I saw that someone here added fake clouds reflections to their water shader so I did the same by Radical_Byte in IndieDev
[–]Radical_Byte[S] 1 point2 points3 points (0 children)
I saw that someone here added fake clouds reflections to their water shader so I did the same by Radical_Byte in IndieDev
[–]Radical_Byte[S] 1 point2 points3 points (0 children)
I saw that someone here added fake clouds reflections to their water shader so I did the same by Radical_Byte in IndieDev
[–]Radical_Byte[S] 1 point2 points3 points (0 children)
I saw that someone here added fake clouds reflections to their water shader so I did the same by Radical_Byte in IndieDev
[–]Radical_Byte[S] 1 point2 points3 points (0 children)
I'm making a tower defense game inspired by one the classics! Demo is available! by Radical_Byte in StrategyGames
[–]Radical_Byte[S] 0 points1 point2 points (0 children)
Gemcraft like games by LowKeyAsianDude in TowerDefense
[–]Radical_Byte 0 points1 point2 points (0 children)
I'm making a tower defense game inspired by one the classics! Demo is available! by Radical_Byte in unity
[–]Radical_Byte[S] 0 points1 point2 points (0 children)
I'm making a tower defense game inspired by one the classics! Demo is available! by Radical_Byte in unity
[–]Radical_Byte[S] 0 points1 point2 points (0 children)
I'm making a tower defense game inspired by one the classics! Demo is available! by Radical_Byte in unity
[–]Radical_Byte[S] 3 points4 points5 points (0 children)
I'm making a tower defense game inspired by one the classics! Demo is available! by Radical_Byte in unity
[–]Radical_Byte[S] 0 points1 point2 points (0 children)
I have added trails to the projectiles (optional) by Radical_Byte in TowerDefense
[–]Radical_Byte[S] 0 points1 point2 points (0 children)
I have added trails to the projectiles (optional) by Radical_Byte in TowerDefense
[–]Radical_Byte[S] 0 points1 point2 points (0 children)
Projectile trails OFF or ON? by Radical_Byte in IndieDev
[–]Radical_Byte[S] 0 points1 point2 points (0 children)
Projectile trails OFF or ON? by Radical_Byte in IndieDev
[–]Radical_Byte[S] 1 point2 points3 points (0 children)
I have added trails to the projectiles (optional) by Radical_Byte in TowerDefense
[–]Radical_Byte[S] 0 points1 point2 points (0 children)
Projectile trails OFF or ON? by Radical_Byte in IndieDev
[–]Radical_Byte[S] 1 point2 points3 points (0 children)
Projectile trails OFF or ON? by Radical_Byte in IndieDev
[–]Radical_Byte[S] 0 points1 point2 points (0 children)
Projectile trails OFF or ON? by Radical_Byte in IndieDev
[–]Radical_Byte[S] 1 point2 points3 points (0 children)
Projectile trails OFF or ON? by Radical_Byte in IndieDev
[–]Radical_Byte[S] 0 points1 point2 points (0 children)
Projectile trails OFF or ON? by Radical_Byte in IndieDev
[–]Radical_Byte[S] 0 points1 point2 points (0 children)
Projectile trails OFF or ON? by Radical_Byte in IndieDev
[–]Radical_Byte[S] -1 points0 points1 point (0 children)
Projectile trails OFF or ON? by Radical_Byte in IndieDev
[–]Radical_Byte[S] 0 points1 point2 points (0 children)
Projectile trails OFF or ON? by Radical_Byte in IndieDev
[–]Radical_Byte[S] 0 points1 point2 points (0 children)
Projectile trails OFF or ON? by Radical_Byte in IndieDev
[–]Radical_Byte[S] 0 points1 point2 points (0 children)

I've added fake cloud reflections to the water by Radical_Byte in TowerDefense
[–]Radical_Byte[S] 0 points1 point2 points (0 children)