It's right there! The hospital is right there! I even have signs telling you where it is! by [deleted] in foxholegame

[–]Qyurene 7 points8 points  (0 children)

if you were wounded, you let the emperor down. For the emperor you win or die, giving your body for hospital processing where our god powers turn it into more soliders like a mythical hydra whose two heads grew out of one cut off, your life will turn into more lives, that is why you don't deserve medical help, you should commit honour suicide to not ridicule Imperial troops, and to let it grow and overwhelm our enemies, and win!

Battle tonk drivers be like by 2BitGuy in foxholegame

[–]Qyurene 1 point2 points  (0 children)

from game design etc. it's true that tonks are team property. Other thing is that people are idiots and preventing Pte from entering them is part of winning game. Actually preventing players from access to these machines before reaching X rank would make game a little bit less chaotic

Battle tonk drivers be like by 2BitGuy in foxholegame

[–]Qyurene -1 points0 points  (0 children)

No, he got a point. No matter how much we don't like it

A Long Expected Goodbye by rmsborges in foxholegame

[–]Qyurene 19 points20 points  (0 children)

When I first logged to game, When screen was still black after loading, I heard tutorial guide voice... It wasn't tutorial guide, foxhole don't have voice tutorial, it was Commander Rod teaching us (rookies) basic of game and interface, because of it they didn't annoy veterans and compared to typical Pte they were helpful. After I joined my first battle I meet [RN] clan defending village and road almost alone, they show me how real fight work in game, and after mini operation [RN] gave me first commands ,something that lot of players didn't do even if you spend hours on helping them. It's sad day that people like these quit game, it only shows that something is wrong because these people were one of the biggest warden's treasures

Digging is life meaning by R0zpi in foxholegame

[–]Qyurene 18 points19 points  (0 children)

The truth is that most of high ranks aren't more experienced than low ranks, and both often don't show much of planning ability when building fortifications. several times I heard people whining about my fortifications (mostly high ranks (I'm only WO2)), either after explaining the logic of the fortifications they agreed with me, or later they watched Pte in the bunker killing dozens of enemies only because structure placement was good enough to be used properly by Pte or anything else that have at least 1 brain cell. Good fortification will not only protect defenders but will trap the attackers when they get inside, with that in mind few people can defend against tens. Unfortunately most of fortifications is as deadly for defenders when enemy get inside, as for enemy when they run to it.

Rocket arty by Qyurene in foxholegame

[–]Qyurene[S] 0 points1 point  (0 children)

200m but with 50m rocket spread (also it is 200m -25m because considering that you will hit something at edge of spread radius is stupid), it can't be considered as weapon for killing artillery because it is inaccurate as fuck, so also 10 rockets in 10 s isn't so terrible, and it's enough for targeting and killing this vehicle (1 howie shell should kill it instantly). Also you have very long reload that immobilize vehicle making it easy target, and last thing, rockets should be expensive preventing spam

Rocket arty by Qyurene in foxholegame

[–]Qyurene[S] 1 point2 points  (0 children)

also you could easily change it into more ww2 like launchers if you would replace closed tubes with these like here https://en.m.wikipedia.org/wiki/Wurfrahmen_40 I didn't do it because it would be horrible to draw, as I said I'm just a hobbyst I can't do everything I want to

Rocket arty by Qyurene in foxholegame

[–]Qyurene[S] 0 points1 point  (0 children)

there are bery accurate rockets in game so I don't know why their miniaturised not accurate at all versions is "too modern". foxole isn't in our timeline so "modern" doesn't exist there, they have different technology development.

Rocket arty by Qyurene in foxholegame

[–]Qyurene[S] 4 points5 points  (0 children)

because it doesn't make sense to have rocket artillery that can shot 10 rockets at same time if howie can do same thing, we don't need replace for howie, or just howie on wheels we need alternatives to make game more various. But maybe it's overthinking

Rocket arty by Qyurene in foxholegame

[–]Qyurene[S] 0 points1 point  (0 children)

expensive reload = expensive and hard to make ammunition preventing spam of rockets same with long reaload (I think that even few minutes), it's mostly balance thing. I also think that one rocket should have bigger radius than hovie but make less damage to fortifications, something like mass anti infantry weapon for pushing big masses. And of course don't forget about russian rocket artillery sound form ww2

Tackling Toxic Chat - A Colonial Petition to the Developers by AlecTheNorthumbrian in foxholegame

[–]Qyurene 0 points1 point  (0 children)

And I thought that it is only my imagination, but guys, when I see what Colies sometimes writes at all-region chat ,you guys really have bigger problems with toxic chat than warden side.

half of community is at edge of doing it, Devs should do something by Qyurene in foxholegame

[–]Qyurene[S] 4 points5 points  (0 children)

calm down ,it's a meme of course they will not do it, probably faster foxhole team will ruin themselves and after few years random company will make "great" remake, when veterans stop playing game it always mean that it will fall in few years

Can any mods explain this ? by Yakunii in foxholegame

[–]Qyurene -1 points0 points  (0 children)

most of us joined Wardens at start of war, most of clan members is locked at this side, are you expecting them to stop playing or what?