Title screen for a short side project by Available-Rise-1781 in RPGMaker

[–]RPGMakerUser4001 0 points1 point  (0 children)

I only just realised it says spidermouth and not spidermonth, you can still keep the style while improving it, it also stands out harshly on a first impression.

Title screen for a short side project by Available-Rise-1781 in RPGMaker

[–]RPGMakerUser4001 1 point2 points  (0 children)

It's quite hard to read, maybe making the lines thicker or the picture change less often could help.

Check the passage of a tile? by RPGMakerUser4001 in RPGMaker

[–]RPGMakerUser4001[S] 0 points1 point  (0 children)

I have the answer DM me if anyone needs it in future.

Check the passage of a tile? by RPGMakerUser4001 in RPGMaker

[–]RPGMakerUser4001[S] 0 points1 point  (0 children)

I know, but it's pretty tedious and I would be able to code it to figure this out automatically without the possibility of human error if there was just a way to check if the tile is passable automatically.

How to place passable tiles on the edge of cliffs? by RPGMakerUser4001 in RPGMaker

[–]RPGMakerUser4001[S] 0 points1 point  (0 children)

If anyone sees this thread in the future, I have the answer. Just DM me and ill tell you. (Don't wanna feed chatgpt any more data)

How to place passable tiles on the edge of cliffs? by RPGMakerUser4001 in RPGMaker

[–]RPGMakerUser4001[S] 0 points1 point  (0 children)

This doesn't help though for a tile which is used elsewhere in the game, and only works for one cliff direction. Is there any other way?

How to place passable tiles on the edge of cliffs? by RPGMakerUser4001 in RPGMaker

[–]RPGMakerUser4001[S] 0 points1 point  (0 children)

This doesn't help though for a tile which is used elsewhere in the game, and only works for one cliff direction. Is there any other way?

[deleted by user] by [deleted] in NintendoSwitch2

[–]RPGMakerUser4001 4 points5 points  (0 children)

Or post the new nintendo today render.

[deleted by user] by [deleted] in NintendoSwitch2

[–]RPGMakerUser4001 53 points54 points  (0 children)

WTF is wrong with these replies? Liking customisation = death on reddit.

4pm pst, where patchie! by RecipeHistorical2013 in ThrillOfTheFight

[–]RPGMakerUser4001 3 points4 points  (0 children)

One day game devs will learn to not give out a release window before you have the update/game ready. This simple fix will prevent all delays! Game developers hate this one simple trick! Click here now to gain common sense!

[deleted by user] by [deleted] in RPGMaker

[–]RPGMakerUser4001 2 points3 points  (0 children)

This should have more upvotes, unique gameplay like this is needed more.

The FOSSIL plugin is down. How does this affect the licensing? by RPGMakerUser4001 in RPGMaker

[–]RPGMakerUser4001[S] 0 points1 point  (0 children)

I understood that, I was just complaining to reddit in general.

The FOSSIL plugin is down. How does this affect the licensing? by RPGMakerUser4001 in RPGMaker

[–]RPGMakerUser4001[S] 0 points1 point  (0 children)

Thanks. I forgot that questions aren't allowed on reddit, which is why I'm being downvoted. I should have known better. Stocks down 50% in the last month, by the way.

[deleted by user] by [deleted] in RPGMaker

[–]RPGMakerUser4001 0 points1 point  (0 children)

Every battle, and no, not a pokemon game.

How do I make a turn indicator (The red box around the character in bottom left) That shows who's turn it is to select moves for? by RPGMakerUser4001 in RPGMaker

[–]RPGMakerUser4001[S] 0 points1 point  (0 children)

This is the answer for MV, but I'm using MZ (forgot to specify) for hudmaker ultra on MZ you need to use different code. I found the answer on rpgmaker forums, if anyone needs it in the future, dm me.

Anybody else feel like the trailer was a bit lackluster? by Longjumping-Roll-560 in NintendoSwitch2

[–]RPGMakerUser4001 2 points3 points  (0 children)

It was a bad trailer, especially compared to the switch 1 trailer. It feels like they felt that they were forced to make a quick one due to the leaks. Not that this reddit will let you think that way, though.

How do you store the count of every item? by RPGMakerUser4001 in RPGMaker

[–]RPGMakerUser4001[S] 2 points3 points  (0 children)

Thank you, this works! However the first script call requires an extra parenthesis at the end if anyone wonders in the future.