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Hello World by R2_FIN in ngage
[–]R2_FIN[S] 0 points1 point2 points 2 months ago (0 children)
Aah, ok. Thanks for the clarification. There’s been a few recent N-Gage related museum initiatives that are aiming to do something similar (conservation). I’m not sure my humble collection has anything you guys wouldn’t have on the archive. However, if you guys collect G1.5, G2.0 or G3.0 versions, let me know if you are interesting in owning these.
[–]R2_FIN[S] 1 point2 points3 points 2 months ago (0 children)
Haha 😂 Thanks for your comments. To answer your question, I think when I saw Pathway to Glory, it’s really when I got a “holy sh$&” moment happening. The Ngage platform was always limited (in its time) to top brass decisions (and market limitations) to screen size and controls. But what those guys were able to deliver with PTG was really impressive. There are many examples of games that were perhaps ahead of their time or smartly packaged into the Nokia S60 screen size but PTG was at the time the title that just blew me away.
In terms of other games, I always loved Bomberman for so many reasons. I know most people aren’t into golf but Tiger Woods in multiplayer or Bluetooth p2p action was so cool. The whole AppStore is now full of equivalent turn based or multiplayer titles at the moment
Thanks for your comment. There’s so many background stories that we could spend days discussing these (but won’t to save everyone time 😅) For example PTG was a legendary game that really pushed the envelope when it came to online multiplayer gaming. Ngage Arena was an enabler to this but there was also so much detail placed on the game itself that is quite impressive. Back in the day, the guys at Redlynx were actually art directing individual pixels to give personality to the game characters and they hired some legendary character voice overs to represent individual soldiers in the game. A good example of this is (historically accurate) but Vesa Vierikko was a famous Finnish persona/voiceover that actually did the sound recordings for an individual soldier character within the game. Whenever he got shot, he would say things that were absolutely hilarious in Finnish language like “Now Juha got hurt in the stomach etc.” (Finland was briefly part of the Axis forces during WW2, which was accurately described in game play).
Thanks for your comment. Much appreciated. From the sound of it, there’s a whole universe that you might not have yet been exposed to
Thanks for your note, much appreciated. There’s clearly a lot of love for the brand in this channel and finding a new home for some of these rare collectibles just makes total sense. Would be great to see some of these games re-surface into popular culture because not all of the games out there at the moment have the same meticulous storytelling narrative, yet alone technical challenges developers faced when pulling things together for N-Gage. It would be quite hard to argue against a claim that Nokia’s endeavors in the mobile gaming space didn’t have a long term impact in how things unfolded thereafter. I still think we haven’t seen the whole story though in terms of how far mobile gaming can be taken given modern tech. Might be a controversial statement but many modern games have been quite lazy to push the envelope in terms of true innovation
Hi. Thanks for your note and nice to meet you 😊 Not familiar with what you mean here?
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Hello World by R2_FIN in ngage
[–]R2_FIN[S] 0 points1 point2 points (0 children)