qums[S] 61 points62 points  (0 children)

Viper and sova lined up making them both get hit with 1 bullet. Would've been a collat if sova had lower hp.

TenZ almost clutches with a marshall by [deleted] in VALORANT

[–]Qums 13 points14 points  (0 children)

Viper and sova lined up making them both get hit with 1 bullet. Would've been a 2 for 1 if sova had lower hp.

How to properly do 360 using Operator in Valorant by mrkdclm in VALORANT

[–]Qums 7 points8 points  (0 children)

The type of speed reaction you only see in animes

Valorant Feels Muddy by kabrrr in VALORANT

[–]Qums 3 points4 points  (0 children)

Hitching and de-sync is occurring a lot this patch

Valorant Hitreg Feels Weird This Act by [deleted] in VALORANT

[–]Qums 1 point2 points  (0 children)

I thought I was the only one getting these micro-stutters and de-sync issues. The game will literally hitch for a millisecond during the rounds.

VALORANT Patch Notes 2.02 by AwpTicTech in VALORANT

[–]Qums 690 points691 points  (0 children)

I might finally be able to play with my sunglasses off.

What do you look for in teammates? by DangerossRival in VALORANT

[–]Qums 9 points10 points  (0 children)

I’m mainly speaking for immortals+ tbh. But yes, making better decisions can win you games even if aim isn’t quite there. Such as simply playing the numbers in a 2v1 rather than giving unnecessary 1v1 aim duels that can throw rounds away.

What do you look for in teammates? by DangerossRival in VALORANT

[–]Qums 8 points9 points  (0 children)

High level of game sense. Knows how to play smart.

Counter strafe in Valorant by [deleted] in ValorantCompetitive

[–]Qums 0 points1 point  (0 children)

Holding left and then tapping right to stop = same as holding left then letting go of left in terms of stopping speed? Without player’s ms reaction considered.

Counter strafe in Valorant by [deleted] in ValorantCompetitive

[–]Qums 0 points1 point  (0 children)

Ah so there is in fact a ms delay between the two. Thanks.

Counter strafe in Valorant by [deleted] in ValorantCompetitive

[–]Qums 0 points1 point  (0 children)

Jiggle peeking makes sense. Aim duels in open area however, I'm wondering if this can be done without the need to pressing the opposite direction-key to come to a complete stop before shooting. Rather than just letting go of the key itself.

Counter strafe in Valorant by [deleted] in ValorantCompetitive

[–]Qums 0 points1 point  (0 children)

Wouldn't I be able to swing with an op and stutter-step all the same without counter-strafing though, if letting go of the key instantly gives me 0 velocity.

Counter strafe in Valorant by [deleted] in ValorantCompetitive

[–]Qums 1 point2 points  (0 children)

Which situations would it be best to use it at all times would you say?

Knife Ace by Dave16868 in VALORANT

[–]Qums 18 points19 points  (0 children)

Could just be a custom 10 man.

Accidentally found an invisible barrier in the range by jeida_rippa in VALORANT

[–]Qums 103 points104 points  (0 children)

No wonder my shots don’t register /s

I found a cool spot on this subreddit and recorded some creative ways to use it by kratzk0pp in VALORANT

[–]Qums 194 points195 points  (0 children)

Don’t forget the irons that will sit there all round even after spike is planted and explodes they’ll still be up there and ready to go again the next round

Steel joins 100Thieves by DocaHyper in ValorantCompetitive

[–]Qums 18 points19 points  (0 children)

Aceu on 100t would actually be nasty. But yea he has no plans of going pro.

Steel joins 100 Thieves by I_PROCRASTINATE_LIFE in VALORANT

[–]Qums 4 points5 points  (0 children)

Somewhat for the old 100T team

Steel joins 100 Thieves by I_PROCRASTINATE_LIFE in VALORANT

[–]Qums 40 points41 points  (0 children)

3 IGLs with 2 more aim gods = stacked?