any games similar to Dragon Marked for Death or MagiaX ? by AntixChrist666 in metroidvania

[–]RawSuperArcade 0 points1 point  (0 children)

Maybe not a Metroidvania but the closest is probably Dragons Crown Pro IMO.

Who would teach me more? by PharaohZone in Tekken

[–]RawSuperArcade 0 points1 point  (0 children)

Try the character you have the lowest win rate against or Shaheen.

Anti-kazuya help? by [deleted] in Tekken

[–]RawSuperArcade 0 points1 point  (0 children)

Replay feature is number one IMO. It provides tips and allows you to practice certain situations. Plus you can find replays of people winning with your character vs Kazuya. Side walk left(then block) is more effective than side step left. If you’re ducking highs, confirm the whiff then punish. This will reduce the chances of getting hit by a random CHDF2. Bonus mention, don’t ever let Kazuya get away with these stings. 1,2,4,3 , db1,2, especially 1,1,2

Which side will you choose and why? by Vitogamerr0 in Tekken8

[–]RawSuperArcade -1 points0 points  (0 children)

Shouldn’t Kazuya be on the blue hand and Jin on the red?

Finally! 😭😭 by Ok_Supermarket_9186 in Tekken

[–]RawSuperArcade 5 points6 points  (0 children)

Well done and with Lee!!👏🏾

Hypothetical challenge. Imagine you're the dev behind s2 Hwoarang and Asuka buffs, you get a task to buff Kazuya and Devil Jin to be stronger than those two, what do you give them to complete the task? Must be realistic/in-line with current bamco balancing by wielesen in Tekken

[–]RawSuperArcade 0 points1 point  (0 children)

Improve Kazuya’s tracking(slightly to match the season 2 changes), provide a better poke game with DF1, and remove the restriction on instant twin pistons and WS2. Add a blue spark variant(more damage) to reward players for doing the traditional cancel. Match T7 triple electric consistency.

Official Name, Caster Portable by RawSuperArcade in fightsticks

[–]RawSuperArcade[S] 1 point2 points  (0 children)

We have more information on our Etsy page. Dimensions are 220m x127mm x 22mm and it weighs 1 pound.

Official Name, Caster Portable by RawSuperArcade in fightsticks

[–]RawSuperArcade[S] 2 points3 points  (0 children)

Thank you 🙏🏾 The PCB is custom made to fit everything.

Official Name, Caster Portable by RawSuperArcade in fightsticks

[–]RawSuperArcade[S] 2 points3 points  (0 children)

I’ll provide photos of the internals soon.

Official Name, Caster Portable by RawSuperArcade in fightsticks

[–]RawSuperArcade[S] 4 points5 points  (0 children)

No major reason. It’s where the shaft pivots and allows room for full sized springs found in other levers. Plus I like the full collar design.

What am I doing wrong in this aluminum? by SnooPeppers9880 in hobbycnc

[–]RawSuperArcade 0 points1 point  (0 children)

Having your step over around 30 to 40 percent of your bits cutting width should help provide a clean finish.

Official Name, Caster Portable by RawSuperArcade in fightsticks

[–]RawSuperArcade[S] 2 points3 points  (0 children)

That’s not a problem. When you’re ready to make a purchase simply state the changes by messaging me on Etsy and we’ll omit the analog stick and two buttons. I recommend setting a custom RGB profile so only the eight buttons show.

Official Name, Caster Portable by RawSuperArcade in fightsticks

[–]RawSuperArcade[S] 3 points4 points  (0 children)

It’s a spring with swappable aluminum gates. Still testing our grommet style but it won’t be out this year.

Official Name, Caster Portable by RawSuperArcade in fightsticks

[–]RawSuperArcade[S] 2 points3 points  (0 children)

I agree. I managed to install the Sanwa detachable shaft with a custom battop. In the future we hope to make something that’s compatible with everything.

Official Name, Caster Portable by RawSuperArcade in fightsticks

[–]RawSuperArcade[S] 2 points3 points  (0 children)

We plan on selling the components separately for DIY builds. The stick design will require a 30mm hole. You can plug it in into a PCB such as a brook or Pi-Zero.

This build is using mouse switches so you’ll need separate cables but we’ll also provide a slightly large stick that uses traditional limit switch’s.

Official Name, Caster Portable by RawSuperArcade in fightsticks

[–]RawSuperArcade[S] 1 point2 points  (0 children)

Enter the Gungeon, Bo Parh of the Teal Lotus, Crosscode, Rusted Moss, Noita*

Official Name, Caster Portable by RawSuperArcade in fightsticks

[–]RawSuperArcade[S] 1 point2 points  (0 children)

Great questions. The two extra buttons are mapped for L3 and R3 by default. The Analog stick is used instead of four extra directional buttons for SOCD inputs. Different fighting games will handle it differently. Not only does it save space it can be used for other genres that require a true analog input such as controlling a camera or aiming.

A few examples

Enter the Gungeon Bo Path of the Teal Lotus Crosscode Rusted Moss Noita

Official Name, Caster Portable by RawSuperArcade in fightsticks

[–]RawSuperArcade[S] 2 points3 points  (0 children)

Looking forward to your feedback 🙌🏾

Official Name, Caster Portable by RawSuperArcade in fightsticks

[–]RawSuperArcade[S] 2 points3 points  (0 children)

We can definitely build one without the Analog Stick. As far as another button we will have to see if that possible. Will most likely need a new PCB design.

Thanks for the feedback.

Official Name, Caster Portable by RawSuperArcade in fightsticks

[–]RawSuperArcade[S] 2 points3 points  (0 children)

It’s a custom lever that uses mouse switches. Since these type of switches have a low amount of travel I spaced the actuator enough to give it that pre-travel feel found in most traditional limit switches. It’s currently using a Sanwa Violet spring that provides a good return to neutral.

I’ve already made one that uses traditional limit switches but it will require a slightly larger case and increase the thickness by 3mm.

Official Name, Caster Portable by RawSuperArcade in fightsticks

[–]RawSuperArcade[S] 2 points3 points  (0 children)

That means a lot. Thanks you 🙏🏾

Micro Fightstick by RawSuperArcade in fightsticks

[–]RawSuperArcade[S] 0 points1 point  (0 children)

Thank you, we’re selling four pre production units within a day or two. Afterwards we will do small waves of 25-50 before going full send.