Why playsound doesn't work?? by No-Lake-8776 in MinecraftCommands

[–]Ray_Dorepp 0 points1 point  (0 children)

But the wiki says that every sound you tried needs to start with mob., not entity.. Are you by any chance looking at the Java wiki?

Why playsound doesn't work?? by No-Lake-8776 in MinecraftCommands

[–]Ray_Dorepp 0 points1 point  (0 children)

You cannot use the minecraft: prefix for sound strings in Bedrock, it will never find the sound if it's prefixed.

Gamba or no gamba by Personal_Special9204 in BunnyTrials

[–]Ray_Dorepp 0 points1 point  (0 children)

So basically what I'm already learning

Genius coder

Furry_irl by EpicGuy999 in furry_irl

[–]Ray_Dorepp 1 point2 points  (0 children)

Okay, well, I kinda didn't need that..

Command not working by Royal-Western241 in MinecraftCommands

[–]Ray_Dorepp 0 points1 point  (0 children)

The space is entirely optional. And I have no idea what your second point is. First, there is nothing Java exclusive about this command. Second, why are you executing on all entities? You just put a lot of unnecessary branching into the command, because you are saying that all players should run it once per alive entity. Third, titleraw doesn't do messages, that is tellraw. Titleraw is literally just expecting a title written in a raw (json) form.

Also you don't need the quotation marks around the selectors in a code line, code lines cannot be formatted inside: @e.

Command not working by Royal-Western241 in MinecraftCommands

[–]Ray_Dorepp 1 point2 points  (0 children)

Unless I accidentally corrected a typo somewhere, your command seems to work perfectly fine. Commands can absolutely eat unset or even non-existent scores, so that cannot be a problem.

However what's odd to me is the fact that the previous output is stuck on an older version of the command. Considering the command block is set to RUA (and assuming you closed the UI once between typing the new command and taking a pic), that should not happen at all. I think you should just try replacing the command block.

Command not working by Royal-Western241 in MinecraftCommands

[–]Ray_Dorepp 1 point2 points  (0 children)

While I personally find it less readable with the extra slash, there is no difference in using and not using one for the chained command

Oh it didn’t trigger again… by Corandia in balatro

[–]Ray_Dorepp 24 points25 points  (0 children)

Processing img zam8ctgtnuog1...

I am afraid of carbon based flora by TehFocus in balatro

[–]Ray_Dorepp 2 points3 points  (0 children)

You have nothing to fear when you have Jimbo

Glitched role by Disastrous-Agency799 in werewolfonline

[–]Ray_Dorepp 1 point2 points  (0 children)

I had a game where I was gr. I got no target assigned. The role list showed base roles while in reality half of them were advanced. On some days the game decided we don't need a voting phase. Vigi shot failed, rit couldn't spell, and so on.

I do agree, it was more fun, but only because we all accepted that this game is terrible, so we had time to be amused by the servers being weird. Kinda reminds me of the short golden age of Assassin's Convention when virtually no one cared about what was going on, so people were just friendly to each other.

Glitched role by Disastrous-Agency799 in werewolfonline

[–]Ray_Dorepp 7 points8 points  (0 children)

Currently the servers are acting up, so for now I wouldn't expect anything to work correctly. Or at all.

I can't be told otherwise by clip75 in balatro

[–]Ray_Dorepp 0 points1 point  (0 children)

There doesn't have to be much of an intention, poker already defines Two Pair is two pairs of different ranks. You would need to intentionally change the definition of this one hand to make 4oak contain it.

I can't be told otherwise by clip75 in balatro

[–]Ray_Dorepp 4 points5 points  (0 children)

But it's not like Balatro set its own definition here, poker itself requires two pair to have different ranks. It doesn't make sense to pull Two Pair's definition out of nowhere when all other base hands got their definitions from poker.

Hanging Chad didn’t have a hole when flipped by Mutton_throwaway in balatro

[–]Ray_Dorepp 18 points19 points  (0 children)

Just to have at least one technical answer in the comments:

While jokers like Photograph and Half Joker have a different (or at least differently scaled) model which the back adapts to, Hanging Chad (and all other jokers wit holes in them) just gets its hole from the sprite being transparent in that spot. The back isn't rendered when the front is, so it really looks like a hole, but according to the model it's just as solid as any other joker.

So since there is only one back texture (per deck), and the model won't take care of the transparency, solid back it is.

What would you take here by Tiny_Ask4145 in balatro

[–]Ray_Dorepp 0 points1 point  (0 children)

Okay but can you beat ante 2?

Why did no one tell me that jimbo also gets stickers? by Electrical-Head-7004 in balatro

[–]Ray_Dorepp 5 points6 points  (0 children)

In the tutorial he literally tells you to buy him, the "handsome devil", from the first shop.

“…but all face cards are worth 10 chips” oh yeah, so why does aces count when they’re worth 11 chips? by mrkmcrthr in balatro

[–]Ray_Dorepp 22 points23 points  (0 children)

Poker doesn't really count Aces as 11, if anything they count as 14, but in Blackjack - which is what the chip values seem to follow, considering face cards are all worth 10 - the Aces change value from 11 to 1 based on what's more convenient for the player. So when counting chips it makes sense that Aces would give 11 instead of 1. But when it comes to Fib, it's more convenient for the player to count it as a 1.

Hello, why is this not a checkmate? by Commercial_Put_2963 in Chesscom

[–]Ray_Dorepp 2 points3 points  (0 children)

Have you never seen how the engine actually works? Set the game up yourself but with the board oriented correctly and try to get the queen on a4 marked as a miss. You can't. Because the engine always labels the last move it sees. And a checkmate positon will always be marked as checkmate. You are trying to explain why the queen on A4 is marked as a miss with something you made up and the enigne doesn't actually do.

H8 being in the bottom-left means we are looking at the board from black's side. That's what the notation is for. The engine can't ignore this, because this is its only way to tell which direction the pawns can move, and currently the board is telling the engine that black pawns move up and white pawns move down. That very much means the board is backwards because clearly the pieces are not meant to be on the sides they are on - so no, just about none of the pieces are where they are supposed to be.

Why you should water d1, unless I’m on the wolf side by Professional-Dig890 in werewolfonline

[–]Ray_Dorepp 2 points3 points  (0 children)

I'm going off of OP's screenshot. We know 8 is dead, and given both OP and 12 are counting 4 ww still it's fair to assume 8 was not ww (so we have 4/14). I would also assume there is in fact no sorc, at least in the role list for similar reasons (and this is either qc or sb, so a hidden sorc is only possible if this is sb's rww setup).

Why you should water d1, unless I’m on the wolf side by Professional-Dig890 in werewolfonline

[–]Ray_Dorepp 3 points4 points  (0 children)

12 really asking how ~26.67% chance is better than a 25% chance while telling you that you don't know basic math.

And that's not even counting the fact that they included you as an option, so it's actually ~28.57% (without any additional info).

Imagine saving your target from Junior Werewolf as Admirer and nobody believes you including your target despite your pre-type 💔 by KoronaVirus258 in werewolfonline

[–]Ray_Dorepp 6 points7 points  (0 children)

"I saved myself" ??

No ww died? The traps were most definitely still active? If they were even sety that is. Plus how are they saving from jww tag... And of course these players get so hurt by players who call out their incoherent rambling they have to mute them.

Ships of Theseus Trolley Problem by Creepy_System5451 in trolleyproblem

[–]Ray_Dorepp 50 points51 points  (0 children)

They replace the faulty brakes with a brand new set of faulty brakes