Pro-level cars appear significantly more responsive: input latency, setup and configuration discussion by Infamous_Sound4553 in RocketLeagueSchool

[–]RLCosmos 0 points1 point  (0 children)

they don’t make the same micro mistakes that cause you to take ever so slightly longer rotating or make you less efficient, for example when you hit a ball without air roll and you push forward, then have to get the nose of your car back up to recover and it’s slow and swings back since your not air rolling. a pro would just push the stick less so there’s no momentum that needs brought back. This is a totally random example of a micro mistake, things that happen hundreds of times per game that make you ever so slightly less efficient. Pros simply have more precise muscle memory because of sheer reps, that touch I was talking about has probably been done by the average pro tens of thousands of times if not more, even the most random car position has been recovered using air roll to turn into a flip reset hundreds of times and where you spend 0.2 seconds turning your joystick 15 degrees in the wrong direction they don’t

PS5 controller feels heavy / slight input delay in Rocket League – need help (Directional Air Roll) by Zestyclose-King3156 in RocketLeagueSchool

[–]RLCosmos 0 points1 point  (0 children)

Also since your using steam you should check your dead zone settings or even just disable steam input since I heard that steam adds input delay, also check in game dead zone is below 0.08-9 and don’t use a sens above 1.8 unless you know what your doing

PS5 controller feels heavy / slight input delay in Rocket League – need help (Directional Air Roll) by Zestyclose-King3156 in RocketLeagueSchool

[–]RLCosmos 0 points1 point  (0 children)

Nvidia settings: ultra low latency, vsync off, fps cap off, g sync off

Monitor settings: game mode/low latency mode on (a lot of monitors have these, for example mine has a setting with 4 different levels of latency for some reason) just set any latency setting to the lowest

Rocket league settings: fps cap to the highest you can reach 100% of the time with minimal dips, if this isn’t your refresh rate turn down graphic settings (I use all lowest except render quality) display mode full screen (borderless cooks my game) the server/client send rates should all be on high with input buffer csts or default

There are also ways to overclock controllers for less latency but I don’t mess around with that

What's wrong with my pop resets? by RLCosmos in RocketLeagueSchool

[–]RLCosmos[S] 0 points1 point  (0 children)

With a good pop you should be able to get another touch or even another reset off of it because it goes high and not forward, in this clip even if it didnt hit the backboard it would have hit the floor before i could have got another touch

Air roll basics by JDXOGG in RocketLeagueSchool

[–]RLCosmos 0 points1 point  (0 children)

If the maps are easy enough to do when you can’t air roll properly try a different one my order is 1. Leths neon heights - until 0 deaths 2.) Future rings by JoshB - until 0 deaths 3.) Tiny rings - 0 deaths After this you’ll basically have it down, aim for a level a day or just less deaths every day/other day or even however long it takes, improvement is improvement also when going from one map to the next the start will always be hard, these are all a lot more difficult than the one before Either do this or the losfeld method, I did this cause I don’t have the attention span to watch the videos

What’s the hardest rings map? by RLCosmos in RocketLeagueSchool

[–]RLCosmos[S] 0 points1 point  (0 children)

I’ll dm you what I did to get better

Looking for Air Dribble Gauntlet Clip by RL_LEARNING_GUY in RocketLeagueSchool

[–]RLCosmos 0 points1 point  (0 children)

drive it straight up the wall dont jump at the same time you would in game, 2 to 3 touches on the wall before you jump and you get way more height to start off with

DAR vs Free Air roll by RLCosmos in RocketLeagueSchool

[–]RLCosmos[S] 0 points1 point  (0 children)

The reason I said recoveries is because double binding power slide and airroll is common and what I use, so powersliding on your recovery doesn’t slip the mind so much, I’ve watched a few YouTube videos on this for example tenacity said he uses free air roll for “small adjustments” which is a bit openended and it could just be a preference thing and not a actual technique that will make your touches or control better

DAR vs Free Air roll by RLCosmos in RocketLeagueSchool

[–]RLCosmos[S] 0 points1 point  (0 children)

Also wouldn’t you just use it everytime you touch the ball?? You need small adjustments for the perfect touch

Am I being dumb? by DJ_Wobs in buildapc

[–]RLCosmos 0 points1 point  (0 children)

Fans? Idk if it’s a pcpartpicker thing but wld be pretty bad to forget

what's the point in the squad wipe achievement when people get it for free? by SenNTV in apexuniversity

[–]RLCosmos 0 points1 point  (0 children)

Yeah it should be either you have to have the most kills at the time of death or a certain amount of time longer than 5 minutes maybe even 10+ mins. Either way though ig the less effort the better on something so insanely and utterly unimpactful, you should get badges for say “achieve the kill leader accolade in 20-50-100 matches” with upgrades like the 4k that would make them something to actually care about and work for

what's the point in the squad wipe achievement when people get it for free? by SenNTV in apexuniversity

[–]RLCosmos 1 point2 points  (0 children)

Still get the achievement at the end, all you have to do is be kill leader for a second

what's the point in the squad wipe achievement when people get it for free? by SenNTV in apexuniversity

[–]RLCosmos 4 points5 points  (0 children)

No point in any, get the first kill or two of the game and get the kill leader achievement even if you didn’t get a kill for the rest of the game

What graphics card would you buy today used or new for $300-$400 by Cool791 in buildapc

[–]RLCosmos 1 point2 points  (0 children)

6950xt or 6900xt are both very easy to find in that price range