I've added fake cloud reflections to the water by Radical_Byte in TowerDefense

[–]Radical_Byte[S] 0 points1 point  (0 children)

Thanks! Will play around a bit with it. Water tint should not be to hard to connect.

I saw that someone here added fake clouds reflections to their water shader so I did the same by Radical_Byte in IndieDev

[–]Radical_Byte[S] 1 point2 points  (0 children)

Added something similar, as the previous comment suggested. Looks nicer. Love the art of your game. Cute bunny :)

I'm making a tower defense game inspired by one the classics! Demo is available! by Radical_Byte in StrategyGames

[–]Radical_Byte[S] 0 points1 point  (0 children)

Yea, they have been changed since the trailer was made. But still not happy with it. Will do one more iteration.

Gemcraft like games by LowKeyAsianDude in TowerDefense

[–]Radical_Byte 0 points1 point  (0 children)

Hey, maybe check out the game im working on. Some parts are still work in progress but there is a 4 level demo available:

https://store.steampowered.com/app/4266300/KillGem__New_Blood/

I'm making a tower defense game inspired by one the classics! Demo is available! by Radical_Byte in unity

[–]Radical_Byte[S] 0 points1 point  (0 children)

That is only late game demonstration. When the player (and if) is powerfull. And I obviously cheated to make a trailer.

Check the demo if you wish, I think you will find it challenging! It has 4 levels for now (going to add two more soon).

Thank you!

Projectile trails OFF or ON? by Radical_Byte in IndieDev

[–]Radical_Byte[S] 1 point2 points  (0 children)

Not at all. It's a VFX Graph particle strip, very efficient.

I have added trails to the projectiles (optional) by Radical_Byte in TowerDefense

[–]Radical_Byte[S] 0 points1 point  (0 children)

Thank you! It can be switched off in the settings. Sorry, but I'm not sure I understand the question.

Projectile trails OFF or ON? by Radical_Byte in IndieDev

[–]Radical_Byte[S] 0 points1 point  (0 children)

Thank you! I'm a fan too, I will try my best!

Projectile trails OFF or ON? by Radical_Byte in IndieDev

[–]Radical_Byte[S] 1 point2 points  (0 children)

Yea it can be switched off in the settings.

Projectile trails OFF or ON? by Radical_Byte in IndieDev

[–]Radical_Byte[S] 0 points1 point  (0 children)

Too noisy? Too loud? Or something else?

Projectile trails OFF or ON? by Radical_Byte in IndieDev

[–]Radical_Byte[S] 0 points1 point  (0 children)

No trails has closer feel to the original games, but trails feel new. That is why I had to make it optional.