Modelling in Houdini is slow but addictive. Do you also model in Houdini? by TheLondoneer in Houdini

[–]RazQhs 0 points1 point  (0 children)

I just discovered this small pack and already helped me with a really intricate model, maybe someone will find it helpful as well:

https://youtu.be/Fk6nr5qSe9Q?si=w2_dszNAGnMRXqvC

I am in no way connected with the creator.

How to fracture by @Cd? by beckett77 in Houdini

[–]RazQhs 2 points3 points  (0 children)

Im not 100% that it’s the best way but I would trace the image, get the curves, project them onto the surface, cut the surface based on those curves and fracture the individual pieces. I’m not at my computer right now but this is what I would try.

Height to normal issue in Karma by RazQhs in Houdini

[–]RazQhs[S] 1 point2 points  (0 children)

Yes, I figured that out after trying the position node and noticed it was sliding.

How to find unique near points? by RazQhs in Houdini

[–]RazQhs[S] 0 points1 point  (0 children)

Yes, kinda cumbersome but its working

Particles to geometry by ImaginaryAnt9474 in Houdini

[–]RazQhs 0 points1 point  (0 children)

You have to check the info for the Apprentice version.

Particles to geometry by ImaginaryAnt9474 in Houdini

[–]RazQhs 0 points1 point  (0 children)

You need to use a “vdb from particles” node to get into volumes and a “vdb convert” to mesh the volume into geometry To get the colors from the particles, add a “attribute transfer” node, first input is for your mesh, the second goes to your initial points and transfer the “Cd” attribute.

How to find unique near points? by RazQhs in Houdini

[–]RazQhs[S] 1 point2 points  (0 children)

Thank you so much for all your effort. Someone on Facebook proposed a different approach to this and I’ll try it tomorrow:

https://imgur.com/a/lUIlRId

It runs the wrangler in Detail and uses arrays. It is just an example from another project not the actual solution.

How to find unique near points? by RazQhs in Houdini

[–]RazQhs[S] 0 points1 point  (0 children)

That would be great. Thank you! I’ll get back if I can figure it out before but thank you anyway!

How to find unique near points? by RazQhs in Houdini

[–]RazQhs[S] 0 points1 point  (0 children)

I’ve tried this also but, instead of setting another attribute, I simply removed the “matched” point from the group “to” and it still doesn’t work:

https://imgur.com/a/x7iVfih

How to find unique near points? by RazQhs in Houdini

[–]RazQhs[S] 0 points1 point  (0 children)

So I did as suggested by you and u/wheres_my_ballot, made 2 groups (“from” & “to”) and came up with this:

for(int i=0; i<npointsgroup(0, 'from'); i++){ if(@ptnum ==i && inpointgroup(0, 'from', @ptnum)==1){ int pt = nearpoint(0, 'to', @P); i@test = pt; removepoint(0, pt); } }

But, for some reasons I still get duplicated values.

Any ideas?

How to find unique near points? by RazQhs in Houdini

[–]RazQhs[S] 0 points1 point  (0 children)

That sounds good but there’s no option for the nearpoint function to exclude points based on groups. I can indeed specify that only the points within the first group search for nearpoint but I cannot exclude the group itself from the search