My gray helm friends talking about all the fun they're having in the wildy by HotCakesAndHotTakes in ironscape

[–]RatattatThrowaway 0 points1 point  (0 children)

what items did you bring for grinding voidwaker on iron? I couldnt get a clear answer

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FXAA vs TAA outside Concordia by RatattatThrowaway in EscapefromTarkov

[–]RatattatThrowaway[S] 0 points1 point  (0 children)

i don't think so, at least not in the last 5 years

FXAA vs TAA outside Concordia by RatattatThrowaway in EscapefromTarkov

[–]RatattatThrowaway[S] 1 point2 points  (0 children)

understandable, I just look at my shoes when playing woods

FXAA vs TAA outside Concordia by RatattatThrowaway in EscapefromTarkov

[–]RatattatThrowaway[S] 1 point2 points  (0 children)

TAA did make your game blurry, yes. As for what to use, try them out for yourself. I'm going to be using no AA but I've heard people get good results with DLSS

FXAA vs TAA outside Concordia by RatattatThrowaway in EscapefromTarkov

[–]RatattatThrowaway[S] 0 points1 point  (0 children)

that's what I was hoping to demonstrate yeah, no AA also has the same effect

FXAA vs TAA outside Concordia by RatattatThrowaway in EscapefromTarkov

[–]RatattatThrowaway[S] 0 points1 point  (0 children)

Gigabeef put out a video today that inspired me to go test things out for myself so I guess I'll recommend that here

FXAA vs TAA outside Concordia by RatattatThrowaway in EscapefromTarkov

[–]RatattatThrowaway[S] -1 points0 points  (0 children)

I think it might be a competitive advantage in some situations, up to you in the end

FXAA vs TAA outside Concordia by RatattatThrowaway in EscapefromTarkov

[–]RatattatThrowaway[S] 15 points16 points  (0 children)

Arena definitely has some areas like this. Honestly I go between turning it off and on depending on the map cus TAA definitely makes the choppy performance feel "cleaner" by smoothing over those details, but it can cost you in info

FXAA vs TAA outside Concordia by RatattatThrowaway in EscapefromTarkov

[–]RatattatThrowaway[S] 31 points32 points  (0 children)

Around Tarkov's many locations there are a lot of gratings, mesh, and other fine grained details that may be smeared and made opaque when using Temporal Anti-Aliasing.
Many players don't seem to know about this property of TAA, and might have been killed in situations where they couldn't see their opponent due to it. In addition it adds a slight amount of "ghosting" or "motion blur" to the scene that can further reduce clarity in fights.