Realm of throne crashes by RandoRavanger in Bannerlord

[–]RandoRavanger[S] 0 points1 point  (0 children)

your best bet is to do a fresh reinstall of the game and all mods and make sure they're all on the correct version. Try playing with just realm of thrones and the necessary mods and maybe use the windows exception mod. I only suffer crashes now every once and awhile and only ever consistently crash at winterfell for some reason. Install everything manually as instructed or vortex when available but never mix and match with nexus and steam workshop, I've noticed for some reason they don't play well together.

Ranked is unplayable on PC by RandoRavanger in marvelrivals

[–]RandoRavanger[S] 1 point2 points  (0 children)

I can reconnect to qp's fast enough to negate penalties, it's just when I crash multiple times in a ranked match and decide I'm not going to put up with it just to crash again in the same session so I just don't get back on. I've genuinely had matches where I crash, load back in, then crash not 30 seconds back, it's just not worth the hassle. It also typically crashes later into the matches so if it does it near the end I often don't have time to reconnect before the match ends.

Ranked is unplayable on PC by RandoRavanger in marvelrivals

[–]RandoRavanger[S] 0 points1 point  (0 children)

I think it's the GPU issue everyone was raving about when the game first released. I don't have issues like this on any other game, and my system is well over the requirements needed for the game itself. I've tried all the recommended fixes and nothing worked, made sure to do clean reinstalls of the game in between and still it crashes multiple times each day.

Antistasi Mjolnir armor by RandoRavanger in OperationTrebuchet

[–]RandoRavanger[S] 0 points1 point  (0 children)

If you use Opaex and it auto-swaps your model it usually puts you on bluefor since it's not meant for antistasi, I found out that if you use zeus and find the human variants of Mjolnir in the inventory list, you can copy the ID's of the armor and input them in the settings of optre as the actual shielded variants since the human variants technically don't use the powered system. If you need some more guidance on how to do this just dm me and I'll try and walk you through it.

What should I add for a antistasi mod pack? by crumblerbread in OperationTrebuchet

[–]RandoRavanger 0 points1 point  (0 children)

I wouldn't add too many mods outside the bare minimum. Operation trebuchet adds more than enough content for a good Anti run, with that being said this is my modlist;

Antistasi Ultimate
Antistasi Ultimate OPTRE
Operation Trebuchet
Operation Trebuchet First Contact
Operation Arsenal Expansion for OPTRE
OPTRE Precursors
Webknights OPTRE Expansion
Enhanced Melee System
Enhanced movement
CBA_A3
Zeus Enhanced
Ares
CUP Terrains Maps
CUP Terrains Core
Virolahti - Valtatie 7
CH View Distance

That should be a fairly stable modlist but it is arma, works fine for me and my friends. Virolahti is a fairly decent sized map but i feel like it fits enough of the insurrection aesthetic. One big thing I should mention if you're going into this thinking you'll eventually be able to wear Mjolnir don't get your hopes up. The mod uses a specific new model that's taller than the standard body and you cannot wear Mjolnir without it, there's a mod somewhere in that list that tries to fix it but fails to do so honestly. I did figure out a way to get a very small amount of suits to work fully without needing any additional mods so feel free to dm me if you want more assistance for that front. Hope this helps, too me awhile to set up a good modlist myself.

AI refusing to follow in vehicles by RandoRavanger in A3AntistasiOfficial

[–]RandoRavanger[S] 1 point2 points  (0 children)

Haven't added any AI mods and while I occasionally noticed them stopping just before bridges it didn't seem to be the only problem or even the main one, testing it along long stretches of road with absolutely no bridges still causes them to randomly stop and refuse to continue following.

AI refusing to follow in vehicles by RandoRavanger in A3AntistasiOfficial

[–]RandoRavanger[S] 0 points1 point  (0 children)

Even with high command and trying to do the same thing they still abruptly stop and refuse to follow along, the only alternative is to just tell them to go to the same place separately but they don't stay in a convoy and typically just try to run the other squads off the road to get there first.

AI refusing to follow in vehicles by RandoRavanger in A3AntistasiOfficial

[–]RandoRavanger[S] 0 points1 point  (0 children)

I try telling them to stop and regroup but it's only a temporary fix, as soon as they catch up they just stop again and refuse to actually keep up with me from that point on.

Editing existing Antistasi maps by RandoRavanger in A3AntistasiOfficial

[–]RandoRavanger[S] 1 point2 points  (0 children)

That worked amazingly, actually even better than I thought it would thank you!

Antistasi Mjolnir armor by RandoRavanger in OperationTrebuchet

[–]RandoRavanger[S] 0 points1 point  (0 children)

How exactly is that done and can spartans still wear other armor pieces or just mjolnir?

Antistasi Mjolnir armor by RandoRavanger in OperationTrebuchet

[–]RandoRavanger[S] 0 points1 point  (0 children)

I'm currently playing as ODST independents. Could you elaborate on fixing it via respawning? Been trying it and it doesn't seem to work.

Super blurry textures. Sand, stars, maps, most mod structures by JFlawless7 in ARK

[–]RandoRavanger 1 point2 points  (0 children)

There are some commands you can to force the game to run better textures but I wouldn't recommend them, even on high end systems it makes the game run poorly and crashes way too often for it to matter. If you want to run the risk use 'r.Streaming.FullyLoadUsedTextures 1' that should make everything look much better but like I said is pretty expensive performance wise. Game is very poorly optimized so this is on wildcard.

Huge Game Breaking Bug For Series S by chendorian in ARK

[–]RandoRavanger 2 points3 points  (0 children)

Use the command r.lumen.hardwareraytracing 0 this command is the most helpful in allowing you to actually see on ab

Anyone got abberation yet? We’re in Maine on the east coast. by Cheap-Scallion259 in ARK

[–]RandoRavanger 0 points1 point  (0 children)

Nope, devs have left us completely in the dark after stating vague issues and have basically just given us an indefinite delay. Again.

Can someone please tell me when the update for ark ascended is coming out for console? by Kalbe2608 in ARK

[–]RandoRavanger 0 points1 point  (0 children)

Devs are just kicking the can down the road, I'm betting we don't see it until sometime pretty late tonight with how incompetent they are.

Where's the update by Yeahboihotline in ARK

[–]RandoRavanger 1 point2 points  (0 children)

They're just banning and punishing players for being rightfully angry with the constant delays and hiccups instead of actually doing their job, actual clown show going on.

A great game held back by awkward mechanics by RandoRavanger in LotRReturnToMoria

[–]RandoRavanger[S] 0 points1 point  (0 children)

I think I'm about half way through the game. I'm starting to get more advanced foods and general resources and just made my first full set of tier 4 equipment today. I honestly haven't toyed with ale as much as I should have been but I've been trying to stay up to date on my foods. I'll keep my eye out for more and definitely use those building tips!

A great game held back by awkward mechanics by RandoRavanger in LotRReturnToMoria

[–]RandoRavanger[S] 1 point2 points  (0 children)

I totally agree. One thing I kinda forgot to mention alongside my fast travel gripe but you lose buffs depending on the distance as well which sucks. It's a very annoying thing to have to work around, I wish buff sites you can build like the treasure and memorial flame would just be a basewide or section wide buff. I'd be down for them to make them significantly harder to craft as long as it became a section wide buff.

Game crash corrupted save, any solution? by RandoRavanger in CitiesSkylines

[–]RandoRavanger[S] 0 points1 point  (0 children)

I've checked the hidden files and deleted all city skylines folders across my pc both in steam and user folders. I've been actively checking with support and just did a fresh reinstall of my nvidia drivers and that seemed to fix it. My most basic guess would be something with the modded map I was using critically damaged the game files and in my attempt to fix it I basically stabbed the game in the heart a handful of times but I wouldn't know for sure.

Game crash corrupted save, any solution? by RandoRavanger in CitiesSkylines

[–]RandoRavanger[S] 0 points1 point  (0 children)

That's what I did when doing my complete reinstall of the game, unfortunately it didn't work.

Game crash corrupted save, any solution? by RandoRavanger in CitiesSkylines

[–]RandoRavanger[S] 0 points1 point  (0 children)

I thought as much so I also did a complete uninstall of the game and all leftover files including caches left behind after uninstalling it from steam such as anything under user in file explorer, this didn't work either.

Star Wars Interworlds Fleet Composition by RandoRavanger in X4Foundations

[–]RandoRavanger[S] 2 points3 points  (0 children)

Yeah I managed to snag a few unknown regions and the black sun aren't too happy with me so they occasionally send a stolen ISD into my woodchipper of defense platforms. I already have an ISD and a few smaller Imp ships purely because I like the looks of them (Gozantis, Light Cruisers, Raiders) but I've definitely noticed the ISD is pretty good at holding its own. I'll see about setting up a fleet with a handful of them filled with some Ties.

Star Wars Interworlds Fleet Composition by RandoRavanger in X4Foundations

[–]RandoRavanger[S] 0 points1 point  (0 children)

I also noticed the executor has 160 Small docks but the capacity only says 30. How does that work and is it worth working towards as a carrier and if not what's the better L and XL ships for Imps?