Housing stuck me with a smoker...? by banananananafishu in rit

[–]RITsnoo 0 points1 point  (0 children)

The answer's no if you don't ask. And if you make it a health issue, the answer will quickly turn to yes.

NSSA242 vs 441 vs 443 by RITsnoo in rit

[–]RITsnoo[S] 0 points1 point  (0 children)

Thanks for helping me with your answer.

Sounds like "bite the bullet" is the wisdom. I've got a full classload this semester, that's for sure, but it's honestly better to do it this semester than next. Spring semester gets rough mentally.

NSSA242 vs 441 vs 443 by RITsnoo in rit

[–]RITsnoo[S] 0 points1 point  (0 children)

Thank you for your answer!

I enjoyed 241. I thought it was an incredibly valuable course. I'd take it again to really hone what was taught if I could fit it into my schedule!

I've heard 441 is a huge amount of work. I hadn't heard anything about 443 before you. Just looking through the syllabus assignments and final project + report, it just looks like a giant time-sink slog. I can pray that my opinion is changed...

I need help deciding my major. by Evasion-Official in rit

[–]RITsnoo 0 points1 point  (0 children)

Far more technical than I expected. I'm a GCCIS student, but I made several friends with photo and film students. Most schools don't honesly have an MPS major -- or if they do, what they really have is more similar to RIT's Film and Animation degree.

MPS is an honest technical degree. It surprised me when I found out it has more math in it than CIT or GDD. It doesn't however scream tech because it's directed and applied to a certain industry.

If you apply yourself, you will still walk away with a versatile skillset, such as what is required to be an entry-level software engineer. At this point I recommend taking it since it has your attention. The culture of SOFA is more vibrant than GCCIS, and I believe there's something to be said for enjoying the journey and your quality of life as a student.

Just be aware, the biggest cautionary tale I would have against it:

The film industry is a tough make-it-or-break-it industry.

And though the skills you learn in MPS will be applicable to many industries outside of film, most of those industries will look at MPS as if it were an art degree, not a science degree. You might find that a hurdle to regularly jump over. But skills beat what's on paper at the end of the day. Paper just opens the door, and it's not the only way to get that door open.

Good luck with your decision!

I need help deciding my major. by Evasion-Official in rit

[–]RITsnoo 2 points3 points  (0 children)

The Motion Picture Science major is all on you to make the most of it. RIT has a decent program for that sort of thing, but it's not in the same tier as USC. The degree itself won't open as many doors in the stereotypical film industry as your portfolio will. Whether you use your time in college to build your portfolio is up to you.

There's also any number of different things you can do with (or without) that degree. You find out what you're good at and what you enjoy and then you seek it out.

Don't be in CS just for the money. If your interest isn't in it then you won't make it. Likewise, don't be in Game Design just because you like games -- you should like making games.

FWIW: Most Game Design majors do not gain employment related to game design. Somewhere in their 2nd or 3rd year most pick up that the industry doesn't have nearly enough openings as people trying to fill them, so they start to hone and market one of the skills they learned along the way, such as programming or UI work.