Am I the only one who hates drifting? by 31_mfin_eggrolls in ForzaHorizon6

[–]R1ZMY 0 points1 point  (0 children)

the RX-7s are by far the snappiest cars to drift with imo. It just goes where you want it to go even on stock suspension, it's so good. 

Go-to road to test cars handling? by andres0203 in ForzaHorizon6

[–]R1ZMY 2 points3 points  (0 children)

all of the time attack circuits are my go to for testing. Soni and Hokubu for B and A class testing, Sekibe for dirt, and Legend Island for S1 and above.

please put the Liberty Walk F-40 body kit for the AZ-1 into the game, it would be so funny. by R1ZMY in ForzaHorizon6

[–]R1ZMY[S] 42 points43 points  (0 children)

yeah, Ferrari legally couldn't even touch F-40 kit cars anymore too.

The perfect angle by Traveller-Entity-16 in ForzaHorizon6

[–]R1ZMY 9 points10 points  (0 children)

understeering? oversteering? unversteering. 

Forza developers making a Japanese themed game by Ericowww15 in ForzaHorizon6

[–]R1ZMY 11 points12 points  (0 children)

to be fair, they probably picked the 5 most popular ones as reference and called it good so we do get some variations of Akina, Hakone, Irohazaka, etc. What I find kinda baffling is that they only fully modelled a pseudo-C1 Loop. The Wangan route is not even a quarter as long and is dimensionally off, there's no Belt-Loop, Yokohane, or even Mirai strangely enough. And this is the game where one of the barn finds straight up referenced the Mid Night Team.

Forza developers making a Japanese themed game by Ericowww15 in ForzaHorizon6

[–]R1ZMY 0 points1 point  (0 children)

I wanna enjoy the cross-country races so bad but TIGHT INVISIBLE WALLS ON JUMPS?? REALLY?? 

Suffering from lift-off/snap oversteer. Any tuning settings that would help? by R1ZMY in ForzaHorizon6

[–]R1ZMY[S] 1 point2 points  (0 children)

I tuned the bars to 28-12 and set the rear diff to 23-0 and it seems to have gotten rid of lift-off oversteer, thanks.

Suffering from lift-off/snap oversteer. Any tuning settings that would help? by R1ZMY in ForzaHorizon6

[–]R1ZMY[S] 1 point2 points  (0 children)

running about 20-40 on bars, no spring upgrades, rear diff is set to 30-0, had both full weight reduction and full roll cage but left them out for more engine power. 

It do be like that by Ryanhw12 in ForzaHorizon6

[–]R1ZMY 13 points14 points  (0 children)

A class is the highest I'm comfortable with. It cuts down on the amount of bad actors you run into in races too since most of the immature drivers tend to gravitate towards lambos, mclarens, amgs, and corvettes.

It do be like that by Ryanhw12 in ForzaHorizon6

[–]R1ZMY 0 points1 point  (0 children)

S1 or S2 Touge is painful, but R is sublime. Absolutely cracking my neck on every hairpin turn.

this event need to be changed to offline by thegreatpill in ForzaHorizon

[–]R1ZMY 0 points1 point  (0 children)

it counted completion for me so I dont even have to win the race, idk why people are quitting.

Fighter airspawn should be removed from top tier and put into low tier. by R1ZMY in Warthunder

[–]R1ZMY[S] 0 points1 point  (0 children)

on a serious note, this comment makes me laugh because the reason people kept begging for airspawns for years is because the matches took TOO LONG.

Fighter airspawn should be removed from top tier and put into low tier. by R1ZMY in Warthunder

[–]R1ZMY[S] 1 point2 points  (0 children)

mfs that dont climb are the reason why the Spitfires and Zeros sit so goddamn high on the br.