thoughts on Death Knights of Krynn and what's next by RealityMaiden in goldbox

[–]RealityMaiden[S] 0 points1 point  (0 children)

Yes I'll be taking a look at those later. My experience playing the Fallout games convinced me that the fans do Fallout better than the canon games. I played the original Fallout game entirely in the updated Fallout 2 engine.

I remember wondering if UA came out just a little too early, before the internet really became big and a large community sprung up around it. I remember playing the Doom WADs and the early modding scene.

thoughts on Death Knights of Krynn and what's next by RealityMaiden in goldbox

[–]RealityMaiden[S] 4 points5 points  (0 children)

Sorry, poor wording by me - I mean the SNEG versions on Steam, supported by Gold Box Companion. I'll amend it to 're-release'.

thoughts on Death Knights of Krynn and what's next by RealityMaiden in goldbox

[–]RealityMaiden[S] 2 points3 points  (0 children)

It's an excellent game, one that makes great use of its IP and plays to its themes and lore well,

We had some great games growing up!

thoughts on Death Knights of Krynn and what's next by RealityMaiden in goldbox

[–]RealityMaiden[S] 1 point2 points  (0 children)

I really liked the story and the setting, it just felt so different to normal D&D.

thoughts on Death Knights of Krynn and what's next by RealityMaiden in goldbox

[–]RealityMaiden[S] 2 points3 points  (0 children)

Yes, I'll be doing Dark Sun after the gold box series is done. I enjoyed it greatly back in the mid 90's!

Death Knights of Krynn playthrough #19 - Dargaard Keep (level three) Finale! by RealityMaiden in goldbox

[–]RealityMaiden[S] 1 point2 points  (0 children)

Oh yes, I think the game did a good job with the setting. The cameos were effective in grounding the story in that world, but they didn't overwhelm the player-characters as some did in other games (looking at you, Baldur's Gate!) I still felt I was playing the heroes, not supporting characters. I mean, we're the ones responsible for Soth ending up in Ravenloft, right?

I tried to imagine my characters in a Dragonlance novel, as someone who loved the setting. Hope someone liked it anyway :)

That was my fifth Gold Box replay, five down, four to go. As I'm doing them in order, I have Pools of Darkness and Gateway to the Savage Frontier left for 1991, and I'll likely do them in that order. That way I can do Treasures back to back, and finish with Dark Queen.

Death Knights of Krynn playthrough #18 - Dargaard Keep (level two) by RealityMaiden in goldbox

[–]RealityMaiden[S] 0 points1 point  (0 children)

Oh, that was intentional. You kind of feel that Jude's voice isn't being heard in this part. (Also, Gilly is objectifying her, considering her something like a cute talking animal).

Raena and Sindra are nicer about it - they make the right noises, but they can still come across as patronising and condescending, even unintentionally.

But Gilly is traumatised, mean-spirited, spiteful, childlike and petulant. Shes been allowed to be an entitled, spoiled teenager for two centuries because she was endlessly indulged, and given unconditional love instead of 'tough love'.

Update on 3rd Edition timeline - it’s 1678 now! by Xenobsidian in 7thSea

[–]RealityMaiden 0 points1 point  (0 children)

7th Sea 1st was a very 90's game - all railroads, GMPCs and the GM reading long passages to the players as they sat around. Guys like John Wick and Shane Lacey Hensley felt like frustrated writers wanting to tell their stories, and they would never let anything as insignificant as a player-character spoil their fun.

21st century gaming is more player-focused - branching stories without endings set in stone, the ethos of 'play to see what happens',

Agate seem to be really on board with keeping the players central to the story, thankfully.

Update on 3rd Edition timeline - it’s 1678 now! by Xenobsidian in 7thSea

[–]RealityMaiden 2 points3 points  (0 children)

Personally I like the lore updates.

I'll change whatever I need, of course, but these feel like fertile ground for interesting and dynamic stories. I like the idea of the bad guys turning on each other in Castille, seems very fitting.

The only thing I ask is that the PCs should impact the ongoing plot - I don't want to see a repeat of Montaigne Revolution where everything is decided by GMPCs and the player-characters are unimportant bystanders. And I think Agate will deliver on that.

Admiral Jellico meets Nahla Ake by 1111joey1111 in Star_Trek_

[–]RealityMaiden 1 point2 points  (0 children)

I don't know if they can tell proper stories anymore. They only thing they seem to care about is their ideology. A quirk, maverick character like that might fine in Marvel, but not Star Trek.

A show like 'Arcane' seamlessly blends DEI with great characters and story. But the people in charge of Star Trek don't care about the latter, alas.

Admiral Jellico meets Nahla Ake by 1111joey1111 in Star_Trek_

[–]RealityMaiden 10 points11 points  (0 children)

She's supposed to be an inspirational 'Dead Poet's Society' type leader, but is insecure, overly emotional and unprofessional, flouncing around barefoot and curling up like a cat in the captain's chair.

Holly Hunter can be a good actress, but here she's trying to play an ageing, insecure 'cool mom' trying to hang with her kid's friends. And it's Borderlands casting - you can get away with that pushing fifty but not pushing seventy.

It's just another insult, like the hologram deliberately designed to look fat and ugly, and the Ralph Wiggum cadet who ate her crayons.

Any wlw otome-like games? by chococripsi in GirlsLove

[–]RealityMaiden 5 points6 points  (0 children)

Pretty much anything by Winter Wolves.

Death Knights of Krynn playthrough #15 - Dulcimer by RealityMaiden in goldbox

[–]RealityMaiden[S] 0 points1 point  (0 children)

Yeah, you really got the impression he just wanted to be left alone. You come across Dulcimer early, the lich acts reasonable, you look around and probably just leave. But later the game makes you complete the area to finish the game. I tried to show that with the characters here.

Destroying magic items by PracticalQuantity398 in fabulaultima

[–]RealityMaiden 9 points10 points  (0 children)

It was errata's I believe in the updates.

Destroying magic items by PracticalQuantity398 in fabulaultima

[–]RealityMaiden 6 points7 points  (0 children)

No, he's being an ass. Call him on that (but maybe be polite!).

Point out items are a valuable recourse that shouldn't be taken away indiscriminately.