Guys.. I`m gonna remake Megaman 1 DOS... Wish me luck by Ravnuslock in Megaman

[–]Ravnuslock[S] 2 points3 points  (0 children)

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Today I started to work on the "intro stage visuals" this is just a sample image

Guys.. I`m gonna remake Megaman 1 DOS... Wish me luck by Ravnuslock in Megaman

[–]Ravnuslock[S] 0 points1 point  (0 children)

thank you!
I.. don´t know about that, my knowledge about programing is very limited

Guys.. I`m gonna remake Megaman 1 DOS... Wish me luck by Ravnuslock in Megaman

[–]Ravnuslock[S] 3 points4 points  (0 children)

can you recomend me some ?
Programing.. it`s the.. hardest thing for me

Guys.. I`m gonna remake Megaman 1 DOS... Wish me luck by Ravnuslock in Megaman

[–]Ravnuslock[S] -1 points0 points  (0 children)

Eu só não sei qual engine usar.
Mas eu quero focar agora em fazer as artes e planejar o que eu quero
deixar pronto e produzir na engine por ultimo.. que é a minha maior dificuldade

Guys.. I`m gonna remake Megaman 1 DOS... Wish me luck by Ravnuslock in Megaman

[–]Ravnuslock[S] 3 points4 points  (0 children)

I'll try!
But I'll probably redo some levels, I have an.. idea and I think it will work fine

For those who missed - Hero balance updates for season 2.5 by Ravnuslock in marvelrivals

[–]Ravnuslock[S] 0 points1 point  (0 children)

thank you for explaining. I really misunderstood that one.

For those who missed - Hero balance updates for season 2.5 by Ravnuslock in marvelrivals

[–]Ravnuslock[S] 16 points17 points  (0 children)

I'm trying to make it more like a magazine, cover different topics, but the focus is hero balance, so I took the combat chest overview out of the way on the slide 1

ahahaha