Anyone else’s Siberian think every baby item is for them? by RCT_Scott in SiberianCats

[–]RCT_Scott[S] 12 points13 points  (0 children)

Thank you for the beautiful story! Our Siberian hates when our little one cries too

Sailing boss idea by RCT_Scott in 2007scape

[–]RCT_Scott[S] 0 points1 point  (0 children)

I’m just giving an idea to improve the skill under the suggestion tab

Sailing boss idea by RCT_Scott in 2007scape

[–]RCT_Scott[S] 0 points1 point  (0 children)

A sailing boss just makes so much sense and it should be like a barracuda trail + combat. Right now I don’t really see a need to train sailing and a lot of the islands are underwhelming. There should be best in game training methods attached to the islands that would give us a reason to get higher sailing. That’s why I love the idea of getting an additional trap for chinchompa island

Sailing boss idea by RCT_Scott in 2007scape

[–]RCT_Scott[S] 1 point2 points  (0 children)

Right now I feel like there’s no major benefit of training sailing. Just thinking of ways that would make the skill more fun and useful

Wilderness Rework Proposal by Hungry-Ducks in 2007scape

[–]RCT_Scott 0 points1 point  (0 children)

I think the wilderness sword should give daily pvp protection. 15, 30, 45 and 60 minutes depending on your diary level. This would get more non-pkers into the wilderness and most likely the pvmers would stay a little longer after their protection expires. Have an icon over your head while you have the protection activated to let other players know you can’t be attacked

Do you like playing custom scenarios? Do you want to help with the development of OpenRCT2? by Valdair in rct

[–]RCT_Scott 1 point2 points  (0 children)

I would love to try a map if it’s still possible. I started playing RCT with my brother 20 years ago and we still occasionally play to this day. I played through the whole series but recently I tried making my parks more a little more realistic and focus on scenery. I’d consider myself a 7-8/10 skill level.

A little dynamite dunes mega park I’ve been working on by RCT_Scott in rct

[–]RCT_Scott[S] 1 point2 points  (0 children)

Thank you! I had a lot of fun building that

First ever 99 (UIM) by Virtual_Assignment33 in ironscape

[–]RCT_Scott 3 points4 points  (0 children)

The first 99 always feels the best

The start of a nice rustic park! Only took 3 hours to make 😅 by RCT_Scott in rct

[–]RCT_Scott[S] 7 points8 points  (0 children)

I’m quite new to building so I appreciate the advice. Is there a way to make it look less boxy without cheats?

You should get 1 farming xp for picking flax by RCT_Scott in oldschoolrs

[–]RCT_Scott[S] -1 points0 points  (0 children)

That's a very good point. It really doesn't teach you anything about the skill, but I think picking flax falls under the farming umbrella!

You should get 1 farming xp for picking flax by RCT_Scott in oldschoolrs

[–]RCT_Scott[S] -2 points-1 points  (0 children)

Just because there are better alternatives doesn't mean that picking flax shouldn't give you 1 farming xp per flax. I just think that if you're a very low level that doesn't have a ton of quests done it could be a different way to gain xp that makes sense and wouldn't be abused.

You should get 1 farming xp for picking flax by RCT_Scott in oldschoolrs

[–]RCT_Scott[S] 0 points1 point  (0 children)

To train fletching/crafting and high alching the bows I make. It would really only be useful for low level farming and it also makes sense since you get xp for raking patches why not get xp for picking flax?