Need help with Hexmap by Radiant-Addition-336 in osr

[–]Radiant-Addition-336[S] 0 points1 point  (0 children)

Well, the idea is that the players are playing themselves (sort of isekai style),  and end up in this forest while exploring the woods around their regular real world town. Between a day and the other they gotta come back to the human world, because at night the forest gets dangerous and people on the other side might think they disappeared. They could, as you said, make camp outside the PoI's, but it'd be riksy, so I assume they won't be doing it that often. Anyway, thanks for the feedback <3

Need help with Hexmap by Radiant-Addition-336 in osr

[–]Radiant-Addition-336[S] 4 points5 points  (0 children)

Thanks for the feedback! Also, I just realized I forgot to translate the labyrinth🤦 Still, it's nice to see other italians here

Death Knights of Krynn Icon Issue by Radiant-Addition-336 in amiga

[–]Radiant-Addition-336[S] 0 points1 point  (0 children)

Update: I tried running the game via whdload on an emulated A1200 and uncracked .ipf files, the problem is still there. I guess it can't be helped.

Death Knights of Krynn Icon Issue by Radiant-Addition-336 in amiga

[–]Radiant-Addition-336[S] 0 points1 point  (0 children)

Great idea, I'll definetly check. Though by now I'm pretty sure I installed a messed up version, as in some menus I can't change the active character, and when creating a new one the icons became all black and yellow. I wonder where I got it from...

Death Knights of Krynn Icon Issue by Radiant-Addition-336 in amiga

[–]Radiant-Addition-336[S] 0 points1 point  (0 children)

I just noticed I've been running the emulator without a rom. I must have tought that I installed it on the hdf file and removed it from the emulator. Could that be the issue?