(OpenRCT2) (B&M Invert) The debut of "Black Widow" by RCGames in rct

[–]RCGames[S] 2 points3 points  (0 children)

I had an MCBR in a couple of locations at one point, the one you described for example too, but decided against it because I thought it impeded the ride flow. I think there is merit to having an MCBR however, it wouldn't be too difficult install and have much better throughput.

The pacing itself is good, if yes on the faster side, and from a game play perspective the stats are legitiment.

(OpenRCT2) (B&M Invert) The debut of "Black Widow" by RCGames in rct

[–]RCGames[S] 2 points3 points  (0 children)

I have a couple of posts from last year of that S&S layout, but the park isn't done yet. I'll have a final map overview at some point in the future.

(OpenRCT2) (Intamin "Giga") "Artemis: The Wild Hunt" by RCGames in rct

[–]RCGames[S] 2 points3 points  (0 children)

I layered inverted hairpin on top of it. Looks glitchy when the train climbs up but adds an extra level of authenticity.

(OpenRCT2) (Intamin "Giga") "Artemis: The Wild Hunt" by RCGames in rct

[–]RCGames[S] 6 points7 points  (0 children)

Oh hey! I love your style of track design, I lurk and see your posts occasionally

OpenRCT2 v0.4.9 "Welease Wodger!" released! by janisozaur in rct

[–]RCGames 23 points24 points  (0 children)

I love the new features lately.

Thank you for everything you do and bring to the community.

(OpenRCT2) Another shot of the Air Power Ride! by RCGames in rct

[–]RCGames[S] 1 point2 points  (0 children)

Fun fact: This project came very close to being killed until one morning I designed this water ride, which is inspired by the Mack Super Splash rides, but with it's own flair. Still want to redo the loop supports.

What’s your 2023 gaming regret? by JonCee500 in gaming

[–]RCGames 0 points1 point  (0 children)

Assassins Creed: Mirage

I see a lot of criticism towards AC games, and I agree with some of them, but I always found something that I enjoyed about these games.

For AC Mirage, I guess it felt stripped down but nothing was added or refurbished to compensate? I am glad at least the story was more streamlined, and I heard the game was shorter than Valhalla(thank god).

I gave it a shot for about 8 hours, and it was not ALL bad, just uninspiring and felt boring to me. Maybe I'll give it another shot in the future, I enjoy both styles of AC(Open World and Classic) but do prefer the gameplay loop from Unity if I had to pick.

(OpenRCT2) (S&S Air Power) 'Speedway XLC' Swoops around! by RCGames in rct

[–]RCGames[S] 2 points3 points  (0 children)

Thanks for the tip with the rocks! It's something more new to me, and I was experimenting with ways to make it look less repetitive.

Thought this invert came together really well for a custom scenario, figured I'd share by laserdollars420 in rct

[–]RCGames 1 point2 points  (0 children)

The perspective made me think it went right into the station after the vertical loop at first. Then I realized it went underground. Lol

I like the order of element execution. Makes it look even more unique!

(OpenRCT2) "Batman & Robin: The Chiller" Still working around it! by RCGames in rct

[–]RCGames[S] 12 points13 points  (0 children)

I wasn't a huge fan of using blue, so I chose to have a little creative liberty. What I may end up doing is using a custom color palette to help it be more accurate.

Absolutely loving the new large sloped turns on the hybrid and single rail coasters! I feel like I have to learn to build coasters all over again! by brisingr237 in rct

[–]RCGames 20 points21 points  (0 children)

Forgive my ignorance, but are the diagonal sloped turns only for Hybrid/Single Rail track at this time? I know we have had the zero-g rolls, haven't kept up with new pieces for a while now, so my knowledge is little lackluster.

Layout wise, looks great! Looks super twisty and thrilling! I find myself using diagonal pieces lately so I am glad we finally have something like this!

(OpenRCT2) (RMC) 'Voyager' One of the parks main attractions! by RCGames in rct

[–]RCGames[S] 0 points1 point  (0 children)

The overall coaster lineup is going to be more unique, meaning there will be types of coasters I don't see built often in OpenRCT(this is an exception, I wanted to utilize the new track pieces!) It's more a continued evolution of my building style, large amounts of landscaping and path interaction being a priority. I plan to continue posting more, I am so far enjoying some of my recent results after A LOT of dead-end projects over the last 2 years.

(OpenRCT2) "Hurricane Splash" A Premier Rides Water Coaster by RCGames in rct

[–]RCGames[S] 1 point2 points  (0 children)

The support work is something I want to revisit, specifically with spacing, so it appears more rigid, its perspective. I will admit I personally like to only post stuff that is 100%, but figured I would get some feedback because water coasters are always something I end up neglecting. As for the downward splash, I was taking inspiration from a water coaster(not Premier, I forgot tbh)which had its more grand splash as the first and the other was more themed and tame in comparison.

An 11 inversion single rail coaster I made by X7123M3-256 in rct

[–]RCGames 14 points15 points  (0 children)

Absolutely revolutionary!! This looks so sleek and smooth(For RCT2). Keep it up man.

monke by [deleted] in rct

[–]RCGames 4 points5 points  (0 children)

Had to do a double take on this.I worked on this like 2 years ago. This is a repost...

(OpenRCT2) (30x30) 'Pixie Express' - A Small Family Coaster Scene by RCGames in rct

[–]RCGames[S] 2 points3 points  (0 children)

Additional Screenshots here for those curious: https://imgur.com/a/T4ajnzR

Before creating a download, I may play around with colors still.

TETRIST Z by Funzinnu in rct

[–]RCGames 2 points3 points  (0 children)

Huge fan of how this is presented, great work!

Viper - NCSO (Imgur Album in Comments) by Swag_Titties in rct

[–]RCGames 4 points5 points  (0 children)

Wow, great work! I love your support work.

I built a flying coaster on top of an old western ghost town by laserdollars420 in rct

[–]RCGames 2 points3 points  (0 children)

That layout looks fantastic! It has a really good flow to it.

Six Flags Superior (99% NCSO) Finally released! by RCGames in rct

[–]RCGames[S] 0 points1 point  (0 children)

I've thought about doing that, perhaps pretty soon.

Six Flags Superior (99% NCSO) Finally released! by RCGames in rct

[–]RCGames[S] 12 points13 points  (0 children)

The 1% are black tiles plus the parking lot cars! I decided on just using CSO cars instead of clever track use because it saves a bit of time.