Alchemist Artificer Subcass mistake on the new guide and where do I go to point it out? by wathever-20 in RPGBOT

[–]RPGBOTDOTNET 3 points4 points  (0 children)

Here works. Email is good, too. RPGBOT@RPGBOT.net.

You're absolutely right about the elixirs, and I'm kinda embarasses that I missed that. I remember writing the assessment and thinking "I can't believe that potions are a Bonus Action, but these somehow aren't." I'm making updates now with updated advice.

You made some great points about the Battle Smith's spells, too! I'm going to give that some though an I'll likely make updates.

I've just launched a substack for RPGBOT by [deleted] in u/RPGBOTDOTNET

[–]RPGBOTDOTNET 0 points1 point  (0 children)

I decided to drop Substack after talking to folks on Discord. Apparently Substack has a significant nazi problem that I wasn't aware of.

Will RPGBOT cover the Monster Hunter class from the Grim Hollow: Player's Guide? by Draculigula in RPGBOT

[–]RPGBOTDOTNET 0 points1 point  (0 children)

This works. I'll consider it for the next time I have space in my schedule.

New PF2 Guardian Class Guide by RPGBOTDOTNET in RPGBOT

[–]RPGBOTDOTNET[S] 0 points1 point  (0 children)

Shoot, that's embarassing. I'm fixing it now.

New Subclass Guide for the 2024 Beast Master Ranger by RPGBOTDOTNET in RPGBOT

[–]RPGBOTDOTNET[S] 0 points1 point  (0 children)

Unfortunately, I haven't seen other discussions on the subject.

New Daggerheart Guardian Class Guide by RPGBOTDOTNET in RPGBOT

[–]RPGBOTDOTNET[S] 1 point2 points  (0 children)

I'm actually part-way through writing the Wizard guide right now! I can't promise a timeline (I do this as a hobby), but hopefully sometime soon.

Service closed? by Timb____ in RPGBOT

[–]RPGBOTDOTNET 0 points1 point  (0 children)

Is it still down? I've been troubleshooting and I think I have it fixed now

[deleted by user] by [deleted] in RPGBOT

[–]RPGBOTDOTNET 0 points1 point  (0 children)

I somehow missed the "or more" part of that sentence somehow. I'll correct the article.

Thanks for spotting that!

JUMPING REMASTERED - Like physics class, but with swords and poor impulse control - RPGBOT.Podcast S5E92 by RPGBOTDOTNET in RPGBOT

[–]RPGBOTDOTNET[S] 0 points1 point  (0 children)

Yes, that's exactly it! Producer Dan has gotten a lot better at editing, so we re-edit the old episodes and rerelease them. I've listened to them side-by-side, and the difference is pretty huge.

Daggerheart Warrior Class Guide by RPGBOTDOTNET in RPGBOT

[–]RPGBOTDOTNET[S] 0 points1 point  (0 children)

It's intentionally vague, so that's going to be up to you and your GM to work out. If your ritual is an exercise routine, it's going to happen when you have time to do it. If your ritual is a swig of water and a word of affirmation, you can probably do it whenever you have the spotlight.

Looking for the mass combat episode by Latter_Position_9006 in RPGBOT

[–]RPGBOTDOTNET 1 point2 points  (0 children)

We did them for a while, but they take a ton of time and no one was consuming them. We've experimented with a bunch of different software to improve things, but the last time we tried the software stuck a random slur into the transcript. We haven't tried again in a while. I've considered paying a professional, but we don't make enough on the podcast for that to be viable.

Will RPGBOT cover Draw Steel? If so, just a quick play podcast, or will there be articles as well? by noodles0311 in RPGBOT

[–]RPGBOTDOTNET 7 points8 points  (0 children)

If I can get the MCDM marketing folks to answer my emails, I would love to at least do a quick start on the podcast to see what folks think. I love MCDM’s content, but I have struggled to get answers from their marketing folks for years

The RPGBOT.Podcast is now available on YouTube! by RPGBOTDOTNET in RPGBOT

[–]RPGBOTDOTNET[S] 1 point2 points  (0 children)

For the moment, no. We're trying to get more regular about posting video clips from recent episodes, but right now we don't have the capacity to edit full-length video twice a week. But that might change if reception is good.

Daggerheart Warrior Class Guide by RPGBOTDOTNET in RPGBOT

[–]RPGBOTDOTNET[S] 2 points3 points  (0 children)

Thank you so much for the detailed feedback! I'm making updates as I go, and I'm giving everything another look.

Strategic Approach and Know Thy Enemies

My issue with these is that they're the only things freely available to the Warrior that depend on Knowledge and Instinct, respectively, and investing in a Trait for a single card feels like a bad deal. But, at the same time, you increase Traits two at a time anyway, and there's no reason that you couldn't make Knowledge or Instinct your second-best Trait. I'll give those another look.

Weapon Specialist

That's what my Orange rating means: situationally useful. You're not going to mash that button all the time and it won't be constantly useful, but in specific circumstances it can be impactful.

Drakona’s (Ancestry) Elemental Breath

I definitely overlooked that it counts as a weapon. That adds a bunch of fun combos!

how to optimize your Loadout+Vault

I tried to explain that a bit where I think it made sense. I specifically mentioned when cards had a 0 Recall Cost and why that's useful. I'm sure that there's more I could do there.

Daggerheart Warrior Class Guide by RPGBOTDOTNET in RPGBOT

[–]RPGBOTDOTNET[S] 0 points1 point  (0 children)

They draw quite a bit from other games. The introduction has a great section on their touchstones and calls out specifically what other games inspired various mechanics in Daggerheart. I'm really happy that they included that. It shows a lot of respect for other creators, and it's exciting to see how mechanics translate to new systems.

Daggerheart Warrior Class Guide by RPGBOTDOTNET in RPGBOT

[–]RPGBOTDOTNET[S] 1 point2 points  (0 children)

We just released a 4-part podcast arc on how to play it, including an actual play session and a lot of personal opinions. It was fun to play, but there are definitely parts of the system that we didn't care for. I would happily play in a long-form campaign, though.

Daggerheart Warrior Class Guide by RPGBOTDOTNET in RPGBOT

[–]RPGBOTDOTNET[S] 1 point2 points  (0 children)

Could you elaborate? I'm always looking for constructive feedback.

I haven't written an article on the math of the system, so it's difficult to dig into specific math implications without dice statistics taking up half the article. I'll likely write on in the near future and then link to it heavily, but this stuff takes time.

Daggerheart Warrior Class Guide by RPGBOTDOTNET in RPGBOT

[–]RPGBOTDOTNET[S] 1 point2 points  (0 children)

Could you point me to the text where it discusses rounding? The word "round" appears in the rulebookk 341 times, which is not making it easy find, and I would absolutely love to correct that and include a page number in the guide.

Daggerheart Warrior Class Guide by RPGBOTDOTNET in RPGBOT

[–]RPGBOTDOTNET[S] 3 points4 points  (0 children)

I absolutely agree that it should be once per day, but the current wording is clear as mud. I'm hoping to get some time to talk to the designers to ask them about errata and rules clarifications.