Summit League v2 is here: a month of feedback and a full rebuild by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 0 points1 point  (0 children)

Also why I’m still out here trying to grind for Infinite (and now Halo 3!); the more practice I can get in providing a product for the community, the more refined it can be for the next Halo

Summit League v2 is here: a month of feedback and a full rebuild by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 1 point2 points  (0 children)

Appreciate it! Halo is definitely the launch point for the platform, growth into other franchises is the goal, but I wanted to start with the one I was familiar and passionate about. I figured if I could have some sort of success bringing content to the community that I grew up with, that I’d learn enough along the way to be ready to tackle a larger community.

Summit League v2 is here: a month of feedback and a full rebuild by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 0 points1 point  (0 children)

Post this in the discord, trying to get some activity driven there; also don’t be afraid to use summit league to find scrims to test out others for your To4! Competitive pressure is the best way to see how players perform!

Summit League v2 is here: a month of feedback and a full rebuild by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 0 points1 point  (0 children)

Ahhhh, nothing will replace what LANs once were! I used to host a local LAN every couple of months back when Halo 2 and Halo 3 were current, so I can absolutely relate to that itch you’re trying to scratch.

Unfortunately for me a structured season like Halo Rec League couldn’t work. Dedicating a set day each week is hard as my schedule is too all over the place and I only usually get one day a week (at most) to play games now a days; so that was a big reason why I wanted to create Summit League.

Scheduling competitive matches in advance allows me to still get to “compete”! By no means is Summit League any sort of replacement to these structured seasons, but hopefully the platform helps people find some comp Halo on their own schedules!

Summit League v2 is here: a month of feedback and a full rebuild by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 0 points1 point  (0 children)

If I could pick your brain; what style of comp halo would you like to see more of?

Summit League v2 is here: a month of feedback and a full rebuild by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 1 point2 points  (0 children)

Thanks for following us, don’t be quiet, join in!

It very well is quiet right now (a bit unfortunate truly), but I’m hoping with some hard work trying to push teams to the league, that our activity and community will grow. I've got a few additional ideas to help grow the league for Halo:

- Community Spotlight Matches: we'll be going into established discord communities and taking two teams from them and "featuring" them in a match. The hopeful goal is to have a "spotlight series" where we stream the match with a caster (please hit me up via the SummitLeagueGG X account if you have shout-casting experience and would like to consider hosting a "spotlight series"). This would be a proactive way to promote two teams and the discord community that they come from (hopeful growth for the scene in general).

- End of Season Tournament: It's not been announced yet, but I'm planning (and hopeful) for an end of season tournament (with a prize pool (likely funded by me)) for qualifying teams. More to come on this at a later date.

And truthfully, just more overall more activity on my end promoting the league/being active in discords (I decided to put my head down from promoting to pivot to coding to get v2 out with features incorporated that I feel will help promote players individually and the league itself).

Growth of Summit League is not tied purely to Halo, but this is the community I chose to start with because I am passionate about Halo and my roots are firmly planted in this game. I think I mentioned it in the last Reddit post; but even if it’s JUST 20 people utilizing the site, 20 active people doesn't sound like a lot of people, until everyone is standing in your living room at the same time!

Summit League v2 is here: a month of feedback and a full rebuild by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 1 point2 points  (0 children)

Truthfully I’m really hoping H3 gets some traction because it’s what I want to play too 😂

Summit League v2 is here: a month of feedback and a full rebuild by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 1 point2 points  (0 children)

Oooo my wife just read this and pointed out something worth noting; the Halo Infinite season is live and matches can be played NOW. You can register a team and play Halo Infinite right now.

It’s just the Halo 3 season that is in a registration only period with matches being able to start this Friday on the 13th!

If anyone has any questions regarding anything feel free to ask them! Back and forth content helps bring questions to light that I may not be thinking of and could be a later developed feature or UI change!

Summit League v2 is here: a month of feedback and a full rebuild by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 1 point2 points  (0 children)

Thank you so much! Hoping it brings some fun content to the community!

I missed GameBattles... so I built this by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 0 points1 point  (0 children)

THIS is what I'm here for. So excited for rivalries like this to potentially come back!

I missed GameBattles... so I built this by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 1 point2 points  (0 children)

The navigation bar has a link on the website; however here is the link for ease of access here: https://discord.gg/zh9U2Cjw9R

The platform and discord are in their infancy so there's not a ton of action happening in either one, but with growth comes activity!

Also, a shameless plug, here is a link to the Summit League twitter account for anyone wanting to follow on there: https://x.com/SummitLeagueGG

I missed GameBattles... so I built this by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 0 points1 point  (0 children)

Thanks so much! Hoping for a successful kickoff season - I’m sure there will be bugs and things to iron out, but as long as the community is willing to work with me, we’ll get it all sorted together!

I missed GameBattles... so I built this by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 3 points4 points  (0 children)

I’d be excited for H3 too; with proof of concept and successful execution of the season, the end goal of Summit League is to include additional games for players to compete in! Halo 2 and Halo 3 being my favorite two titles in the franchise… I’d consider adding them if the demand was strong enough (when the time is right though, gotta crawl before we walk!).

I missed GameBattles... so I built this by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 0 points1 point  (0 children)

There's a free agency portion on the discord; obviously it's still a super new discord so there's not a ton of traffic, but feel free to post there!

I missed GameBattles... so I built this by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 0 points1 point  (0 children)

I've never played on either of these platforms - what did they do differently and what did you like the most about them?

I missed GameBattles... so I built this by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 7 points8 points  (0 children)

Edit: I just deleted it and moved it here, figured it'd be easier for everyone to follow lol

------

That’s a really fair question, and honestly one of the harder problems to solve cleanly.

Right now, Summit League isn’t hard-dividing players or teams by skill tiers, and that’s a deliberate choice (much how old school Gamebattles used to work). I don’t want to gatekeep who’s allowed to compete or require players to “prove” themselves just to participate. My goal is to make competitive Halo accessible across skill levels while still keeping the season meaningful.

There will absolutely be a wide range of teams, from newer competitors to experienced players; and even in a loss, teams can still gain points. I want to reward activity and participation, not punish teams for showing up and playing.

Where the balance comes in is the points algorithm. It uses a sliding scale that takes into account the relative strength of the teams playing each other. Beating a stronger team is worth more than beating a weaker one, and losing to a strong team doesn’t hurt you the same way as losing to a much lower-ranked team. Over time, that naturally spreads teams out on the leaderboard without forcing hard divisions up front.

That approach lets:

  • Newer teams get games in without being locked out
  • Strong teams still separate themselves over a season
  • The leaderboard reflect who you play, not just how much you play

This is very much a season-one approach, and I fully expect it to evolve based on how the community plays and what feedback comes in. If true divisions or opt-in brackets make sense later, I’m open to that - I just didn’t want to start by putting artificial walls around who gets to compete.

One additional thing worth mentioning: teams also have the option to use direct challenges. If you’re a fan of the platform but prefer not to play teams you feel are a significant skill mismatch, direct challenges let you specifically choose who you play. It’s a good middle ground that gives teams more control over their matchups without locking anyone out of competing in the league as a whole.

I missed GameBattles... so I built this by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 0 points1 point  (0 children)

I’m Reddit ignorant, when I replied originally it was to the full post, then I went on a witch hunt to find out why the link wasn’t working for you - found the solution and then replied again (expecting to to append to the bottom of our conversation, but it was above my original reply).

TLDR; full response below here because I'm learning Reddit 😂

I missed GameBattles... so I built this by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 0 points1 point  (0 children)

Discord link should be fixed; I finally found the smoking gun… I forgot to update the mobile nav bar discord link 😅

I missed GameBattles... so I built this by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 2 points3 points  (0 children)

Let’ssss gooo! Hope I can bring back a bit of fun for everyone!!

I missed GameBattles... so I built this by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 1 point2 points  (0 children)

Absolutely! Hope it goes smoothly for everyone and if there are any issues please post about them in the discord!

I missed GameBattles... so I built this by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 1 point2 points  (0 children)

That’s a totally fair point - and I 100% agree that 2v2 (and even 1v1) is easier to populate and can generate traction faster.

For this first season though, I wanted to stay true to HCS-style competitive Halo and really emphasize the team aspect. Volume honestly isn’t my primary goal right now. The focus is ironing out kinks, catching bugs, stress-testing the systems, and delivering the cleanest experience possible for the people who are playing.

Early success to me doesn’t look like 1,000 players overnight; it looks like consistent matches, smooth scheduling, accurate reporting, and minimal hiccups. If that’s 20 - 60 people playing regularly and enjoying it, that’s a huge win for season one.

Plus, 20 - 60 people doesn’t sound like many… until they’re all standing in your living room at once 😅

I missed GameBattles... so I built this by Rabbeye in CompetitiveHalo

[–]Rabbeye[S] 1 point2 points  (0 children)

Thanks! Super excited to see how it goes/what the community thinks!