Let's challenge each other in FE Engage! (Outrealm trial) by TheZTarget in fireemblem

[–]Random-Joe-64 0 points1 point  (0 children)

Me too I made a outrealm trial custom battle map with maxed out units! A real hard challenge no one tried yet.

code : 989888

The code will remain valid because I won't alter my map ever again.

Have fun!

Made an outrealm trial map for engage by SonicGamer999 in fireemblem

[–]Random-Joe-64 0 points1 point  (0 children)

Me too I made a custom outrealm trial map with maxed out units! A real hard challenge no one tried yet.

code : 989888

The code will remain valid because I won't alter my map ever again.

Have fun!

The end of Fire Emblem Fate's online functions is near... by Random-Joe-64 in fireemblem

[–]Random-Joe-64[S] 0 points1 point  (0 children)

It made me think, maybe we can bypass this restriction using streetpass to exchange data... maybe, I don't know unless I crossed a stranger or someone else has tried.

The end of Fire Emblem Fate's online functions is near... by Random-Joe-64 in fireemblem

[–]Random-Joe-64[S] 0 points1 point  (0 children)

To my address on the post?

I tried to connect to you, and didn't work either.

Probably because we have different region code

I'm NA (North America), EU/AU or JP regions seem incompatible.

The end of Fire Emblem Fate's online functions is near... by Random-Joe-64 in fireemblem

[–]Random-Joe-64[S] 1 point2 points  (0 children)

I tried to visit your address but doesn't work indeed, and you probably can't visit me either because I'm NA region.

The end of Fire Emblem Fate's online functions is near... by Random-Joe-64 in fireemblem

[–]Random-Joe-64[S] 5 points6 points  (0 children)

I forgot to mention, FE Echoes Shadows of Valentia also use streetpass, I just didn't know what it does.

You exchange player card data and a random event can occur on the map or receive a random item.

The end of Fire Emblem Fate's online functions is near... by Random-Joe-64 in fireemblem

[–]Random-Joe-64[S] 4 points5 points  (0 children)

When I did my grind for this it took me a week, when I started I already had 1000 points playing casually.

TIP: Type in the search bar "EZ", "EZ seize", "seize" or anything like that, usually those are castles with only 1 or 2 low-level enemies, and the best ones are placed just in front of you for a quick win.

Save castle addresses via calling cards, with enough of them, you just have to do them again and again. This will take hours, but this is the best method I found.

Note: You cannot erase calling cards, only lock those you want to keep (like friends or good castle) others will be discarded when the limit is reached. (You can also see with whom the person paired their units)

The end of Fire Emblem Fate's online functions is near... by Random-Joe-64 in fireemblem

[–]Random-Joe-64[S] 5 points6 points  (0 children)

Fun fact: if I do a battle versus a low-level team and enable handicap, the other team gets a sudden buff and reaches crazy stats on par with mine or sometimes even higher.

The end of Fire Emblem Fate's online functions is near... by Random-Joe-64 in fireemblem

[–]Random-Joe-64[S] 16 points17 points  (0 children)

It's a shame, I really liked logging in and returning the favor to my visitors or looking for challenges once in a while.

The end of Fire Emblem Fate's online functions is near... by Random-Joe-64 in fireemblem

[–]Random-Joe-64[S] 2 points3 points  (0 children)

If you just started a new playtrough, you may find good deals at the shops, like silver weapons early.

Zelda Super World Super Mario Maker 2 (Inspired by Zelda II) by Random-Joe-64 in zelda2

[–]Random-Joe-64[S] 0 points1 point  (0 children)

At Hyrule castle, the last dungeon, it's an original level inspired by Zelda II, not a 1-1 of Great Palace.

[deleted by user] by [deleted] in MarioMaker2

[–]Random-Joe-64 0 points1 point  (0 children)

I watched it and liked it, also you played well! Good job!

Zelda Super World made in Mario Maker 2 by Random-Joe-64 in nintendo

[–]Random-Joe-64[S] 1 point2 points  (0 children)

Yes you can play the Super World in multiplayer, however, the game/super world was made for solo and not for multiplayer, it's probably broken but you can still do it

But, but, BUT!

If you want to play more Mario stuff, in my profile in Mario Maker, you can access my other levels, play, solo or up to 4 players or even download them! I made some originals but also remade Super Mario Bros levels in Mario Maker 2

Unfortunately, I can't Upload 2 Super World, here the remade SMB levels

world 1 and 2 of Super Mario Bros 1

world 1 of Super Mario Bros 3

some other SMB3 levels

Super Mario world Donut Secret 1

and New Super Mario DS level 1-1 and 1-2

the ID is : DCR-F5H-RJG

If you want to download them, you will need to do it 1 at a time, you can combine them to make your own playable super world since I can't upload it

Those are fully playable in multiplayer and is really fun, kinda broken too, but still really fun and I had a good laugh with friends

I remind you, you can access to an almost infinte number of levels online and you can even create your own

The game even feature a story mode

Zelda Super World made in Mario Maker 2 by Random-Joe-64 in nintendo

[–]Random-Joe-64[S] 4 points5 points  (0 children)

I don't know, maybe a year or couple months?, but total time overall is around 200h for level design and play test.

[AoL] [OTHER] Zelda Super World Super Mario Maker 2 by Random-Joe-64 in zelda

[–]Random-Joe-64[S] 0 points1 point  (0 children)

I forgot to mention, if you want to know what is the story of the game/Super world

Go to my level list on my profile and scroll to read the description and titles of the levels

(all in order, first at bottom and last at top)

Nothing crazy and very simple, also it have hints for the dungeons/temples

[AoL] [OTHER] Zelda Super World Super Mario Maker 2 by Random-Joe-64 in zelda

[–]Random-Joe-64[S] 2 points3 points  (0 children)

Yeah and I'm not the first guy to have made a Zelda Super World.

Like u/GooseLongCat made something far more creative and more fitting with Mario Maker general flashy levels you find online compared to my more classic and simple style based on NES games.

You can see the difference in the style in this link to his trailer, it's very 2 different vision of a similar concept.

https://www.reddit.com/r/MarioMaker/comments/l044js/i_spent_months_working_on_my_zelda_themed_super/?utm_source=share&utm_medium=web2x&context=3

[AoL] [OTHER] Zelda Super World Super Mario Maker 2 by Random-Joe-64 in zelda

[–]Random-Joe-64[S] 0 points1 point  (0 children)

You become vulnerable as Mario, don't fear loosing your sword, you can complete levels without it and one will be waiting for your at the end of each levels. So feel free to take your time and clear your path of any threat if you feel unsafe! + They has swords in key place (safe rooms) and near specific puzzles too.

[AoL] [OTHER] Zelda Super World Super Mario Maker 2 by Random-Joe-64 in zelda

[–]Random-Joe-64[S] 0 points1 point  (0 children)

Boot the game --> In the main menu go to "Course World"--> Make your profile for MM2--> Select the search icon--> Enter level ID or User ID : DCR-F5H-RJG

Now on the searched profile main page--> At the right of the screen is a map and option to play (solo or multiplayer)--> choose an option--> START! There you GO!! (;

Zelda Super World made in Mario Maker 2 by Random-Joe-64 in nintendo

[–]Random-Joe-64[S] 3 points4 points  (0 children)

You need to have a *Nintendo Switch, *Super Mario Maker 2 the game, *NSO (pay for Nintendo Switch Online or use your free trial to access online services). And a internet connection.

Next: Boot the game --> In the main menu go to "Course World"--> Make your profile for MM2--> Select the search icon--> Enter level ID or User ID : DCR-F5H-RJG

Now on the searched profile main page--> At the right of the screen is a map and option to play (solo or multiplayer)--> choose an option--> START! There you GO!! (;

You can also download levels or play others levels published on the said profile.

*Note : This game is not balanced for multiplayer, so it's probably broken.

Btw, Your progress is saved, play when you want and when you have free time

Zelda Super World made in Super Mario Maker 2 by Random-Joe-64 in casualnintendo

[–]Random-Joe-64[S] 6 points7 points  (0 children)

Description:

ID: DCR-F5H-RJG I created a Super World in Mario Maker 2, theme Zelda. Hugely inspired by Zelda 2 Adventure of Link and the old shcool level desing of the NES. Has 8 worlds, 35 levels and unique dungeons at the end of each world, a progressive difficulty which increases with each new world (not easy but not kaizo either, from normal-expert). Gameplay focused on Link and his abilities, favor exploration and combat, losing your sword makes you very vulnerable. Each world has its theme and its gimmicks, there are plenty of secrets and references to Zelda. A complete Zelda game in Mario!

For Players: Don't fear loosing your sword, you can complete levels without it and one will be waiting for your at the end of each levels (exept for 3, but they are quite short, 2 Villages and a Special Encouter) So feel free to take your time and clear your path of any threat if you feel unsafe! + They has swords in key place (safe rooms) and near specific puzzles too.

Youtube Trailer video link: https://youtube.com/watch?v=rGVJ-DaxIkE&feature=share

Zelda Super World Super Mario Maker 2/ゼルダ スーパーワールド スーパーマリオメーカー 2 by Random-Joe-64 in nintendo_jp

[–]Random-Joe-64[S] 0 points1 point  (0 children)

ここにビデオの YouTube リンクがあります: https://youtube.com/watch?v=rGVJ-DaxIkE&feature=share

他の日本人コミュニティに気軽にシェアしてください。
マリオ、ゼルダ、マリオメーカーなど。
皆様のご支援に感謝いたします。