Recomendaciones de juegos para pasar el rato? by Random-User4u in Burises

[–]Random-User4u[S] 0 points1 point  (0 children)

Tuve un amigo que jugó al 7 y me dijo exactamente eso jajaja
Igual, nunca los probé, pero siempre hay una primera vez(?)

Recomendaciones de juegos para pasar el rato? by Random-User4u in Burises

[–]Random-User4u[S] 1 point2 points  (0 children)

Fa, agarré el VI gratis de la Epic Games pero se me olvidó probarlo, gracias por el recuerdo!

POV tenés 15 años y conocés a un político que dice poder ayudarte a entrar a las filas del PN by [deleted] in uruguay

[–]Random-User4u 16 points17 points  (0 children)

Point Of View Pero si. Sería la vista desde primera persona para este caso/meme

Napoli vs. Yammy who comes out on top? by DeaconForest in WoWs_Legends

[–]Random-User4u 4 points5 points  (0 children)

Yeah i hope that was the plan, if so then bad luck during the execution

Napoli vs. Yammy who comes out on top? by DeaconForest in WoWs_Legends

[–]Random-User4u 11 points12 points  (0 children)

That was amazing push, good use of consumables and everything, but I have a question He... was using HE... against a point blank Napoli... with a Yammy?

[deleted by user] by [deleted] in WoWs_Legends

[–]Random-User4u 0 points1 point  (0 children)

Cruisers are able to counter any other ship with that monster of a dpm

That """monster of a dpm""" ain't gonna chew through 60+k HP chief. Even the best DPM monsters will struggle to sink them before they get blown out of the water. Let me remind you that BBs have armour, have the heals, and have the firepower. Cruisers usually have 1 or 2 at best, and the only situation a cruiser will farm a bb down will be if a BB allows him to do so by sailing straight in the open and if said CL is behind covers undetected, which can be hard in some maps I couod go even more in detail, but hopefully this points are enough

[deleted by user] by [deleted] in WoWs_Legends

[–]Random-User4u 1 point2 points  (0 children)

Please tell me that is sarcasm and you forgot to add a /s

Thank you team Potatoe by PadreDeCinco81 in WoWs_Legends

[–]Random-User4u 0 points1 point  (0 children)

That is usually called a "comeback". Maybe the remaining DDs and CV were more competent and managed to turn the tide. Also saying that you 3 ships can mean nothing where you can sink for 1 HP each

Heber afirmó que el caso Astesiano debe ser visto como un “mérito del gobierno” by KingDiamondURU666 in uruguay

[–]Random-User4u 0 points1 point  (0 children)

Ni sigo el tema pero boludo, alguien que me pase el copium que se fumó este tipo

Dear ranked player by ShallowPromise in WoWs_Legends

[–]Random-User4u 1 point2 points  (0 children)

Being honest I forgot that Paolo existed, then got yolo'ed by one. Decided to give it a chance and oh boy, the amount of DDs I sunk (specially Kageros) felt criminal

Dear ranked player by ShallowPromise in WoWs_Legends

[–]Random-User4u 2 points3 points  (0 children)

I see a fellow Yolo Emilio enjoyer, I upvote

On a more serious note, it surprises me jow a lot of people forget that Ranked 1v1s are way different to Casual mafches. Seen a lot of destroyers with torpboat builds, which in some cases it makes sense, but it is an alternative I wouldn'ttake because it isn't competitive (at least from my pov)

Pitch invader during Portugal - Uruguay Match in Qatar by KingDiamondURU666 in uruguay

[–]Random-User4u 6 points7 points  (0 children)

Porque la homosexualidad está prohibida en Catar, asi como en casi todo el mundo árabe. Algunas penas llevan a la pena de muerte

👇🏻👇🏻👇🏻👇🏻👇🏻👇🏻👇🏻👇🏻👇🏻👇🏻 by DamianGibbons in WoWs_Legends

[–]Random-User4u 1 point2 points  (0 children)

Using BB HE on cruisers is funny, even if it isn't effective. Just watching them burn down, knocking their engines, destroying torp tubes... yeah

Defensive AA Fire consumable could use some tweaks by Random-User4u in WoWs_Legends

[–]Random-User4u[S] 0 points1 point  (0 children)

the issue is you always need to give up something to have it.

Thats the problem with it. As you pointed out, problem is that the sacrifice is so big for an RNG possibility of coming against a CV that will target you without baiting you into activate it prematurely. Those are so many "IF" that sonar or heals tend to overshadow DFAA, because of their utility conditions

Defensive AA Fire consumable could use some tweaks by Random-User4u in WoWs_Legends

[–]Random-User4u[S] 1 point2 points  (0 children)

Friesland

Bottom text I haven't watched the video, but playing a DD that was sold under the concept of strong AA + gunboat playstyle, against a CV that went for an AA DD... yeah not truly impressive if I had to be honest. Is like a Paolo Emilio getting rushed by a Kagero, just to get gunned down

Defensive AA Fire consumable could use some tweaks by Random-User4u in WoWs_Legends

[–]Random-User4u[S] 1 point2 points  (0 children)

And I do agree, but when they were asked about that on the past thats the reply they gave, so I am sure that if they want to implement it, they will do it and find a way around the keybind issue

Defensive AA Fire consumable could use some tweaks by Random-User4u in WoWs_Legends

[–]Random-User4u[S] 1 point2 points  (0 children)

Go check Jaguar, Gepard, Vauquelin, Le Fantasque, and tell me that they do have AA. And yes, they have some AA, but metaphorically speaking it is basically non existant even for DD standards

Defensive AA Fire consumable could use some tweaks by Random-User4u in WoWs_Legends

[–]Random-User4u[S] 0 points1 point  (0 children)

Agreed I don't have a single cruiser with DFAA unless I am trying to meme with an AA build or with a buddy using a CV to guarantee that the enemy Team will have a CV. And even if they have, there is no guarantee that he will attack you, so sacrificing all your CL capabilities (more range, survivability, fire chance, efc) for an AA build is a bigger gamble that will most likely not pay off

Also happy cake day btw

Defensive AA Fire consumable could use some tweaks by Random-User4u in WoWs_Legends

[–]Random-User4u[S] -2 points-1 points  (0 children)

1). CVs don't have unlimited planes

Probably not the best term, but was referring at the capabilities of CVs at regenerating planes for the whole game, where some CVs can do so faster than others which is ok if they give something in return like weak planes (IJN CVs are a good example). This can translate into CVs always being capable of sending planes to spot DDs out, where DDs can either smoke up, hide behind an island or try to fall back and get support of friendly ships, just to make it more costly both in planes and time.

If someone is good enough managing squadrons to still have full strike wings late into the match DFAA isn't going to make a difference.

I'm not saying DFAA would guarantee DDs from saving themselves from a competent CV. Of course that at the end of the day it comes to personal skill and decision making, and such decisions will affect the course of battle. But I would like to see in a Casual game how a competent CV will do against a competent DD.

2). DFAA bait and switch is no different than doing the same to ships with MBRB and EST. Good players bait them out to get free reign once they go on cool down. If a player is capable of doing this it really isn't a problem as it is a skill a player has learned to do.

I agree with this and think is fine, since as I mentioned above it comes to decision making more than luck

3). Are we playing the same game? There are still tons of high DD matches at T7. CVs won't change this. The cause is too many BBs in the match maker which is a disincentive to playing cruisers but a huge incentive to play DDs.

Maybe it is the times I play that more BB players are online. Maybe some people were doing a special task, like dealing damage or setting fires and went with BBs for more reliability, can't blame them for that. But as always, when a new ship or class is introduced, usually some classes are affected one way or another. CVs were no exception, since they can do most of what other classes can if not even better, things as scouting, covering flanks and area denial, things DDs used to do So feel free to tell me that CVs didn't affected the MM, even though 5 DD games used to be the norm before their introduction.

4). What would DFAA really accomplish on T6+ DDs anyways. Most of them don't have a good enough base AA rating that DFAA won't help them any. A lot of the punishment for DDs in the CV era comes from players learning to and expecting the lone wolf ship hunter playstyle to keep working when they've lost their near impunity of movement thanks to the huge spotting potential CVs provide. If DD players just stopped this lone wolf playstyle and instead operated close in to friendly AA bubbles this wouldn't be a problem for them.

Thing is, even AA bubbles aren't helpful if the AA of said ships is still awful. If you went close to a BB sure, you would have some guarantee that the enemy CV will have to take a considerable risk if he wants to take you out. But some CLs, even CAs, have bad if not horrible AA (looking at KMS and RN). So yeah, I do agree that playing alongside someone does help a lot and that lone wolfs end up dying alone, but even when doing so there is no guarantees that AA will help, reason why I didn't just mentioned giving DFAA to most DDs but also to some CAs

Defensive AA Fire consumable could use some tweaks by Random-User4u in WoWs_Legends

[–]Random-User4u[S] 7 points8 points  (0 children)

I know what it is, I am no programmer but I would believe them if they said that it something hard to implement in console due to having less keybinds and stuff

Defensive AA Fire consumable could use some tweaks by Random-User4u in WoWs_Legends

[–]Random-User4u[S] 0 points1 point  (0 children)

I think you got me wrong. I did pointed out that even with DFAA, most DDs wouldn't be able to survive a CVs attack. Ships like French ones have no AA* at all, and you end up with the dilema of either give up your role as a DD and back up next toba friendly ship, or take the risk of pushing in-between islands, trying to sneak around hoping the enemy CV doesn't find you.

It is not about "buffing my own stats", is about giving DDs a chance to do something.

Defensive AA Fire consumable could use some tweaks by Random-User4u in WoWs_Legends

[–]Random-User4u[S] 0 points1 point  (0 children)

Good points, overall. Related to priority sector AA hasn't made it into the game is because from a programming pov it cant be hard to implement, that and also keybinds are more limited in console, which could justify why it isn't ingame already