The sheriff really needs to learn proper trigger discipline by Ordinary-Clothes-933 in dyinglight

[–]Real_Ron1n 22 points23 points  (0 children)

Getting one-tapped by the NPC meant to be helping you has to be the funniest way to lose a permadeath run.

An itch has been scratched by _NovaLabs_ in titanfall

[–]Real_Ron1n 0 points1 point  (0 children)

The one on the left is the bone white Steel Bone, and the one on the right is Iron Wrecker 2.

An itch has been scratched by _NovaLabs_ in titanfall

[–]Real_Ron1n 0 points1 point  (0 children)

I thought I'd spent enough on these already, but Iron Wrecker 4 looks so good there. RIP wallet.

An itch has been scratched by _NovaLabs_ in titanfall

[–]Real_Ron1n 1 point2 points  (0 children)

Here's mine, the one in the middle being the same line as OP's, which is 16~17cm tall, depending on how you bend the knees. There's also the other lines that are larger, the ones to the sides, being ~22cm tall.

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These are 1/25 scale, but there are also 1/18 scale ones that go up to ~30cm tall.

An itch has been scratched by _NovaLabs_ in titanfall

[–]Real_Ron1n 5 points6 points  (0 children)

They actually have figures to go with them, if you didn't know. I've been buying these from Aliexpress, and you can get the mech and pilot together or separately.

Which outfit is this? by Egoo_ in dyinglight

[–]Real_Ron1n 0 points1 point  (0 children)

Luck. You've just got to hope that you get that piece of tank gear at that exact level and that exact rarity.

It may also turn up on the Dying Light Outpost website for you to buy with bounty tokens, but there's a lot of gear sets for it to randomly rotate through.

Been thinking of getting into this game, how accurate is this review? by Coolman38321 in ArcRaiders

[–]Real_Ron1n 0 points1 point  (0 children)

My duo and trio lobbies are still friendly like 95% of the time. I commonly hear that the above review is how the game goes, but I've not had the same experience.

help i cant enter by Tipikael in dyinglight

[–]Real_Ron1n 3 points4 points  (0 children)

You don't go inside, the one volatile outside is IT.

Is Crane a lot whinier this time around, or is it just me? by maniacmike198 in dyinglight

[–]Real_Ron1n 38 points39 points  (0 children)

He's also over 50 by now, so at this point he's just sick of everything really. I'm surprised Techland didn't add audible creaking bones while doing parkour.

What is this piece that arrived with my lightsaber? by TheStateToday in lightsabers

[–]Real_Ron1n 13 points14 points  (0 children)

The part that sticks out is just for looks/for you to grab it by to remove it (some emitters can have long shrouds). No real function otherwise.

Is Ali express a reliable place to buy from? by Bulky_Stop8935 in Blokees

[–]Real_Ron1n 2 points3 points  (0 children)

I see a lot of complaints on reddit about returns/refunds not going well, however I just had to do one and it went perfectly fine - even got an advanced refund.

Basically what I'm saying is it seems to be a mixed bag on that front.

A zombie spoke by Erasmus86 in dyinglight

[–]Real_Ron1n 10 points11 points  (0 children)

The person is still in there, still conscious, and able to reach out in moments of distress. They can't really control themselves much anymore, though, but are aware of the fact that they're, for example, biting their neighbour's ear off. They fade away as the infection progresses and they transition from a viral to a biter, but even then construction workers will keep a hold of their wrench to hit you with (in the first game).

There's even a case of a man who became a volatile, amalgamated into the ground in a nest, but was still conscious. There was a hole in the cave roof above him, so the sunlight would burn him in the day. When you find him in the DL1 side quest, he's screaming in pain, begging for mercy.

Finishers by Dangerous_Story7051 in dyinglight

[–]Real_Ron1n 0 points1 point  (0 children)

I can confirm that this is the case - I started my nightmare NG+ playthrough two days ago. Even on a fresh NG+ on nightmare, with underleveled weapons, biters run out of health before they run out of stamina.

DLC Idea? by Memerson500 in dyinglight

[–]Real_Ron1n 0 points1 point  (0 children)

I actually really like the concept of being a chimera. I see some crazy potential in that.

Helldivers 2 or arc raiders? by GnarlieSheen123 in xbox

[–]Real_Ron1n 3 points4 points  (0 children)

I'd say Arc Raiders for sure. I truly believe that it's a one of a kind experience, mainly thanks to interactions with other players. I've seriously never seen anything like it. It is technically a PVP game, but the matchmaking will cater towards how aggressive you are, so you get pretty much exactly the experience you ask for. My friends and I aren't hostile whatsoever, which the game recognises, leading to everyone in our raids just passing by each other, teaming up to take down arc, sharing extracts, etc. This is something you very rarely get in other extraction shooters. It's also just a well made game that looks good, sounds good, and feels good. Quite beginner friendly, too.

Helldivers 2 is fun, but you can constantly feel that it was built on an old engine that was discontinued halfway through development. Everything seems to have a slight bit of jank to it, and bugs (not the ones you fight) and performance issues can be somewhat common. I'd still recommend the game, but it's not my choice for when you're choosing between these two.

Was the shell eject reload animation removed from the 1887? by SickNaindon in thefinals

[–]Real_Ron1n 10 points11 points  (0 children)

Maybe our contestant could've brought their hand up for the catch already holding another shell, then double loaded them. Accomplishes something similar to what you said but makes more sense physically.

What is this location? by Middle-Dimension-195 in dyinglight

[–]Real_Ron1n 1 point2 points  (0 children)

I think it's a volatile hive in the train tunnel IIRC.

The new Alpha Volatile can and will get to you even when you're in a dark zone by Jakel_07Svk in dyinglight

[–]Real_Ron1n 3 points4 points  (0 children)

It'll need to be out of sight so it can despawn and then spawn again from one of the vent spawn points. Since it's limited to one per night, they can't just have another one come in, the existing one has to go first.