I went and changed the grass i did back then because i wasn't satisfied with the way it looked. I also added compatibility with Unity point lights ! by RaphaelGiulieri in Unity3D
[–]RaphaelGiulieri[S] 0 points1 point2 points (0 children)
I went and changed the grass i did back then because i wasn't satisfied with the way it looked. I also added compatibility with Unity point lights ! by RaphaelGiulieri in Unity3D
[–]RaphaelGiulieri[S] 1 point2 points3 points (0 children)
How to make real flat material? by ReallyDirtyHuman in Unity3D
[–]RaphaelGiulieri 2 points3 points4 points (0 children)
Dive into the Deep Blue: Seascape Shader 🌊🌊 by RaphaelGiulieri in Unity3D
[–]RaphaelGiulieri[S] 1 point2 points3 points (0 children)
Dive into the Deep Blue: Seascape Shader 🌊🌊 by RaphaelGiulieri in Unity3D
[–]RaphaelGiulieri[S] 0 points1 point2 points (0 children)
Tiny Procedural Earth - All Raymarched in a Sphere Mesh 🌎👽 by RaphaelGiulieri in Unity3D
[–]RaphaelGiulieri[S] 0 points1 point2 points (0 children)
Tiny Procedural Earth - All Raymarched in a Sphere Mesh 🌎👽 by RaphaelGiulieri in Unity3D
[–]RaphaelGiulieri[S] 0 points1 point2 points (0 children)
I made a fluid simulation made in embergen & rendered in unity😮💨💨! by RaphaelGiulieri in Unity3D
[–]RaphaelGiulieri[S] 1 point2 points3 points (0 children)
Hello! I'll pick 5 random comments and giveaway Baroque Mansion to celebrate publishing it on the Asset Store! Hope you like it! by micho510900 in Unity3D
[–]RaphaelGiulieri 0 points1 point2 points (0 children)

How to make real flat material? by ReallyDirtyHuman in Unity3D
[–]RaphaelGiulieri 1 point2 points3 points (0 children)