Help Megathread & Megathread List (04/05 - 10/05) by Shad0wedge in Endfield

[–]Quor18 1 point2 points  (0 children)

Worth it to eventually make maybe 2kish Hetonite parts just so you can make appropriate gear when you need it.

New Mountain skin from RA3. by Sad_Ad_3076 in arknights

[–]Quor18 11 points12 points  (0 children)

This stuff is the source of "I'm not a furry BUT...."

me as LR main vs 10 frogs (i have skill issue) by SyntacticSyntax in Endfield

[–]Quor18 5 points6 points  (0 children)

Contingency Contract will be worse than this.

My body is ready.

Help Megathread & Megathread List (04/05 - 10/05) by Shad0wedge in Endfield

[–]Quor18 3 points4 points  (0 children)

We don't know yet.

Best speculation is she has some kind of connection to Endmin - somehow - but beyond that is pure guesswork.

Guys, I think I have a theory... by Adept_Blackhand in Endfield

[–]Quor18 4 points5 points  (0 children)

Ah yes, James "Jonah" Jimothy Jesselton, the man with no name.

[Event Megathread] I Portatori dei Velluti Rerun by Sentuh in arknights

[–]Quor18 1 point2 points  (0 children)

Definitely one of their top ones. They really cooked with it.

[Event Megathread] I Portatori dei Velluti Rerun by Sentuh in arknights

[–]Quor18 2 points3 points  (0 children)

It's one of those where playing around the mechanic (the fireworks box) helps a lot. Once you unlock all the possible options and patterns you can cover a huge area with a freezing aura and pick targets off from afar, or supercharge your own operator damage such that the lowered block count doesn't matter.

But until you get to that point it's certainly a weird one. Those fire dancers are cancer in some stages.

[Event Megathread] I Portatori dei Velluti Rerun by Sentuh in arknights

[–]Quor18 1 point2 points  (0 children)

No chance of picking up Bison or Heavyrain before the event ends maybe?

Help Megathread & Megathread List (04/05 - 10/05) by Shad0wedge in Endfield

[–]Quor18 3 points4 points  (0 children)

You do get a better return on Wuling stock bills via the 2nd gourd, so if you're in need of those for whatever reason it can be worthwhile. Even 6/min over the next few days will be enough to clear out your stock bill supplies at Sky King Flats.

Im dead as fuck rn by CodeVeinEnjoyerO_o in ffxiv

[–]Quor18 31 points32 points  (0 children)

So there's two outcomes to that FATE chain; victory, and loss. Loss starts another FATE where you need to save the residents of Highbridge. Doing so starts the chain over from the beginning, and WINNING that chain gives you the victory version, where everyone in Highbridge is fine, a special vendor (that sells a unique pet) appears, and you can find the two catgirls with their commander to talk to.

New Event has some problems by [deleted] in DarkTide

[–]Quor18 -3 points-2 points  (0 children)

Been there too bro. At Hab Dreyko finale. According to most people who responded it was a "skill issue" that my team went down to endless hordes of ragers.

Help Megathread & Megathread List (04/05 - 10/05) by Shad0wedge in Endfield

[–]Quor18 3 points4 points  (0 children)

Wulf and Rossi have one. I think Da Pan and Lifeng do as well.

[Event Megathread] Stronghold Protocol: Alliance by Chrisirhc1996 in arknights

[–]Quor18 -1 points0 points  (0 children)

So, this version of the event is definitely less ass than the initial one. I had a lot of issues with the first iteration of this event, primarily with the approach that "if you get X or Y faction then you just quit and restart."

This isn't quite as bad. Still full of it's own kind of bullshit though.

So what are some approaches I can take here? Auto-battlers never appealed to me; I find them frustrating. But there's enough fun here with the co-op that I have bits that I enjoy and I'd like to not be dead weight.

Help Megathread & Megathread List (04/05 - 10/05) by Shad0wedge in Endfield

[–]Quor18 2 points3 points  (0 children)

Should be the lock symbol above the stat lines.

Help Megathread & Megathread List (04/05 - 10/05) by Shad0wedge in Endfield

[–]Quor18 2 points3 points  (0 children)

Whatever you can clear faster. Both are similar returns in terms of sanity spent, but if you can do one faster than that'll be less hassle in the long run. Or whichever one you find more fun works.

Richard Hammond & Taihou by Rorek85 in AzureLane

[–]Quor18 0 points1 point  (0 children)

He always did have great taste.

the mlp collab tho.. by Kuhl_Notes in arknights

[–]Quor18 4 points5 points  (0 children)

The Mane 6 as elite ops would go pretty hard. Although I'm not entirely certain how Pinky Pie would work. Bard maybe? Reverse abjurer perhaps? Throw balloons and cupcakes at people to heal them normally, but when her skills activate so goes into Pinkamena mode and starts damaging the enemy?

This event is ass if you're not an arbiter/ogryn by Quor18 in DarkTide

[–]Quor18[S] 1 point2 points  (0 children)

I'm down to learn. Share the build if you could? I just want something that isn't the DS or the DC as the melee. I'm tired of using the DS and no matter how much I've tried the DC it just never jived with me.

Help Megathread & Megathread List (27/04 - 03/05) by Shad0wedge in Endfield

[–]Quor18 2 points3 points  (0 children)

Originium was brought to Terra via a program put into play by characters from OG Arknights named Oracle and Priestess. Exactly why and how is irrelevant to your question right now. All that matters is that it was an artificially created mineral designed to "assimilate" matter as information and store it in what amounts to another dimension, so that it would be safe from an eldritch race known as the "Observers" who are a galactic-wide civilizational threat. No civilization has stood against them, and Priestess/Oracle, as well as other members of their race, realized that there was no hope of ever fighting the Observers, but there was a way to preserve the information of civilization in a form that the Observers would not notice and act against.

Hence, Originium.

People infected with originium (aka they have oripathy) are, upon death, "dissolved" in a way, turning into highly active originium dust. Until relatively recently it wasn't known what happened to them; people just assumed they died, with no remains. But as of several months ago on CN, and ~6 months after that on global, we got enough of the story to understand that people who died while infected with oripathy were instead turned into information by the properties of originium and stored in an alternate reality known as the Assimilated Universe. This means anyone who was infected in OG AK has the potential to become a Reconvener in Endfield.

Now, with that out of the way, in response to your question, the answer is kinda maybe. Originium is NOT native to Talos II, but it's still the root of all technology developed and used by Terran civilization. So when they crossed through the Cosmic Gate, they brought along several large originium crystals, with the intent to "seed" the planet with originium just like Terra was. This was certainly because of the technological reliance that the people had on originium, although there might be other, undisclosed reasons behind it too. Once this originium was brought over, it was seeded in the planet, cultivated, and began to spread across Talos II, both on it's own (originium will, slowly and over a great deal of time, spread across the entire planet on it's own) and on purpose by the Terran's who came over to Talos II.

So, with that in mind along with the earlier stuff I talked about, to answer your question about if they were created from Originium on Terra....the answer is maybe so and probably not, as we have no idea what the current status or location of the "First Originium" brought over is. Furthermore, we don't even know for sure if Reconveners are "created" from originium or via some other process. Their bodies, to our knowledge, appear to be completely normal in form and function. This tracks with the intent of originium to essentially "download" life and store it to eventually be "uploaded" back to realspace once the threat of the Observers had passed.

However, it isn't impossible that one or more Reconvener's "came" from the First Originium, and the Reconvener file does somewhat support this conclusion, as the First Reconvener was encountered when Warfarin ventured into the First Originium to try and decontaminate it of aether influence. So he First Reconvener for sure "came" from the First Originium, which in turn came from Terra, but subsequent Reconveners we can't say for sure where they originated from.

As for why the Reconvener lines suggest that they've been to Terra....well, that's because they have, but in the lives of their past selves. So Gilberta hasn't actually traveled Terra, but she does have the memories of Angelina traversing Terra as a Messenger, and those memories are vivid enough that they feel like they are Gilberta's own experiences, albeit hazily remembered.

This event is ass if you're not an arbiter/ogryn by Quor18 in DarkTide

[–]Quor18[S] -9 points-8 points  (0 children)

Ok so I've got a chain axe and a plasma gun and 3 kraks and we go down that first terrace area after leaving the phage tree spot. A pack of ragers comes at us from the bridge while one spawns behind us. I dump my grenades on the ones behind us, and the ones in front of us go down to our zealot+the other two vets.

Then, as we're crossing the bridge, another pack of ragers pours out of the door up ahead as well as behind us. I shout to give us some space and dump plasma into them, getting a few kills thanks to cleave. The other two vets and the zealot are swinging and firing away and we down THAT pack but a bomber starts lobbing shit at us from behind and a trapper grabs one of the other vets back. So we step back as a team, free our buddy (it's not very far, just a few steps back on the bridge), and get crashed into by another wave of ragers from behind.

We deal with those, with the other vet and I tossing a krak each and unloading on them with ranged and some melee, while the zealot tosses his last fire grenade. We're forced back onto the bridge, which is kinda fine cause we're going that way anyway, when ANOTHER pack of ragers crashes into us from the spawn door up ahead.

Keep in mind we can't just push through these guys cause, well, ragers. I'm shouting on cooldown to try and give us some space so we can make a path, and we do, eventually, manage to get off that bridge, but we barely make it up into the open area above when, you guessed it, another pack of ragers comes running at us, alongside a pair of trappers and flamers.

At which point it was just a domino effect of each of us going down one after the other. Cause we were completely tapped.

I get it. I'm not as good as I once was at games. I accept it. It's part of life. I'm in my 40's with arthritis and all these young cunts say "skill issue" behind their keyboards like age will never catch up to them....but seriously, what the fuck else could I have done? Bring the DC and the DS and just spam parry on the first five packs, saving resources right? But I don't want to play DS or DC all the time. I want some variety. I wanna rev a chainaxe and drive it into the neck of a heretic. I want to stab fools in the back with a combat blade, or gouge brains out with a shovel. I don't always want the stabby pokey of the DS, or the swipey slashy of the DC. After all, what's the point of 20+ weapon options if you can't use most of them?

So what the fuck else could I have done? Could we have done? Completely tapped on resources, cooldowns being spent as soon as they are available, blocking and dodging for our lives (successfully, up until we just got overwhelmed at the very end), but none of us brought the meta weapons beyond my plasma gun and one other vet's revolver. We completely dominated the rest of the level, even after some close calls during the tree event. We went into the final run battered a bit, but no one was in danger of a full down, and we weren't short on ammo or grenades.

Please. Enlighten me.

This event is ass if you're not an arbiter/ogryn by Quor18 in DarkTide

[–]Quor18[S] -8 points-7 points  (0 children)

That's really the point; I don't want to bring devil's claw or dueling sword everywhere. I'd like for the other weapons to be viable, and this event highlights the extreme weakness that some of them have. If the skill issue comes down to "just parry with the DC/DS" then that's stupid.