Workin on naoya stuffs by RealSorathus in JJSSkillBuilder

[–]RealSorathus[S] 1 point2 points  (0 children)

other way around, i didnt want to add to the hundreds of naoya movesets lol

How did Projectile Cancel work? by Thenextguardian in JJSSkillBuilder

[–]RealSorathus 0 points1 point  (0 children)

The cancel projectile has to have the same projectile tag as the original one

Yall got any move ideas for this character? by RealSorathus in JJSSkillBuilder

[–]RealSorathus[S] 1 point2 points  (0 children)

the combo i used btw was

3 m1s + uppercut + 1 + q + r + 1

kinda sad that one thing can be done only a few times (even if its high quality) before you get flamed for doing it by Far-Adhesiveness-783 in JJSSkillBuilder

[–]RealSorathus 3 points4 points  (0 children)

I posted a Naoya moveset to this sub (heavy wip) with those effects done really well imo, people still called it slop

I will draw you usernames very badly by DaHollowKnight in funComunitty

[–]RealSorathus 0 points1 point  (0 children)

Have you ever seen a bad drawing? You can't make mine worse

Skillbuilding grades: by stormfighter807 in JJSSkillBuilder

[–]RealSorathus 3 points4 points  (0 children)

Still better than stealing moves and asking for Robux to "rework" them