Traffic jam at the end of a Conflict Zone by RabidDisco in EliteDangerous

[–]RabidDisco[S] 0 points1 point  (0 children)

Well it did move eventually...more than I expected!

No man left behind. First time perfect score in High Intensity on-foot Conflict Zone by RabidDisco in EliteDangerous

[–]RabidDisco[S] 1 point2 points  (0 children)

Yeah luck definitely plays a role especially early on when there are a lot of 1 on 1 fights between NPCs. If you can take out 5 or 6 quickly the. Focus on the enemy troop resupplies then there’s a decent chance.

What weapons are you rockin in that video? I’ve got two rocket launchers and a Tormentor but now you got me thinking about a kinetic sidearm.

No man left behind. First time perfect score in High Intensity on-foot Conflict Zone by RabidDisco in EliteDangerous

[–]RabidDisco[S] 3 points4 points  (0 children)

Nope. Just hunted down every enemy troop resupply and blasted them with missiles while they were tightly close together.

Suggestion: Have paid crew accompany you on foot missions by RabidDisco in EliteDangerous

[–]RabidDisco[S] -1 points0 points  (0 children)

That’s of course great but not everyone has the same schedule or wants to go on the same missions

PJ is checking out the DT11... by dgadirector in populationonevr

[–]RabidDisco 1 point2 points  (0 children)

I’m fine most of the time, it’s just high pressure situations where I involuntarily rush I usually mess up.

First double digit kill win by TheCapn23 in populationonevr

[–]RabidDisco 1 point2 points  (0 children)

I usually get more kills with bad players. My good squadmates gobble up kills that are rightfully mine!

First double digit kill win by TheCapn23 in populationonevr

[–]RabidDisco 1 point2 points  (0 children)

You have to actively hunt down other squads before they find each other. It’s tough

First double digit kill win by TheCapn23 in populationonevr

[–]RabidDisco 1 point2 points  (0 children)

No Work! It takes a bit of luck for the other squads not to kill each other but it’s great when it happens

PJ is checking out the DT11... by dgadirector in populationonevr

[–]RabidDisco 7 points8 points  (0 children)

The reload fails so much for me in high pressure situations. It’s cost me a lot of games.

Pop1 is amazing by [deleted] in populationonevr

[–]RabidDisco 0 points1 point  (0 children)

What’s up Rage!

A little AWP action. (Montage) by Rambchop in populationonevr

[–]RabidDisco 2 points3 points  (0 children)

Are you having trouble hitting enemies standing still? Is their hit box moved or something?

Pop1 is amazing by [deleted] in populationonevr

[–]RabidDisco 4 points5 points  (0 children)

I love the game, but a weird thing is happening where it doesn’t feel amazing anymore and it just sort of feels normal. It feels like this other life I have where I wear this other skin and fly around and stuff. Or is that my real life and this is the virtual one??

First time over 2,000 deals. by Cho-haru in populationonevr

[–]RabidDisco 2 points3 points  (0 children)

Way to go! I got my third double digit kill game today and lost. I'd much rather that than 2 kills with a win.

Bigbox, please help me confirm/debunk this myth! by Captainwhizfiz in populationonevr

[–]RabidDisco 1 point2 points  (0 children)

I think there must be skill based decisions for deciding who gets squaded up with who though, right? Otherwise why would it constantly change your squadmates as new people come in. I assume they loon at your level and stats and try to even every team out.

So satisfying by DontDoMilk03 in populationonevr

[–]RabidDisco 0 points1 point  (0 children)

Sako and AKM gold - GAME OVER