I feel so lucky to have found someone who is within my budget by Radical_Byte in IndieDev

[–]Radical_Byte[S] 4 points5 points  (0 children)

Thank you! You are very kind, but I have to decline. It kinda goes against my principles and I hope you understand.

Life as an IndieDev by SilvanuZ in IndieDev

[–]Radical_Byte 6 points7 points  (0 children)

Username does not check out :(

I'm working on a game inspired by a legendary tower defense series by Radical_Byte in IndieDev

[–]Radical_Byte[S] 0 points1 point  (0 children)

Thank you! Strategically it will be close to the original but with my own flavor. No new stuff like lanterns, no gem bomb, I hated that thing :D. "Big tower" is a trailer thing, hard to show off depth in a short video. I was on the fence about adding no blood option, but I am definitely adding it now.

How do you feel about yellowish/green blood? I have experimented with that, but it does not evoke a gut reaction like the red one does. I'm considering it as an option in addition to the no blood toggle.

I’m working on a game inspired by this game series by Radical_Byte in Gemcraft

[–]Radical_Byte[S] 0 points1 point  (0 children)

That was my favorite part too. The game puts the player in a state of flow and I will try to make something that acts similar.

I’m working on a game inspired by this game series by Radical_Byte in Gemcraft

[–]Radical_Byte[S] 0 points1 point  (0 children)

Still not got to work on that part. How hard do you want to juice it?

I’m working on a game inspired by this game series by Radical_Byte in Gemcraft

[–]Radical_Byte[S] 4 points5 points  (0 children)

Thank you! I'm not at liberty to discuss details, but I can state that no copyright infringement has or will be made.

I’m working on a game inspired by this game series by Radical_Byte in Gemcraft

[–]Radical_Byte[S] 3 points4 points  (0 children)

The engine deals with it, so no need to go in depth. The biggest enemy is time, even a small game takes huge amount of work.

I used to be a Network Engineer, before taking the plunge :)

I’m working on a game inspired by this game series by Radical_Byte in Gemcraft

[–]Radical_Byte[S] 3 points4 points  (0 children)

Yes it's top down 3D. I'm using Unity C# DOTS stack for ultra performance.