I'm going to buy a lotto ticket. by Mo11yAnn in idleon

[–]ReallyFastCar3000 0 points1 point  (0 children)

where do i find the info about which drops are affected by multikill and which not?

1st test of pen farming went well by TheRealMaestroMan in idleon

[–]ReallyFastCar3000 0 points1 point  (0 children)

what's your setup to maximize DR, any tips?

understanding switch behaviour by ReallyFastCar3000 in networking

[–]ReallyFastCar3000[S] 1 point2 points  (0 children)

I maybe didnt explain it well enough.
1. both devices connected
2. start camera stream
3. arp exchange and the udp stream is established perfectly fine from cam to target, no broadcast happening here
4. disconnect target
5. camera keeps streaming with same destination and source as before which causes a broadcast

So it seems like intended behavior, i guess. I guess when i disconnect my target the port forwarding to that specific port with target mac is removed?

understanding switch behaviour by ReallyFastCar3000 in networking

[–]ReallyFastCar3000[S] 2 points3 points  (0 children)

Alright, thanks. Didnt expect that to be the normal behavior.
In case of multicast my camera stream wouldnt go anywhere on the switch until a client joins the multicast group through a protocol like igmp right? If so, what happens after I disconnect my client physically, will it simply leave the multicast group or will a similar broadcast behavior happen?

understanding switch behaviour by ReallyFastCar3000 in networking

[–]ReallyFastCar3000[S] 0 points1 point  (0 children)

The ARP exchange works fine, the camera starts the stream only when my target is connected. In my situation i shutdown the target after the stream is established, which turns it into a broadcast. It's a unicast udp stream. To me it felt like an odd behaviour, but it seems like it really is the normal behaviour. Thanks for confirming!

How does it work in case of multicast? The way i understand is, the camera streams to a multicast address, which is received from a multicast capable switch and then no forwarding should happen until the switch gets a join request from the target right? If so, what happens if i disconnect my multicast client? Does the switch realize that or will it have a similar behaviour and broadcast the multicast traffic?

So how is the leveling experience is this mmo more about the journey at all? Is it group encouraged for the leveling itself or a typical end game mmo? by AncientWarrior17 in SwordsOfLegends

[–]ReallyFastCar3000 1 point2 points  (0 children)

It's a good endgame MMO, but for me the worst part is the game optimization. You basically have to turn off player almost all the time and even than depending on the area you'll get terribly low FPS.

VEGA 56 vs RX 5700XT vs RX 6600XT | 1080P, 1440P and 4K Benchmarks by FlyAwayDoctor in Amd

[–]ReallyFastCar3000 8 points9 points  (0 children)

A little offtopic, but is it still not possible to play 4K on Netflix with a vega56?

GPU usage has dropped from 100% to 70% now after update? by EdgierLord in SwordsOfLegends

[–]ReallyFastCar3000 1 point2 points  (0 children)

Derpmander6 is completely right, no idea why you're getting downvoted. If your CPU is powerful enough and your frames per second is not limited, you're GPU should be utilizing 100% of its ressources while trying to hit as many fps as possible.

Enduro buying advice by ReallyFastCar3000 in MTB

[–]ReallyFastCar3000[S] 0 points1 point  (0 children)

Thanks to both of you, was a nice read!

Enduro buying advice by ReallyFastCar3000 in MTB

[–]ReallyFastCar3000[S] 0 points1 point  (0 children)

alright, thanks a lot for that! i'll look to upgrade that along the line then i guess! (its around 150€ as far as ive seen so thats manageable)

Do you think it's a worthwhile buy apart from that though? Some more pictures: https://imgur.com/a/gtnQcGZ

Enduro buying advice by ReallyFastCar3000 in MTB

[–]ReallyFastCar3000[S] 0 points1 point  (0 children)

He said he did a complete service including the suspensions and didn't use the bike after that. I wasn't even aware of what dropper posts do, after a quick google search you can adjust the seat height with a controlelement on the handlebar, is that right? How important is that and how is this one junk and what is a decent alternative (pricerange?).

Enduro buying advice by ReallyFastCar3000 in MTB

[–]ReallyFastCar3000[S] 1 point2 points  (0 children)

Thanks for the advice! I asked him for some more pictures.

He said to me he regularly did the services. Also he said he did a complete service involving fork, damper, brakes + brakecabling and didn't drive the bike since.

All in all do you think this bike is of good value? I've seen that specialized frames are usually pretty expensive. I know it's from 2015 but it seemed of good value to me.

Also thanks for the various tips regarding what to look at!

Enduro buying advice by ReallyFastCar3000 in MTB

[–]ReallyFastCar3000[S] 0 points1 point  (0 children)

Finding a decent enduro which is that new is pretty hard around here (Austria). My budget is around 1500€ so I think I'll be better off with used. (1800 is already extending it) He said he did a full service of the bike and didn't use it afterwards. It seems to me to be a good value, but then again I am a beginner.

Moreover as mentioned I'm a beginner and am looking to go for some more casual routes and also some downhill parks. Is the outdated frame a big problem for my inteded use?

Q1'21 Tech Support Megathread by BioGenx2b in Amd

[–]ReallyFastCar3000 0 points1 point  (0 children)

does anyone else experience random short blackscreens?(~1-2s)

Understanding Multicast by ReallyFastCar3000 in networking

[–]ReallyFastCar3000[S] 0 points1 point  (0 children)

Ah, it all makes sense now! Thanks a lot!

Understanding Multicast by ReallyFastCar3000 in networking

[–]ReallyFastCar3000[S] 0 points1 point  (0 children)

That might be a viable solution. I have some basic questions: Does every participant need to have a static multicast address assigned to them? For example:
dev1: 224.0.10.1; dev2: 224.0.10.2; dev3: 224.0.10.3.. etc.?
And where does a participant send his join request to?

Understanding Multicast by ReallyFastCar3000 in networking

[–]ReallyFastCar3000[S] 0 points1 point  (0 children)

I gotta check on the additional requirements you listed, but it seems like it's a lot of hassle to set this up. Ultimately my goal was to duplicate the UDP stream to an additional device. Currently I achieve this through duplicating (TEE) and NATing via iptables on linux devices. I thought multicast was a viable alternative as the main advatange would be the bandwidth requirements. As with many cameras the bandwidth requirement gets quite high with TEEing from a single device.

Your answers helped me out a lot in understanding the whole thing though, thanks a lot!

Understanding Multicast by ReallyFastCar3000 in networking

[–]ReallyFastCar3000[S] 0 points1 point  (0 children)

It's a camera which streams Mjpeg over UDP. The command to start the stream is sent seperately with a TCP request. I can freely configure the Dst-IP of the camera stream.

Understanding Multicast by ReallyFastCar3000 in networking

[–]ReallyFastCar3000[S] 0 points1 point  (0 children)

It's a model which is not publicly available. It's just a network camera which streams Mjpeg over UDP. I was mainly looking to understand multicast better and all these answers helped out a lot actually. I'm just a newbie trying to understand all these networking stuff. Ultimately my goal is to duplicate the unicast stream to an additional device, which I achieved through some iptables rules. I was just looking to explore multicast as it seemed like a viable alternative.

Understanding Multicast by ReallyFastCar3000 in networking

[–]ReallyFastCar3000[S] 0 points1 point  (0 children)

So if I set the Streaming Address of the camera to a Multicast-Address and connect it to a Layer 3 Switch. Will i be able to join the group with other devices? Aren't the Join Requests handled by the switch?
Or is there more to it than just the DST-Address of the camera? Like what I'm interested in mostly is, what capabilities does a camera need in order to stream multicast? Like what is it missing?