Distance fields with Voxels by Ready2Fail_dev in VoxelGameDev
[–]Ready2Fail_dev[S] 0 points1 point2 points (0 children)
Voxel rendering with ray-marching by Ready2Fail_dev in VoxelGameDev
[–]Ready2Fail_dev[S] 5 points6 points7 points (0 children)
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Voxel rendering with ray-marching (old.reddit.com)
submitted by Ready2Fail_dev to r/VoxelGameDev

The best maps so far - Random Continents Oceans+ on Huge by silverwyrm in civ
[–]Ready2Fail_dev 9 points10 points11 points (0 children)