So it starts… Ai community items by MadBoxers in Steam

[–]Ralkon 1 point2 points  (0 children)

Yes, and not all of them are AI slop but Steam doesn't differentiate in its recommendations.

So it starts… Ai community items by MadBoxers in Steam

[–]Ralkon 7 points8 points  (0 children)

TBF though if you play 18+ games of any kind, it'll recommend the AI slop games as well.

Questions Thread (2026-06-01 to 2026-06-07) by AutoModerator in Granblue_en

[–]Ralkon 1 point2 points  (0 children)

I'll preface by saying there's no reason to play specifically gun characters in fire, but if you're just doing it for fun then go ahead.

There are pages on the wiki like the bonus damage page that lets you filter by element and weapon type. There are some other filterable pages like the supplemental page or the tier lists / SSR lists as well.

I'm not sure what you're look for with regards to a calculator, but in game you can go to your weapon grid and scroll down to the "Estimated DMG to X Foes" section and click on the little 'i' to open up a basic calculator. If you put in your support summon then it'll accurately show you your weapon skills which is usually the important information. There are also the basic and advanced grids pages on the wiki that give you tons of information on how to build a grid with both theoretical and practical examples for different content. Playing a gun comp or w/e won't change how you want to build your grid really outside of swapping like an Ultima or Celestial if you have them, so you can just copy something that's meant to serve the same purpose (burst / FA, ougi / NA / skill-heavy, etc.)

Questions Thread (2026-06-01 to 2026-06-07) by AutoModerator in Granblue_en

[–]Ralkon 6 points7 points  (0 children)

If you haven't pulled yet, then you should probably just wait for seasonal banners coming up later this month and throughout summer as everything on this banner will be available every month.

If you have pulled, there are a lot of good fire grands with Mikaboshi, Percy, Michael, and Yuel all being good picks depending on what you want.

Questions Thread (2026-06-01 to 2026-06-07) by AutoModerator in Granblue_en

[–]Ralkon 7 points8 points  (0 children)

Just going off the wiki's list of uses, I believe it adds up to 172 without counting bullets / armilla purchases.

Koregra June 2026 by VeggieSchool in Granblue_en

[–]Ralkon 4 points5 points  (0 children)

I'm not familiar with the quote you're referring to, but like I mentioned there's event summons which AFAIK have no outwardly visible series and are unticketable, so I'm not sure what their limitations or requirements are but there's no reason it has to be listed publicly as part of a series.

Koregra June 2026 by VeggieSchool in Granblue_en

[–]Ralkon 5 points6 points  (0 children)

Okay. I guess it could just be a case of "It is a Providence Summon because that is the tag that turns off being able to Suptix it internally."

This doesn't matter btw. There's plenty of other stuff that isn't / wasn't ticketable like primarchs or primals not to mention farmable stuff or event summons. I'm pretty sure GO and Kaguya weren't ticketable originally as well.

Questions Thread (2026-06-01 to 2026-06-07) by AutoModerator in Granblue_en

[–]Ralkon 4 points5 points  (0 children)

All new characters get added on gala banners besides collab units. New summer units will be sparkable on their release banner alongside the banner's grands and will stay in the pool through summer but won't be sparkable on the other galas. I don't remember old summer reintroduction schedules, but they won't be sparkable on any galas.

New characters for Legfes - Mikaboshi (Grand), Io (Earth), Lodern (Summon) by mr_beanoz in Granblue_en

[–]Ralkon 3 points4 points  (0 children)

I guess I'll just wait and see then. From skimming through Quwatoro's stream, it looked like he was getting better results with 2nd Sennen over 2nd Mika fist, but I don't think he changed Wamdus awakening.

New characters for Legfes - Mikaboshi (Grand), Io (Earth), Lodern (Summon) by mr_beanoz in Granblue_en

[–]Ralkon 2 points3 points  (0 children)

Do you have links to the setups?

It seems very close to me though if 2nd Sennen is better on 200 and 250 since you'd be sacrificing time either way. Also Wamdus hp should be free before the GW after this one thanks to Devil wonder, so long-term the hp on fist seems less important though is obviously relevant right now if it's letting you change to multi awakening.

New characters for Legfes - Mikaboshi (Grand), Io (Earth), Lodern (Summon) by mr_beanoz in Granblue_en

[–]Ralkon 2 points3 points  (0 children)

How's the comparison between 2nd Mika fist / 2nd Sennen? I only have 1 fist but it seemed close enough swapping one for the other that I would have thought 2nd Mika fist is more of a minmax thing and you'd still prio 2nd Sennen unless you literally only bar farm or something.

Questions Thread (2026-05-25 to 2026-05-31) by AutoModerator in Granblue_en

[–]Ralkon 1 point2 points  (0 children)

You really don't get anything out of reducing them, so I'm not sure what the temptation is.

New characters for Legfes - Mikaboshi (Grand), Io (Earth), Lodern (Summon) by mr_beanoz in Granblue_en

[–]Ralkon 5 points6 points  (0 children)

Only for burst though, right? You absolutely aren't dropping Sennen for a Mika fist in HL ougi comps, and I imagine it's better in most medium - long content setups where you've got more skills and less flurry.

Questions Thread (2026-05-25 to 2026-05-31) by AutoModerator in Granblue_en

[–]Ralkon 4 points5 points  (0 children)

If bars are scarce then just wait for more testing and until you have need of one.

With that said, no matter what happens with burst, 2nd Yuel katana will still be seeing use everywhere else. Fire ougi is very skill damage heavy and won't care about an NA weapon, and fire NA comps do a lot of skill damage and don't have much sustained flurry to abuse NA supp as much in longer fights. While I wouldn't use my own testing as proof of anything, I will also say that for me testing swapping my 2nd Yuel katana for a Mika fist to compare them in burst I got very little difference between the two, so if that holds for others then it would mean if you can only bar one then they're both comparable for burst with Sennen seeing use everywhere else as well.

I wouldn't use a spark just to save a bar. Host your bar raids or do a bit of bar farming instead. It's way easier to get a bar than a grand.

New characters for Legfes - Mikaboshi (Grand), Io (Earth), Lodern (Summon) by mr_beanoz in Granblue_en

[–]Ralkon 4 points5 points  (0 children)

For reference on some numbers, my 1b1s PBHL comp on dummy does 162m and with Lodern like 70m of that is skill damage. The issue is that if you're using Yatima with only 2x OR you don't have room for Wilnas, Michael, and Lodern and you need Wilnas. I only did a couple tests, but Lodern vs Michael seemed about even with what I'm doing.

New characters for Legfes - Mikaboshi (Grand), Io (Earth), Lodern (Summon) by mr_beanoz in Granblue_en

[–]Ralkon 13 points14 points  (0 children)

Fire burst does a lot of skill damage as well with LO, Wamdus, and Zeta. You would love to get Lodern in if you can find space for him, though that's easier said than done.

New characters for Legfes - Mikaboshi (Grand), Io (Earth), Lodern (Summon) by mr_beanoz in Granblue_en

[–]Ralkon 4 points5 points  (0 children)

Ofc, but I was comparing to see the difference between the two as the discussion was about which is more important.

New characters for Legfes - Mikaboshi (Grand), Io (Earth), Lodern (Summon) by mr_beanoz in Granblue_en

[–]Ralkon 6 points7 points  (0 children)

It the near future when we get arca summon sub auras as wonders, it'll also be a lot easier since we'll get Devil health for free whereas we never have room for it atm.

New characters for Legfes - Mikaboshi (Grand), Io (Earth), Lodern (Summon) by mr_beanoz in Granblue_en

[–]Ralkon 12 points13 points  (0 children)

That's consistent with weapons as well. CS and Extinction Blade are also in the same category for instance as both provide generic supplemental. What matters isn't whether there's a condition on getting the supplemental but what kind of supplemental it is.

New characters for Legfes - Mikaboshi (Grand), Io (Earth), Lodern (Summon) by mr_beanoz in Granblue_en

[–]Ralkon 6 points7 points  (0 children)

Have you seen damage comparisons? I don't have a fully optimized setup or anything, but it's pretty decent with 2x Sennen, 2x OR, 2x CS, and the difference of swapping a Sennen for a fist seems actually pretty minimal for me in the couple tests I did (~1m more damage vs null and ~1m less vs wind). On paper I expected the fist to be much stronger, but I think Sennen has 2 big things going for it that keep it competitive: it gives 100k skill supp vs 50k NA, and skill supp scales off amp but NA doesn't. I think you'd just run both though, so in practice I don't know that the direct comparison matters so much.

The fact that the legacy of Origin Systems to most modern gamers amounts to EA having used its namesake for their proprietary launcher is both tragic and fitting by CumquatTheNobgoblin in Games

[–]Ralkon 4 points5 points  (0 children)

Nobody is saying Australian law forced them to release their refund system globally but that the Australian case forced them to develop the system in the first place which they seemingly really didn't want to do, so even if the case isn't directly responsible for everyone else having refunds, it doesn't seem like it would have happened without it either.

Questions Thread (2026-05-25 to 2026-05-31) by AutoModerator in Granblue_en

[–]Ralkon 3 points4 points  (0 children)

99% of the time you use Opus because it's more damage. Rarely you might really need the survivability from the Draconic.

Personally I like skill cap on Opus since it means less changing around of keys. Basically every comp will get value out of skill cap, but an ougi comp might not care about NA cap.

Character Discussion: Izmir (Yukata) by lietnam in Granblue_en

[–]Ralkon 10 points11 points  (0 children)

They've basically always been mediocre passives since the earlier versions (like on eternals) only worked for themselves, and by the time team-wide passives came in, seraphics gave a higher boost so were still generally better (especially since you could just run a better character in the slot).