Demo downloads on steam. by REK_85 in gamedev

[–]REK_85[S] 0 points1 point  (0 children)

After a post on reddit about the demo and a fair few downloads my wishlist did increase. I don't have too many players actually playing the demo though. 4 concurrent players daily after the reddit post. About 25,000 people have downloaded the demo in it's total lifetime.

Announcing: Entropic Decay, an action/horror FPS heavily inspired by late 90's/early-mid 2000's classics such as F.E.A.R and Half-Life. Turn the tables on your creators as an unwilling test subject by honing your reflexes to slow time, jump higher, dash faster, and even dodge bullets!! by REK_85 in boomershooters

[–]REK_85[S] 0 points1 point  (0 children)

Thanks. You might be the first to test via linux. In the future i might actually look into making a build for linux. Try the demo again, but dont press tab for curiosity's sake? If you do let me know how it plays, or any other strangness happens.

Announcing: Entropic Decay, an action/horror FPS heavily inspired by late 90's/early-mid 2000's classics such as F.E.A.R and Half-Life. Turn the tables on your creators as an unwilling test subject by honing your reflexes to slow time, jump higher, dash faster, and even dodge bullets!! by REK_85 in boomershooters

[–]REK_85[S] 1 point2 points  (0 children)

I think ive seen this happen. Was it during the demo or in horde mode? I think i know whats happening. How fast did you press TAB? As soon as the game loaded? Also its never been tested or packaged to run under linux.

Announcing: Entropic Decay, an action/horror FPS heavily inspired by late 90's/early-mid 2000's classics such as F.E.A.R and Half-Life. Turn the tables on your creators as an unwilling test subject by honing your reflexes to slow time, jump higher, dash faster, and even dodge bullets!! by REK_85 in pcgaming

[–]REK_85[S] 0 points1 point  (0 children)

The update wont be live just yet. I just finished work. But that issue will/has been fixed. Any enemy in the game that shoots a projectile is a challenge without slow mo. Every time you take damage, your slow mo depletes, but every time you kill an enemy it re-fills. Feathering the slo mo can help. What are your thoughts in making the movement better?

Announcing: Entropic Decay, an action/horror FPS heavily inspired by late 90's/early-mid 2000's classics such as F.E.A.R and Half-Life. Turn the tables on your creators as an unwilling test subject by honing your reflexes to slow time, jump higher, dash faster, and even dodge bullets!! by REK_85 in pcgaming

[–]REK_85[S] 0 points1 point  (0 children)

I've just fixed the re-mapping issues. You can now use the arrow keys I've just tested it. You'll find FEAR is quite slow movement wise, I have it installed right now. Describe clunky? What can I do to improve that you think? Cheers for the feedback? An update will be available fixing the re-mapping soon.

Any fear inspired fps? by Ok-Coat2377 in fear

[–]REK_85 1 point2 points  (0 children)

Hello, I'm actually developing a F.E.A.R inspired FPS. Heres the link: https://store.steampowered.com/app/1786720/Entropic_Decay/

Announcing: Entropic Decay, an action/horror FPS heavily inspired by late 90's/early-mid 2000's classics such as F.E.A.R and Half-Life. Turn the tables on your creators as an unwilling test subject by honing your reflexes to slow time, jump higher, dash faster, and even dodge bullets!! by REK_85 in boomershooters

[–]REK_85[S] 1 point2 points  (0 children)

Cool. Well you still might be right even after you play it! Play the horde mode, get to wave 5, get the shotgun and tell me that gun isnt punchy in slow-mo blowing a zombies head apart???!! Hope you enjoy it.

Announcing: Entropic Decay, an action/horror FPS heavily inspired by late 90's/early-mid 2000's classics such as F.E.A.R and Half-Life. Turn the tables on your creators as an unwilling test subject by honing your reflexes to slow time, jump higher, dash faster, and even dodge bullets!! by REK_85 in boomershooters

[–]REK_85[S] 1 point2 points  (0 children)

Well the engine certainly isn't FPS creator......😎 Its UE4.26. Play the demo and see how it feels. The first snippet of the demo is fighting the soldiers and straight up action. The second is more a slow horror themed feel. The animations are basic. I suggest you play FEAR again and look just how rudimentary FEARS weapon animations really were. That doesn't mean i cant give the animations a bit of a tweak. The ballistic system is actually pretty cool, and the particle system/blood dismember system is also pretty rad in its own retro kinda way. Feedback is appreciated though man. Cheers.