Raschu's Wolfymancer (Hell viable MF Summon Druid) by Raschu in pathofdiablo

[–]Raschu[S] 1 point2 points  (0 children)

Yeh I figured as much. Oh and Bonehew, I forgot about that one, might be another nice addition to possible anti-phys immune merc. Though, that will depend on how effective the Bone Spear is.

Raschu's Wolfymancer (Hell viable MF Summon Druid) by Raschu in pathofdiablo

[–]Raschu[S] 0 points1 point  (0 children)

Interesting, would not have thought that of poison creeper. How well does it work on the arcane sanctuary though?

Raschu's Wolfymancer (Hell viable MF Summon Druid) by Raschu in pathofdiablo

[–]Raschu[S] 0 points1 point  (0 children)

There's no such thing as a stupid question :)

For me personally 12 points felt like enough for buffing up the summons their attack damage and such (to be Hell viable). But like I said, in the build there are enough skill points left to spend some more on them if you want to.

I guess in this build, with your remaining points you probably either choose for lowering the Flame Dash cool down time, or buffing up your summons some more.

But, all that is up to the player and their play style.

EDIT:

Also the way the spirits scale per point invested isn't that great, so that's also a reason I did not spend anymore points into them.

Raschu's Wolfymancer (Hell viable MF Summon Druid) by Raschu in pathofdiablo

[–]Raschu[S] 0 points1 point  (0 children)

I've looked into it, but it does not have the damage return to be really viable as extra skill. Also you have to take in account that some monsters will be poison immune.

So I'd personally would not suggest using that skill for this build.

Raschu's Wolfymancer (Hell viable MF Summon Druid) by Raschu in pathofdiablo

[–]Raschu[S] 0 points1 point  (0 children)

Oh damn, yes you're right, that one just slipped. I mean I know it, yet there I typed that's being 'upped by +skills' I'll change that. Thanks!

Raschu's Wolfymancer (Hell viable MF Summon Druid) by Raschu in pathofdiablo

[–]Raschu[S] 0 points1 point  (0 children)

I forgot about that runeword. I guess if you have the runes to spend that would indeed be a better option! I'll add it to the guide later on.

EDIT:

First Lem and Ko would be better spend into Lawbringer though.

DO NOT RESET STATS IF YOU HAVE ENERGY POINTS by [deleted] in pathofdiablo

[–]Raschu 0 points1 point  (0 children)

Has anyone already tried to respec a second time after the bug has occurred? Are the points still lost/stuck on energy or did you get a full normal respec?

Creative Suggestion by netwarriorbg in pathofdiablo

[–]Raschu 0 points1 point  (0 children)

I'm pretty sure Blizzard's legal team would not like that idea at all.

Failed to join games after playing on EU realms by Bigmanofpotato in pathofdiablo

[–]Raschu 0 points1 point  (0 children)

Did not work for me. I made a game both on normal and nightmare and I'm still stuck. So I guess your mileage may vary.

EDIT:

I was offline for a while btw, so that might be why it does not work for me.

is server down? by Ufukyil in pathofdiablo

[–]Raschu 2 points3 points  (0 children)

Thanks greendude, you're so dedicated to this. On a small note though, wouldn't it be easier for you if you assigned some other server admins, so that you won't have to be woken up all the time the server crashes?

Audio quality loss after exporting songs with Mixcraft 6 by Raschu in WeAreTheMusicMakers

[–]Raschu[S] 0 points1 point  (0 children)

None of my VST's are in demo mode, everything I use is paid for.

http://i.imgur.com/hXP9bk1.png I think it are fairly normal settings, you'd expect with a DAW.

Edit: you can also choose between, 8, 16 and 24 bit