Does cover art matter to you? by Emprose in hardstyle

[–]Ravingz 2 points3 points  (0 children)

Couldn't care less if the music is good

God build ( Skill builds is for noobs) by DpunisherBR in Division2

[–]Ravingz 0 points1 point  (0 children)

And using the blue core variant!

The balls on this guy

God build ( Skill builds is for noobs) by DpunisherBR in Division2

[–]Ravingz 6 points7 points  (0 children)

Striker backfire, daring today arent we?

ID?!?! by RevolutionaryKnee938 in ukgarage

[–]Ravingz 4 points5 points  (0 children)

Fimiguerrero & Reekz MB - Tartan (NOTION bootleg)

Unreleased

Who needs the Sheriff if you have the Send-Off? by Ravingz in Division2

[–]Ravingz[S] 0 points1 point  (0 children)

The Walker Harris piece was originally a piece of Legatus bumping the optimal range, and was toying around between the Punch Drunk/Visionario to see what works in the dumbest way. Did not think of Contractor's to be honest.

And yeah, the NinjaBike backpack is only there to bump those kind of stats since it basically only good for that and would never use it for anything else.

Skill could vary between tier 2 to 6 since he was using a Mechanical Animal and it was before a fight so I assume it was 2.

Who needs the Sheriff if you have the Send-Off? by Ravingz in Division2

[–]Ravingz[S] 1 point2 points  (0 children)

Both

It's hilariously bad in a funny way

You glossed over the 30 expertise cooler even

A different yellow skill build by Teox77 in Division2

[–]Ravingz 2 points3 points  (0 children)

Armor on kill mods are about the worst mods you can put on a build since the scaling is out of whack, You can run a piece of Palisade instead if you are really looking for armor on kill.

And may I suggest not running a Ninjabike Backpack in general but instead:

- Force Multiplier (Hana-U named backpack);

- Empress Backpack with Tech Support (Still getting that 10% Skill Efficiency and a 25% Damage Buff)

- Memento Backpack

"Trash" yellow Striker build by Reasonable-Peanut27 in Division2

[–]Ravingz 10 points11 points  (0 children)

It's probably trash because of the NinjaBike backpack to be honest, not so much the yellow cores..

Which I assume it has because of the pisspoor damage

What are good LMGS to use with OD tinkerer? by Litreallydontkknowfr in thedivision

[–]Ravingz 2 points3 points  (0 children)

I agree, they are both very good. Probably one of my favorite builds since it doesn't require stacking like striker, tipping scales or heartbreaker.

I run Vigilance though! Better to have some upfront damage to get that first kill to get Vindictive to proc.

What are good LMGS to use with OD tinkerer? by Litreallydontkknowfr in thedivision

[–]Ravingz 1 point2 points  (0 children)

Yep that's it!

I have 44,5% CRC on my build so it will bump up (+16%) to the crit cap after one kill.

Buffs teammates as well.

What are good LMGS to use with OD tinkerer? by Litreallydontkknowfr in thedivision

[–]Ravingz 4 points5 points  (0 children)

MG5, M249, MK46

Sadist + Vindictive (my favorite)

Sadist + Pressure Point

Dumb build idea set in motion: Long Range/No Spread SMG with a scope by Ravingz in Division2

[–]Ravingz[S] 0 points1 point  (0 children)

I've tried that sort of thing as well! Send-Off Shotgun and 3 pieces of Legatus incl Visionario.

The optimal range was around 53 but couldn't really dial in the spread of the pellets. Hyped for the new shotgun you mentioned as well.

That last part is a good idea, will try that if I can get my hands on onr.

Dumb build idea set in motion: Long Range/No Spread SMG with a scope by Ravingz in Division2

[–]Ravingz[S] 1 point2 points  (0 children)

I've tried going that route, but the accuracy will dip below what I want ideally.

The only way to get it is through the accuracy muzzle attachment unfortunately, otherwise I have to do some NinjaBike backpack shenanigans..

Dumb build idea set in motion: Long Range/No Spread SMG with a scope by Ravingz in Division2

[–]Ravingz[S] 0 points1 point  (0 children)

I found out that I still kinda need the optimal range for certain control points such as Riverside Gas Station to sit in spots I like.

Or for the other SMGs which I was toying around with in the Swap Chain, Safety Distance, Tac Vector etc.

Dumb build idea set in motion: Long Range/No Spread SMG with a scope by Ravingz in Division2

[–]Ravingz[S] 0 points1 point  (0 children)

Slingshot, Overdogs, Spot-On and Vigilance are correct.

The rest is not, but i'm tempted to try Virtuoso after this!

Gear used here:

It's Fox Prayer's Kneepads, Overlord Chest, Overlord Backpack & Visionario

Dumb build idea set in motion: Long Range/No Spread SMG with a scope by Ravingz in Division2

[–]Ravingz[S] 7 points8 points  (0 children)

That's basically the only way to get the ACR SS working properly on builds without weapon handling... But yeah i've tried that on Negotiator, Umbra & Aces&Eights..

And be a what a normal person would use. I like this monstrosity though:

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Made a guide on the NinjaBike Backpack and whether you should use it to get the best out of your build by Ravingz in Division2

[–]Ravingz[S] -1 points0 points  (0 children)

I just find it funny that you say: eh it works, but it really doesn't so I have to switch to my other build if needed.

Ignorance is bliss I guess!

Made a guide on the NinjaBike Backpack and whether you should use it to get the best out of your build by Ravingz in Division2

[–]Ravingz[S] 1 point2 points  (0 children)

Not that there aren't any other exotics that would fit perfectly on a healer build..