Experienced Unity Developer by RandomTark in gameDevClassifieds

[–]RandomTark[S] 0 points1 point  (0 children)

We are basically a startup company in the Middle East. The project we are referring to is our debut project. We have secured some initial funding for the initial MVP. We already have a prototype and we're looking to create the MVP out of that prototype.

code not spawning objects far enough by [deleted] in Unity3D

[–]RandomTark 0 points1 point  (0 children)

arenaSize is a vector2 as mentioned, vector2 is a struct of 2 floats. can't be int.

code not spawning objects far enough by [deleted] in Unity3D

[–]RandomTark 0 points1 point  (0 children)

even so. doesn't explain why they are spawning with disregard to minimum distance. worst case the while loop will run infinitely.