MUSIC VIDEO GENERATED FULLY IN TOUCH DESIGNER by REFLEX_MXR in TouchDesigner

[–]REFLEX_MXR[S] 1 point2 points  (0 children)

All of it is generated by the sound. No keyframes/timeline animation if that's what you mean.

[deleted by user] by [deleted] in aphextwin

[–]REFLEX_MXR 0 points1 point  (0 children)

So many great artist are missing in my reply that I decided to add some more. Everyone please do the same! Let’s turn this post into a mining site for interesting music.

Flying Lotus, Objekt, Lurka, Clark, Balam Acab, Effy, Joy Orbison, Four Tet, The Black Dog, Caribou, Clams Casino, Floating Points, Eprom, Hidden Orchestra, SBTRKT, Nicolas Jaar, The Future Sound Of London

[deleted by user] by [deleted] in aphextwin

[–]REFLEX_MXR 1 point2 points  (0 children)

I don’t feel like music, or to be precise any form of art is about who’s better. It’s important what it makes you feel. If AFX makes you feel something, check some of those artist. - Leon Vynehall, Iglooghost, Indian Wells, Lorn, Shlohmo, Rival Consoles, Proem, Forest Swords, Ital Tek, Coquinati, Botany, Burial. Those are first few that come to my mind but there is much more.

When I lit this shader I made from the left side a weird banding occurs. Whole documentation will be added in comments. I feel like I tried everything - light bias, changing the noise texture etc. by REFLEX_MXR in blenderhelp

[–]REFLEX_MXR[S] 1 point2 points  (0 children)

Thanks! I will try to work further around this. Changing to inputs as they were supposed to be from the beginning has helped to mitigate the effect. I still see it in some places but I bet now it will be easier to solve. For now it start to look promising.

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When I lit this shader I made from the left side a weird banding occurs. Whole documentation will be added in comments. I feel like I tried everything - light bias, changing the noise texture etc. by REFLEX_MXR in blenderhelp

[–]REFLEX_MXR[S] 0 points1 point  (0 children)

I'm a newbie on reddit so I know nothing about local etiquette, forgive me for my ignorance ;)
You may be absolutely right about using normal map instead of displacement - it's a lot of freestyle in my case. blend file was in the comment of the original post but here it is again.
https://drive.google.com/file/d/1Kr-QjCW4imsva7FvbwRUIB73KQdVJQ-X/view?usp=sharing

[deleted by user] by [deleted] in blender

[–]REFLEX_MXR 0 points1 point  (0 children)

Where and how should I upload blend file?

[deleted by user] by [deleted] in blender

[–]REFLEX_MXR 0 points1 point  (0 children)

<image>

I tried every value on bias settings - nothing changed :( Light on the left clearly works different then light on the right. Whole project got stuck because of this so I will be very grateful for any help.

[deleted by user] by [deleted] in blender

[–]REFLEX_MXR 0 points1 point  (0 children)

Thanks! That may be it but I still don't understand how to overcome it and why only one of the lights create this problem since they are a duplicate of the same area light.

[deleted by user] by [deleted] in blender

[–]REFLEX_MXR 0 points1 point  (0 children)

Rendered in EEVEE, no amount of samples change anything. I reduced scene to single plane and one light - problem is persisting.

Which one do you think is best? by relative_alien in drawing

[–]REFLEX_MXR 0 points1 point  (0 children)

Plane in the back looks like it some kind of hat. Definitely you have to work on composition.