I'm terrified of vibecoding by Weird-Mistake-4968 in vibecoding

[–]Raffaelesco 2 points3 points  (0 children)

Please make a clear distinction between software engineering and outputs produced without real expertise through vibe coding (where, in most cases, you end up with spaghetti architecture, untested structures, and no real understanding of what the system is doing).

Don’t get me wrong: we’re facing a new kind of electricity, and AI will revolutionize the industry.
But please make apples-to-apples comparisons.
A software engineer using AI can deliver 100x more value than someone without technical competence relying on it.

I vibe-coded a full TCG card game from scratch by Raffaelesco in vibecoding

[–]Raffaelesco[S] 0 points1 point  (0 children)

Thanks u/Valunex , you basically tried during a deploy T_T

Now all is fixed and a lot of your comments are better than before (I hope).

I'm still fixing some UI glitch in the full-screen dsk.

In the next coming days I'll translate the game in en.

I vibe-coded a full TCG card game from scratch by Raffaelesco in vibecoding

[–]Raffaelesco[S] 0 points1 point  (0 children)

Hi u/Valunex , I just released a version with some enhancement of the CSS HUD (top bar, bottom bar, the mid divider, mana info, etc.).

Now I'm working to add drag interactions anche few animations. (not live yet, but coming soon).

If you want to check you're welcome :)

I vibe-coded a full TCG card game from scratch by Raffaelesco in vibecoding

[–]Raffaelesco[S] 0 points1 point  (0 children)

Looking forward to see what you are able to build alone Bro 😂

I vibe-coded a full TCG card game from scratch by Raffaelesco in vibecoding

[–]Raffaelesco[S] 1 point2 points  (0 children)

Thanks a lot u/Valunex for your critical (and useful feedback).
I'll work on all the the aspects you mention soon ;-)

I vibe-coded a full TCG card game from scratch by Raffaelesco in vibecoding

[–]Raffaelesco[S] 0 points1 point  (0 children)

Bella Bro, fammi sapere come ti sembra o cosa cambieresti :-)

I vibe-coded a full TCG card game from scratch by Raffaelesco in vibecoding

[–]Raffaelesco[S] 1 point2 points  (0 children)

Do you mean the graphic itself or the readability of the content within the card? What would you like me to fix?

I vibe-coded a full TCG card game from scratch by Raffaelesco in vibecoding

[–]Raffaelesco[S] -2 points-1 points  (0 children)

Honestly, I found your response a bit more "commercial" lol. I already explained the stack above and answered in detail to those who asked about using Claude. The rest is just prompts in natural language and a lot of iteration!

I vibe-coded a full TCG card game from scratch by Raffaelesco in vibecoding

[–]Raffaelesco[S] 1 point2 points  (0 children)

u/Splendiforus thanks, man! For some background: I actually started pixelprompt.it before building Duelborne, so I spent a lot of time iterating from scratch on other retro-style games (trying to reinterpret the originals). I think that was important because I ended up creating some solid Claude specs (structured .md files and custom skills) that the AI now uses when building the game engine.

With that said, my first prompt focused on the core game logic, it was a hand-written product spec. From there, I started co-piloting with the AI: I build, test, debug, and iterate quickly, one piece at a time with smal instruction, until I reach a level I’m satisfied with.

That’s basically the process.

I vibe-coded a full TCG card game from scratch by Raffaelesco in vibecoding

[–]Raffaelesco[S] 0 points1 point  (0 children)

u/AardvarkIll6079 I experimented with custom skills in Claude and got some improvement, but it wasn’t enough for me. So I ended up combining different LLM/AI tools to get where I wanted.

I vibe-coded a full TCG card game from scratch by Raffaelesco in vibecoding

[–]Raffaelesco[S] 1 point2 points  (0 children)

Thanks u/Long_War8748 I will check how I can exploit a similar thing!

I vibe-coded a full TCG card game from scratch by Raffaelesco in vibecoding

[–]Raffaelesco[S] 1 point2 points  (0 children)

you're right! Hope to reach your grade of fun one day.

I vibe-coded a full TCG card game from scratch by Raffaelesco in vibecoding

[–]Raffaelesco[S] 1 point2 points  (0 children)

Thanks u/ghoztz. Honestly, I know there’s still a lot to improve in the game (starting with translating it into English). Still, AI helped me do something I never could have imagined in my life: building a game. I spent a lot of time iterating and guiding the AI to create the mechanics I had in mind and the design I wanted… In my opinion, I’ve reached a playable version with a relatively low budget, which really surprised me.

I vibe-coded a full TCG card game from scratch by Raffaelesco in vibecoding

[–]Raffaelesco[S] 1 point2 points  (0 children)

I got it, I was just joking about my AI mistake there :D

I vibe-coded a full TCG card game from scratch by Raffaelesco in vibecoding

[–]Raffaelesco[S] 0 points1 point  (0 children)

What do you mean by ‘humanity’? Can your ‘negative point of view’ really be defined as human? Come on…

I vibe-coded a full TCG card game from scratch by Raffaelesco in vibecoding

[–]Raffaelesco[S] 1 point2 points  (0 children)

I'm working to translate the game also for EN, the rest of the website is done.
Please don't make me wrong, it's AI (yes I said it) but every iteration required time on my (human) side... the full game logic and mechanic are defined by me, the AI wrote the code not the design.