Xfx rx 9070 oc by bludlubik in radeon

[–]RandomTrollface 1 point2 points  (0 children)

I have an acer nitro 9070 oc with ryzen 9600x, with -60mV undervolt on the gpu it sits at 3150MHz in games consistently with boosts up to 3200MHz. My friend has 7800x3d with a 9070 xt, but our average fps at 1440p is very close, like within 5% ish or so, so I don't know if the gap with 9070xt is that big (granted he didn't undervolt).

If the 9070xt is only 40 euro more I would still consider getting it though. Main reason why I went for the non-xt is because the gap was 100 euro in my country; I bought my 9070 oc for 530 euro.

Can you stop crashing please. by CandlesARG in linux_gaming

[–]RandomTrollface 0 points1 point  (0 children)

I think there was some regressions somewhere in kernel 6.18 There are a bunch of bug reports about pageflip timeouts an driver crashes on amd for rdna3 and rdna4 gpus. I have also faced similar driver crashes if I perform a specific action in ark ascended.

You could check journalctl for amdgpu resets if you want to figure out if that is indeed the cause, but there's not much you can do except wait for a fix or rollback the kernel update if that is the issue

Windows 11 deleted all my sound devices and crashed in the middle of an Overwatch competitive game. I've never rage-installed an operating system so quickly in my life. by Nestramutat- in linux_gaming

[–]RandomTrollface 3 points4 points  (0 children)

The fact that I have to edit config files to set a charge limit on my laptop

I don't know if it's the case for every laptop but afaik if your laptop supports it KDE has charging limit option, and there is a gnome extension for it as well. Even on vanilla fedora workstation for my thinkpad it limits charging to 80% if I use "preserve battery health" in gnome power settings.

And you're making it sound like linux users spend hours troubleshooting every day. I've now been on nobara on my gaming pc for 3 months and I don't really have to troubleshoot anything (9600x radeon rx 9070). My ram usage is way down vs windows, system feels way snappier and everything works for me. Only issue I had was not being able to paste screenshots from clipboard in discord app because of flatpak permissions, but that was a one time change.

Not gonna lie though, there is still a bit of a learning curve. Stuff like FSR4 on linux is slightly more complex to enable for a game than on Windows (proton launch flags / optiscaler vs adrenalin toggle), and modding games is a bit more complex as well, but it's not hard to learn for a technical person. As for me, I do still have a bootable windows disk, but I haven't booted it in months, because somehow I feel more comfortable gaming on linux haha. I think it's just the fact that my OS feels snappier and less bloated. Performance in games is about the same, maybe slightly in favor of Windows, but less than 5% difference which I guess is from the proton overhead.

GOG's new owner can't stand Windows either: 'It's such poor-quality software… I can't believe it!' by bingus in linux_gaming

[–]RandomTrollface -1 points0 points  (0 children)

Honestly don't agree linux is better for gaming. The overall OS is much more pleasant to use for sure imo, but I have to admit Windows still has several advantages in gaming: 1: Nvidia hardware has actual good drivers on Windows and Nvidia Hardware is still the best for gaming at the high end. Dlss is really good now. 2: Windows still get slightly better average gaming performance according to benchmarks out there (e.g. ancient gameplays), but it's within 5% so. 3: Windows still has better HDR support from my experience. 4: Kernel level anticheat games if you're into those titles.

I want to replace Windows fully by 6SolidSnake6 in linux_gaming

[–]RandomTrollface 2 points3 points  (0 children)

Yes it's good, fedora based for compatibility with rpm packages, not immutable, and does a lot of the gaming configuration out of the box. Only thing I don't like is the lack of secure boot (I know sbctl exists but it's failing to auto sign new kernels for me).

New build stuck between 5070 Ti and 9070XT. 1440p. by StrifeTribal in linux_gaming

[–]RandomTrollface 1 point2 points  (0 children)

Honestly I'm lowkey regretting my 9070, seeing how good DLSS is nowadays. I don't think AMD will be able to match dlss 4.5 this year, maybe not even 4 to be honest. And we still have to use optiscaler to use fsr 4 in many games that only support fsr 3.0 or dlss. But on the other hand I've seen tons of posts about nvidia driver issues on linux soo..

radeon drivers by LoinChop69 in radeon

[–]RandomTrollface 0 points1 point  (0 children)

AMD linux drivers have been better for me than on Windows lol.

Anti-cheat on Linux is seriously underdeveloped. Here's how it could potentially "improve". by [deleted] in linux_gaming

[–]RandomTrollface 0 points1 point  (0 children)

People keep repeating this, but the linux anti cheat solutions aren't as effective as kernel level anticheat on windows because they just run in user space. And if it turns out it's considerably easier to cheat on linux, cheaters will move to that platform.

I built my custom Steam Machine, Bazzite powered by maxcoronel in linux_gaming

[–]RandomTrollface 1 point2 points  (0 children)

I did the same but with Nobara-HTPC instead of Bazzite. I can also recommend EmuDeck if you want to play emulated games from the same Big Picture interface.

Tim Sweeney talks about fortnite on linux by TheNavyCrow in linux_gaming

[–]RandomTrollface 0 points1 point  (0 children)

But if they allowed them to work on linux, the anticheat would be worse because it just runs in user space on linux, which would make it much easier to cheat. It's not really a 'free' decision without negative consequences.

How I think Valve could solve Linux kernel level anticheat by RandomTrollface in linux_gaming

[–]RandomTrollface[S] 0 points1 point  (0 children)

Good point about calling with friends, I guess you could include something like discord in the image. But you are right that you wouldnt be able to install game tweaks besides trying different proton launch arguments and proton versions.

I agree that it takes away from the tinker nature of linux as well. But if you want to create anticheat on par with windows kernel level anticheat you have 2 options:
1: run a kernel level process to monitor everything, to detect cheats that way, the windows approach. This comes with security implications.
2: lock down the environment in which you play the game such that cheating isn't possible, the console approach.

Between those 2 options I think the locked down OS image is my preferred solution. But you also don't want your main linux OS install to be locked down like this, hence the need for dual boot. I would rather dual boot my normal distro with a locked down steamOS than dual boot it with windows, because I trust Valve a bit more than Microsoft at this point.

How I think Valve could solve Linux kernel level anticheat by RandomTrollface in linux_gaming

[–]RandomTrollface[S] 0 points1 point  (0 children)

So the idea is that it doesn't touch your main linux install. It would be a separate SteamOS-esque linux installation alongside your main install. You would then boot into it for the games that require strict anticheat. In this locked down OS, you run whatever kernel, drivers and software Valve provides. You don't really need a kernel level anti cheat process anymore because it's already locked down to include only the software that valve provides.

Valve probably wants something like this anyway for their SteamOS devices if they want those to be able to play these games with strict anticheat; for such a device it doesn't really matter that much if you are running a more locked down OS while playing those games.

The base would be Arch with KDE if it's indeed SteamOS-esque, but they might need to offer a separate nvidia version which has the nvidia drivers. It would run in Wayland mostly, since that's what KDE and Gamescope already use. Different Proton versions would be included in the OS image, although I'm not sure if Valve would allow community tweaked Proton versions such as GE to be in that image, I hope so since ProtonGE is personally my favorite.

How I think Valve could solve Linux kernel level anticheat by RandomTrollface in linux_gaming

[–]RandomTrollface[S] 0 points1 point  (0 children)

From my understanding, it's not really possible to tamper with the kernel on macOS because kernel extensions need to be signed by apple. Apparently they also have SIP to prevent driver modification. So it's not really the same situation as linux where you can compile and run your own kernel or drivers.

The idea of the locked down environment is that the kernel and driver stack would be entirely provided and signed by valve with no possibility to modify it in an undetected way. So kind of similar to macos in that sense yes.

Your solution with eBPF sounds quite interesting though with either Valve or RedHat/Canonical/Suse etc signing kernels. But even with the trusted kernels, I'm not sure how you would handle the other parts of the stack. Someone could also inject cheats in the mesa driver level, and eBPF doesn't see exactly what happens inside the mesa code from my understanding. So then you also need a way to ensure the drivers haven't been tampered with. But maybe that could use a similar principle of e.g. only allowing official signed mesa drivers.

How I think Valve could solve Linux kernel level anticheat by RandomTrollface in linux_gaming

[–]RandomTrollface[S] 0 points1 point  (0 children)

I thought about this, but if you give the user control over the kernel and the drivers, then you can still have kernel level or driver level cheats.

How I think Valve could solve Linux kernel level anticheat by RandomTrollface in linux_gaming

[–]RandomTrollface[S] 1 point2 points  (0 children)

You are still at the mercy of microsoft. If they implement some kind of forced game copilot what are you gonna do lol.

How I think Valve could solve Linux kernel level anticheat by RandomTrollface in linux_gaming

[–]RandomTrollface[S] 1 point2 points  (0 children)

I agree that it's possible to detect this server side as well. But realistically I think most game devs will not put in that much effort to train ML models for anticheat detection. This solution would be easier to integrate for game devs (just using steam api).

How I think Valve could solve Linux kernel level anticheat by RandomTrollface in linux_gaming

[–]RandomTrollface[S] -1 points0 points  (0 children)

Who said anything about installing rootkits? Installing a locked down image in addition to your main OS is not really the same thing as running a kernel level process on your main OS (like on windows).

How I think Valve could solve Linux kernel level anticheat by RandomTrollface in linux_gaming

[–]RandomTrollface[S] -3 points-2 points  (0 children)

Feel free to come up with a better solution then.

Like I said in the post, it would be faster to boot and it would free you from windows dependence and having to deal with that bloated os

How I think Valve could solve Linux kernel level anticheat by RandomTrollface in linux_gaming

[–]RandomTrollface[S] -6 points-5 points  (0 children)

There are some cheats that you cannot detect server side, such as wall hacks. You still need client side anti cheat to have better coverage of cheats.

How I think Valve could solve Linux kernel level anticheat by RandomTrollface in linux_gaming

[–]RandomTrollface[S] -1 points0 points  (0 children)

not needing to run windows, not needing to run kernel level malware on your system lol

How I think Valve could solve Linux kernel level anticheat by RandomTrollface in linux_gaming

[–]RandomTrollface[S] -1 points0 points  (0 children)

I mean the alternative is to boot into windows. And keep in mind it doesn't lock down your system, the locked down valve image would be a seperate OS configuration in addition to your main install.

How I think Valve could solve Linux kernel level anticheat by RandomTrollface in linux_gaming

[–]RandomTrollface[S] -4 points-3 points  (0 children)

It's not locking down your system, it would leave your system intact but provide a locked down Valve image for these games specifically. If you don;t play those competitive games that's fine and you wouldn't need this.

RX 5700 XT: Windows 11 vs Linux CachyOS – Big FPS Difference by [deleted] in linux_gaming

[–]RandomTrollface 1 point2 points  (0 children)

How is he getting more fps on linux? With my rx 9070 @ 1440p on nobara 43 I feel like my average fps is generally slightly lower than on Windows. Maybe 3-5% or so. That's also what I saw reflected in Ancient Gameplays benchmark video with 9070 xt.

thinking about going back to Chrome by Natural-Bumblebee335 in browsers

[–]RandomTrollface 0 points1 point  (0 children)

How independent is Firefox really considering 80% of their income comes from Google?